Difference between revisions of "Inside"

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Player Notes: The Insiders were created for an AE mission titled The Getaways: Confidence Games - The 3 Card Monte Missions to serve as criminal inside men and women planted within Interpol to infiltrate the organization and hack data and assist with hit contracts placed on targets.  The characters became a favorite of their creator and to fulfill alt addiction, deserved their own character(s).  They evolved into the henchmen/henchwomen for the Getaways villain group.   
Player Notes: The Insiders were created for an AE mission titled The Getaways: Confidence Games - The 3 Card Monte Missions to serve as criminal inside men and women planted within Interpol to infiltrate the organization and hack data and assist with hit contracts placed on targets.  The characters became a favorite of their creator and to fulfill alt addiction, deserved their own character(s).  They evolved into the henchmen/henchwomen for the Getaways villain group.   
[[File:InsideManHenchman.jpg|center|thumb]] [[File:InsideWomanHenchman.jpg|center|thumb]]


[[File:Insidemansurveillance.jpg|thumb|surveillance]]
[[File:Insidemansurveillance.jpg|thumb|surveillance]]

Revision as of 01:50, 28 December 2021

Inside1.png
Inside
Player: @ARCHETYPE
Origin: Natural
Archetype: Blaster
Security Level: 1-54
Personal Data
Real Name: The Inside Man/The Inside Woman
Known Aliases: Guy Man/Gal Femme
Species: Human
Age: ???
Height: ???
Weight: ???
Eye Color: ???
Hair Color: ???
Biographical Data
Nationality: ???
Occupation: Grifters, Thieves, Hackers, Hitters
Place of Birth: ???
Base of Operations: Rogue Isles
Marital Status: ???
Known Relatives: ???
Known Powers
Dual pistols/Traps
Known Abilities
Infiltration, Teleportation
Equipment
Pistols,Traps, Body Armor, Arsenal of aliases/identities
The Inside are a group of henchmen/women under the employment of the Getaways villain group. They are ghosts and chameleons able to adapt and blend into any environment, infiltrate organizations, and provide intelligence and reconnaissance to organize and plan that next big heist.



Player Notes: The Insiders were created for an AE mission titled The Getaways: Confidence Games - The 3 Card Monte Missions to serve as criminal inside men and women planted within Interpol to infiltrate the organization and hack data and assist with hit contracts placed on targets. The characters became a favorite of their creator and to fulfill alt addiction, deserved their own character(s). They evolved into the henchmen/henchwomen for the Getaways villain group.

InsideManHenchman.jpg
InsideWomanHenchman.jpg
surveillance
suveillance