Difference between revisions of "KotC Roster"

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===I'm Interested in Joining===
=I'm Interested in Joining=
*'''Step 1''' - '''Read up on the [[Keepers of the Cosmia]] Lore''' . You don't have to take in everything at once, but it's a good idea to get a feel for what the Keepers of the Cosmia is as both a supergroup and a "RPverse". There WILL be mistakes and inconsistencies made and corrected, so bare with us.
*'''Step 1''' - '''Read up on the [[Keepers of the Cosmia]] Lore!''' . You don't have to take in everything at once, but it's a good idea to get a feel for what the Keepers of the Cosmia is as both a supergroup and a "RPverse". There WILL be mistakes and inconsistencies made and corrected, so bare with us.


*'''Step 2''' - Review the KotC Roster charts below and select a Keeper that appeals to you. '''Take into consideration which Keepers are in demand, which powersets you want to use (including weapons) and which colour you want to flaunt around.''' The pictures of the Keepers only show off the cosmic armor look for each signature. They do NOT determine which sex or gender can take which signature. Everything is for anyone.
*'''Step 2''' - Review the KotC charts below and select a Keeper that appeals to you. '''Take into consideration which powersets you want to use (including weapons) and which colour you want to flaunt around.''' The pictures of the Keepers only show off the cosmic armor look for each signature. They do NOT determine which sex can take which signature. Everything is for anyone, there's no such thing as a "boy or girl colour".


*'''Step 3''' - Contact @Stormfall (in-game or otherwise) or keepersofthecosmia@outlook.com and declare the Keeper you are interested in/want to claim. Information and expectations will be gone through to make sure you know everything you need to. '''Which powersets are you choosing? How do you want your character introduced into the Cosmia world? Etc. As a special note, ICly Ophiuchus is in possession of all the Zodiac cosmia crystals. If you are choosing any of these (highly recommended) Keepers first, your IC introduction WILL involve coming into contact with Ophiuchus.'''
*'''Step 3''' - Contact @Stormfall (in-game or otherwise) or keepersofthecosmia@outlook.com and declare the Keeper you are interested in/want to claim. Information and expectations will be gone through to make sure you know everything you need to. '''Which powersets are you choosing? How do you want your character introduced into the Cosmia world?''' Etc. As a special note, ICly Ophiuchus is in possession of all the '''Zodiac''' cosmia crystals. If you are choosing any of these Keepers, your IC introduction WILL involve coming into contact with Ophiuchus first.'''


*'''Step 4''' - Now it's time to get that cosmic armor costume. You can either follow an instructional guide and create the cosmic armor costume yourself, or you can create a costume file of the civilian look to your character and send it (which you may prefer for a faster result with less of a chance for mistakes). You will receive back a cosmic armor costume file of that character as soon as possible. You can also choose to have your power customization file done for your character as well.
*'''Step 4''' - Now it's time to get that cosmic armor costume! You can either follow the costume guide yourself, or you can create a costume file of the civilian look to your character and send it. You will receive back a cosmic armor costume file of that character (or multiple costume files if required) soon as possible. You can also choose to have your power customization file done for your character as well.


*'''Step 5''' - Create your new character in-game '''with a placeholder name. Do not use a Keeper title'''. This will be freed up and available for you to change your placeholder name once everything is finalized and approved.  
*'''Step 5''' - Create your new character in-game '''with a placeholder name'''. This will be freed up and available for you to change your placeholder name once everything is finalized and approved (because people taking names to be spiteful has already happened). Make sure the character origin is '''Magic''', rectify any costume mistakes or costume-weapon issues because we all know they ALWAYS occur, and the colour pallet/effects of auras and powersets are appropriate.


*'''Step 6''' - One last OOC check over will occur and then you will be invited to join the supergroup. Congratulations! You're now a Keeper of the Cosmia. You may choose to be ICly introduced then, or at a later time (of course this will have no effect on you playing the game in general).
*'''Step 6''' - One last OOC check over will occur if required, and then you will be invited to join the supergroup. Congratulations! You're now a Keeper of the Cosmia. You may choose to be ICly introduced into the story then, or a little later (no longer than three days after officially claiming the Keeper).


=Regulations and Limitations=
*A player can '''only claim 1-2 Keepers at any given time'''. You cannot request to play Keepers in bulk. Please take some time to integrate your first Keeper or two into the RP before moving onto the next.


*A player can '''only reserve 1 Keeper at any given time'''. Keepers will be reserved for up to 7 days before automatically becoming available again. You can also reserve 1 Keeper for someone else.


*A player can '''only play a total of 3 different Keepers at any given time'''. Over time, this limit may be stretched for very active and long-standing players.
=Regulations=
*You can '''only claim 1 Keeper at any given time. You cannot claim Keepers in bulk.''' Please take some time (a few days at least?) to integrate your current Keeper into the RP before moving onto the next. The only exception is if you're reserving Keepers for someone else who might also be interested. See the next point. V
 
*You can '''only reserve 2 Keepers at any given time'''. Keepers will be reserved for up to 14 days before automatically becoming available again.
 
*You can '''only have a total of 5 different Keepers at any given time'''. This limit may be stretched for very active members. This does not include alts of Keepers, which are unlimited.
 
*You can '''only play 1 Keeper per outlined Faction/Alliance combined'''. You can't, for example, play both Aries and Libra at the same time.
 
*You can '''only play 1 Keeper per weapon powerset type'''. You can't, for example, play two Keepers who use Dual Blades.
 
*You can '''make an already existing character a Keeper''' and be excluded from the Magic Origin rule. This can only happen if you already possess the appropriate powersets of whatever Keeper signature you're interested in.


*A player can '''only play 1 Keeper per Faction/Alliance/Grouping combined''' You can't, for example, play both Aries and Libra at the same time.


*'''Draco, Phoenix, Monoceros and Argo Navis (elder Keepers) will not be available to play readily as other Keepers''' Thematically this is because their status is either unknown, or because their cosmia crystals are the rarest (having had only one previous owner if they've been confirmed to have perished). In the case of Argo Navis, the three Keepers required to make them (Carina, Puppis and Vela) will still be available. If you can come up with a REALLY good way of either fully bringing back the static character they once were (as seen in the AE or pictures), visually bringing back the static character but with a reason to have no former memories, or have thoroughly studied the KoTC world/lore and feel confident in a story that justifies a brand new owner of these signatures, by all means run it by us!


=The Many Parts of a Keeper=
=The Many Parts of a Keeper=
==Names/Titles==
==Names/Titles==
*Most Keeper titles will fit within the confines of CoX's limitations, but a handful do not. In this case, the next step is to reduce the name to a K Insertnamehere (Examples: K Camelopardalis, K Corona Borealis).
*Most Keeper titles will fit within the confines of CoX's character count limitations, but a handful do not. In this case, the next step is to reduce the name to a '''Keeper.Insernamehere''', '''KeeperInsertnamehere''' or '''K Insertnamehere'''
''Example: K Camelopardalis''


*In the very rare exception, such as with Keeper Triangulum Austale, this can be shortened to either 'K Tri Australe' or 'K TriangulumAustrale', not 'Triangulum Australe' since the 'K' signifying a Keeper takes precedence over everything else in the Keeper title. To maximize the number of variations you may choose to make for a character with a long name, 'K.' and '.K' are also accepted.  
*In very rare occasions, such as with a name like '''Keeper Triangulum Austale''', the signature/constellation name itself can be shortened: K Tri Australe. '''A name must always contain Keeper or K'''.


*This allows you to easily stretch singular characters into multiple variations to keep things interesting for yourself if you need a change of pace. While some Keepers' name flexibility can let you squeeze out 5+ alts of the same person, others may struggle with giving you even a couple. Take this under consideration. If you're someone who won't be satisfied with just two versions of a character, we don't recommend choosing a "Triangulum Australe", "Camelopardalis" or "Piscis Austrinus" type.
*You can easily stretch singular characters into multiple variations to keep things interesting for yourself if you need a change of pace. While some Keepers' name flexibility can let you squeeze out 5+ alts of the same person, others may struggle with giving you even a couple. Take this under consideration. If you're someone who won't be satisfied with just two versions of a character, we don't recommend choosing a '''Triangulum Australe''', '''Manus Lustitiae''' or '''Piscis Austrinus''' type.
 
''Example: Your '''Keeper Aries''' can also have the alts of '''K Aries''', '''KeeperAries''', '''Keeper. Aries''', '''Keeper.Aries''', '''K. Aries''', etc.
For example: Your Keeper Aries can also be a 'K Aries', 'KeeperAries', 'Keeper. Aries' and 'K. Aries', etc.


==Costumes==
==Costumes==
*Every Keeper requires you to have at minimum one costume slot dedicated to the cosmic armor. Some Keepers may require an additional costume slot (or two) if they have powers/themes that demand additional costume parts to be displayed''' (Examples: You may want to have 2 costume slots for Keeper Pegasus's or Keeper Aquila's cosmic armor - one with wings and one without wings. You may also need 2 costume slots for a role like Keeper Hercules, as his cosmic weapon has to be represented by costume parts and not actual weapon powersets).  
*Every Keeper requires you to have at minimum one costume slot dedicated to the cosmic armor. '''This costume is predetermined, as shown below and cannot be altered''' in any way except for very niche circumstances. '''Some Keepers may require an additional costume slot (or two) if they have powers/themes that demand additional costume parts or body changes to be displayed'''.
''Examples: You want to have 2 costume slots for Keeper Pegasus's or Keeper Aquila's cosmic armor - one with wings and one without wings. You may also need 2 costume slots for a role like Keeper Hercules or Lepus, as their cosmic weapon (fist-oriented and feet-oriented) have to be represented by costume parts and not actual weapon powersets. Microscopium is an example of a case that may require 3-4 costume slots just for the armor alone depending on how you want to represent their powers.''


*While it's not required, a third costume slot may be reserved for a future addition to the Keeper's cosmic armor which will involve an 'ultra form' shtick. You don't have to worry about that in the present though.
*While it's not required, a costume slot may be reserved for a future addition to the Keeper's cosmic armor which will involve an '''ultra form''' shtick. You don't have to worry about that in the present though.


==Powers==  
==Powers==  
*When possible '''the colour pallets of any powers will match that Keeper's own primary colour scheme'''. This is not always possible, so exceptions will be made (Examples: Mastermind pets, some weapons and the occasional powerset lacking custom options).  
*'''The colour pallets of any powers will match that Keeper's own primary colour scheme to the absolute best of your ability'''. This is not always possible, so exceptions will be made.
''Examples: Mastermind pets, some weapons and the occasional powerset lacking custom options like Shield Defense.''


*Some "cosmic weapons" cannot be properly shown/used in game, and some powers will require a little imagination to sell the concept (Example: Pretending Aquila's ranged Claw attacks are thrown feathers). Stretch your creative skills!
*Some cosmic weapons cannot be properly shown/used in game, and some powers will also require a little imagination to sell the concept.
''Examples: Leo Minor's Megaphone can be expressed through a sonic-oriented powerset, or Aquila's ranged Claw powerset attacks can function as thrown feathers. Stretch your creative skills!''


*In addition, '''there will be a distinction between RP IC power expression and OOC power usage game-wise if/when required''' (Examples: If you're choosing Demon Summoning for the Whip Weapon representation or Beast Mastery just for the lions, you're not expected to literally leave out the pets that don't fit your theme. You 'may' choose to do so however, and simply make use of logical pool powers that fit your Keeper's concept to fill in the gaps).  
*'''There will be a distinction between RP IC power expression and OOC power usage game-wise to avoid build handicapping.'''  
 
''Examples: If you're choosing Demon Summoning for the Whip Weapon representation or Beast Mastery just for the bugs, birds, lions or wolves, you're not expected to literally leave out the pets/powers that don't fit the theme of your Keeper. You MAY choose to do so however, and simply make use of logical pool powers that fit your Keeper's concept well enough to fill in the gaps. We want you to have fun, and that shouldn't mean not being able to actually play the game!''
*We want you to have fun, and that shouldn't mean not being able to actually play the game by handicapping your builds.


==Catchphrases/Camp Flavour==  
==Catchphrases/Camp Flavour==  
*Other things to build upon the flavour of a Keeper are catchphrases and introductions. As mentioned on the main page, the majority of Keepers use a universal exclamation as a focal point to activate their cosmia crystals, extract the energy within and don the cosmic armor (in the same spirit as Power Rangers, Sailor Scouts, etc.) - "For the Cosmia!"  
*Other things to build upon the flavour of a Keeper are catchphrases and introductions. As mentioned on the main page, the majority of Keepers use a universal exclamation as a focal point to activate their cosmia crystals, extract the energy within and don the cosmic armor (in the same spirit as Power Rangers, Sailor Scouts, etc.) - "For the Cosmia!"  


*A macro can easily be created that will change your costume (using an animation that best fits your Keeper colourwise) and send out the message at the same time.  
*A macro can easily be created that will change your costume (using an animation that best fits your Keeper colourwise/themewise) and send out the message at the same time.  
It could look something like this: '''/macro COSMIA "cce 0 CCvanguardsigil$$l For the Cosmia!" '''
It could look something like this: '''/macro COSMIA "cce 0 CCvanguardsigil$$l For the Cosmia!" '''


*Extra catchphrases and introductions can take the camp one step further, and are typically expressed after activating the cosmia crystal or when first confronting enemies. These introductions/taunts/fighting words are usually 1-2 sentences long, contain a mixture of personality, threats, and puns/relations to their signature, and are finished off with an "I am Keeper >Blank<!" Some Keepers love this camp so much that they have about five to choose from.
*Extra catchphrases and introductions can take the camp one step further, and are typically expressed after activating the cosmia crystal or when first confronting enemies. These introductions/taunts/fighting words are usually 1-2 sentences long, contain a mixture of personality, threats, and puns/relations to their signature, and are finished off with an "I am Keeper >Blank<!" Some Keepers love this camp so much that they have about five to choose from.
Example: '''"Follow the path of ill will, and this shepherd shall lead you to your demise. I am Keeper Bootes!"'''
Example: '''"Follow the path of ill will, and this shepherd shall lead you to your demise. I am Keeper Bootes!"'''
To create this simple macro: '''/macro CP1 "local (Insert message here without the brackets)" '''
To create this simple macro: '''/macro CP1 "local (Insert message here without the brackets)" '''


For more information on macros, please visit: https://homecoming.wiki/wiki/Macro_(Slash_Command)
*For more information, please visit: [[https://homecoming.wiki/wiki/Macro_(Slash_Command)]] and [[https://homecoming.wiki/wiki/Cce_(Slash_Command)]].


To understand how costume changing emotes work, please visit: https://homecoming.wiki/wiki/Cce_(Slash_Command)


*If you're still having issues with creating macros, you can always request one to be figured out for you.


=The Roster=
=The Roster=
==Rankings==
Currently there are '''over 100 Keepers for you to choose from'''. While the current point of the Keepers of the Cosmia plot has rendered Factions/Alliances much less important, they will still be used for organizational purposes so you're not just looking at a very long monster list.
*This does not reflect the literal supergroup ranking, but the in-character ranking of that particular Keeper pre-dating the Milky Way Plot: Member, Leader or Advisor respectfully. Roles can and may switch around.
The following information will be shown for each Keeper:
 
*'''Title:''' The name of your Keeper (Keeper Aries, Keeper Volans, etc.)
==Cosmic Powers==
*'''Cosmia Signature:''' The symbolism surrounding the cosmic signature of the Keeper (the Ram, the Flying Fish, etc.)
*This is a short list of powers that past Keepers have already exhibited/would typically exhibit. It serves as a generic 'feel' for power expression when the Keeper is not claimed, but will be officially finalized once it is claimed. Powers typically remain as is, similar to, and/or still related to what's listed in this section unless a good creative case can be made otherwise. Never be afraid to make suggestions.
*'''Designated Code:''' The three-letter code associated with the Keeper. It's not really relevant for anything beyond OOC or IC data entry.
 
*'''Cosmic Powers:''' This is a short listing of superhuman powers that serve as the general feel of a Keeper. This includes both IC powers already demonstrated by past holders of the designated signature, and an OOC guideline/suggestion. You are always free to come up with power expressions not listed if they fit the theme and symbolism of the signature (Zeus knows some of them are much more difficult to figure out over others).
==Cosmic Weapon==
*'''Cosmic Weapon:''' The weapon each signature affords their Keeper, expressed through either literal weapon powersets, costume items or other powersets that just require you to have more of an imagination. All weapons already have a predetermined aesthetic chosen to ensure all Keepers have a unique weapon.
*The default cosmic weapon each signature affords their Keepers. All weapons already have a predetermined aesthetic chosen (to ensure as much Keepers have a unique weapon as possible). Weapons and their appearances may be changed upon an (approved) request, or to rectify in-game issues.
*'''Notes:''' Any notes of interest regarding the active Keeper's weapons and powersets.
 
*'''Availability:''' Determines the availability of a Keeper: Available, Claimed, Reserved or Unavailable (usually for IC reasons).
...However, '''Please don't choose a Keeper with the mindset of "I don't want to use a broad sword for so-and-so, so I'll change it to dual blades", and more the mindset of "I want a dual blades Keeper, so my choices are: X, Y and Z".''' We don't need 20 Keepers with Dual Blades! If you are interested in a specific weapon powerset, please see the "Grouping" section.
*'''Powersets''' This is a list of powersets that we want the first version of your Keeper to have for thematic reasons. '''Powersets marked with * should be especially considered''', and are usually cosmic weapon expressions.  
 
'''If the first version of your Keeper doesn't possess their weapon powerset if applicable, please ensure the second alt of your Keeper does sooner rather than later.''' IC weapon expression will be an important factor in the not so distant future. Though this may seem limited, this is to ensure a Keeper (their first/second versions) is thematically appropriate as possible, sensible and relevant to the very nature of the signature they derive their powers from. '''Further alts, while still required to follow sensible powerset/pool regulations, have much more freedom of expression'''.  
==Notes==
Power pools are also suggested, but unless they are marked with * to signify they're important for weapon expression (Tarabellum's Rocket Launcher, Microscopium's Dartgun, etc.), they're not mandatory in any way, shape or form. However, '''you are still expected to use pool sensibility''' when it comes to theme and power expression.  
*Important, key or highlighted aspects that may define a character a little more in the general lore. Examples: "Former member of the Cosmia Initiative", "Previous Faction Leader" or "Twin sister of Keeper Whatsit".
''Some universal pools that work with any Keeper:'' Fighting, Flight, Leadership, Force of Will, Force Mastery, Energy Mastery, Primal Forces Mastery, Power Mastery, Field Mastery, Body Mastery, etc.
 
When a character is '''Claimed''', this powerset section will instead list the specific powersets and archetypes of all alts in use.  
==Availability==
*Self-explanatory (Available, Reserved or Taken), though Keepers marked as '''recommended''' are especially encouraged to be claimed first for plot or out-of-character progress significance.  
 
==Powersets==
A Keeper that is not taken will list a variety of powersets that work with their theme. Of course you're always willing to make a case for something else, but please consider just sticking to the particular Keeper matching your desires, instead of turning a Keeper concept upside down.


'''Primary Options'''
*The first version of the Keeper should choose from this pool of listed powersets. I understand this may seem limited, but this is to ensure a Keeper (especially the primary version of such/at LEAST one version of such) is as thematically accurate as possible; sensible and relevant to the very nature of the signature they derive their cosmic powers from (a Keeper Aries running around as a Plant Control/Cold Domination Controller doesn't make a lick of sense now does it?).


*'''If you can make a convincing case for something that's not listed (hence the 'etc.'), you are welcomed to suggest it to the supergroup leader(s) to be approved or rejected. Some form/alt of your character using their cosmic weapon is always highly encouraged and recommended.''' This is expressed in how almost every single Keeper's suggested sets include the use of their cosmic weapon.


*Ideal/preferred options should always be considered first (these will really please the cosmic Gods).


*Pool powers (including travel, epic and patron) are not always listed, but you are '''still expected to be sensible in choosing pool powers to fit your Keeper's thematic viability'''. Naturally these options are left open as to not disturb the way you want to play the game on an actual gaming level, but just make sure it's not completely out of the Keeper's element.
[[Image:KOTCZodiac.png]]]
 
Examples of Pool Sensibility: Pisces using Leviathan Mastery, Chamaeleon using Concealment or Circinus using Speed for the Whirlwind fun that perfectly fits their spinning theme.
 
Examples of Pool Nonsense: Aries using Leviathan Mastery, Libra using Flame Mastery, Cetus using Speed or Sagittarius launching rockets with Munitions Mastery.
 
Universal Pool Powers (Including Epic/Patron) that virtually work with any Keeper include: Fighting, Flight, Leadership, Force of Will, Force Mastery, Energy Mastery, Primal Forces Mastery, Power Mastery, Field Mastery and Body Mastery.
 
*When a Keeper is officially claimed this section will instead list the character's powersets and archetypes for every version of that character.
 
'''Your Keeper Alts'''
*'''If/when you are interested in creating another in-game version of your Keeper, please let a supergroup leader know beforehand'''. If you have a plan already it's a good idea to run it by the them first. If you have no idea what to do, they will be happy to make suggestions and work with you. It's never a bad idea to choose other powersets/archetypes listed in primary options, but note that the more alts you make of the same Keeper, the lesser their restrictions on powersets/archetypes.
 
Example: Aries' built up cosmic energy derived from aggression and rage manifesting as "fiery" is perfectly reasonsable.
 
 
[[Image:ZodiacFaction.png]]]
=Zodiac Faction=
=Zodiac Faction=
{| class="wikitable"
{| class="wikitable"
Line 116: Line 95:
! Title
! Title
! Cosmia Signature
! Cosmia Signature
! Ranking
! Designated Code
! Cosmic Powers
! Cosmic Powers
! Cosmic Weapon
! Cosmic Weapon
! Civilian Identity
! Powersets
! Notes
! Notes
! Availability
! Availability
! Powersets
|-
|-
| align="center" |'''Keeper Ophiuchus'''
| align="center" |'''Keeper Aquarius'''
| align="center" |The Serpent-Bearer
| align="center" | The Water-Bearer  
| align="center" |Advisor
| align="center" | AQR
| align="center" |Healing Energy, Snake Constructs, Wisdom Manifestation
| align="center" | Enhanced Intelligence, Hydroelectric Manipulation, Weather Manipulation
| align="center" |Cosmic Serpent-Bearer Flute
| align="center" | Water-Bearer Jar (Devastator)
| align="center" |N/A
| align="center" | '''Ideal Primary:''' *Beam Rifle, *Storm Summoning, Electric Affinity, Electric Blast, Electricity Manipulation, Storm Blast | '''Pool Suggestions:''' Electrical Mastery, Electricity Mastery, Mu Mastery
| align="center" |6th Eldest of all Keepers
| align="center" | -
| align="center" |'''Taken'''
| align="center" | Available
| align="center" |'''Empathy/Psychic Blast Defender'''
|-
|-
| align="center" |'''Keeper Aries'''
| align="center" |'''Keeper Aries'''
| align="center" |The Ram
| align="center" | The Ram
| align="center" |TBD
| align="center" | ARI
| align="center" |Combat Aptitude, Anger Empowerment, Enhanced Willpower
| align="center" | Anger Empowerment, Combat Mastery, Supernatural Willpower
| align="center" |Cosmic Ram Mace
| align="center" | Ram Pistons (Celestial Armor)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Street Justice, Fiery Aura, Invulnerability, Martial Arts, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | Cosmic weapon is a gloves detail costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' War Mace/Willpower | '''Primary Options:''' Bio Armor-Min FX, Energy Aura, Fiery Aura, Invulnerability, Martial Arts, Psionic Melee, Street Justice, Super Reflexes, War Mace, Willpower, etc.  
|-
|-
| align="center" |'''Keeper Cancer'''
| align="center" |'''Keeper Cancer'''
| align="center" |The Crab
| align="center" | The Crab
| align="center" |TBD
| align="center" | CNC
| align="center" |Lunar Energy Manipulation, Protection Empowerment, Gravity Manipulation
| align="center" | Lunar Empowerment, Lunar Energy Manipulation, Protection Empowerment
| align="center" |Cosmic Crab Shield
| align="center" | Crab Shield (Tech Shield Texture B)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Kinetic Melee, *Shield Defense, Energy Melee, Force Field, Gravity Control | '''Pool Suggestions:''' Force of Will, Leadership
| align="center" |TBD
| align="center" | -
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Shield Defense/Kinetic Melee | '''Primary Options:''' Energy Melee, Kinetic Melee, Radiation Melee, Shield Defense, Street Justice, Gravity Control, Force Field, etc.
|-
| align="center" |'''Keeper Leo'''
| align="center" |The Lion
| align="center" |TBD
| align="center" |Solar Energy Manipulation, Courage Inducement, Radiation Manipulation
| align="center" |Cosmic Lion Sword
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available, Recommended'''
| align="center" |'''Ideal Primary:''' Broad Sword/Radiation Armor or Fiery Aura | '''Primary Options:''' Broad Sword, Energy Aura, Fiery Aura, Radiation Armor, etc.
|-
| align="center" |'''Keeper Aquarius'''
| align="center" |The Water-Bearer
| align="center" |TBD
| align="center" |Weather Manipulation, Electricity Manipulation
| align="center" |Cosmic Water-Bearer Jar
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available, Recommended'''
| align="center" |'''Ideal Primary:''' Beam Rifle or Electrical Blast/Storm Summoning or Electrical Affinity | '''Primary Options:''' Storm Blast, Beam Rifle, Electrical Affinity, Electrical Blast, Electricity Manipulation, Storm Summoning, etc.
|-
|-
| align="center" |'''Keeper Capricornus'''
| align="center" |'''Keeper Capricornus'''
| align="center" |The Sea-Goat
| align="center" | The Sea Goat
| align="center" |TBD
| align="center" | CAP
| align="center" |Force-Field Generation, Concussive Force Projection
| align="center" | Force Combat, Force-Field Creation, Land and Aquatic Superiority
| align="center" |Cosmic Sea-Goat Horn
| align="center" | Sea Goat Cornet
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Force Field, *Sonic Attack, Energy Assault, Energy Blast, Radioactive Assault, Sonic Assault, Symphony Control | '''Pool Suggestions:''' Force of Will
| align="center" |TBD
| align="center" | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets.
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Force Field/Energy Blast, Symphony Control/Force Field | '''Primary Options:''' Energy Blast, Force Field, Gravity Control, Psychic Blast, Radiation Blast, Sonic Attack, Symphony Control, etc.  
|-
|-
| align="center" |'''Keeper Gemini'''
| align="center" |'''Keeper Gemini'''
| align="center" |The Twins
| align="center" | The Twins
| align="center" |TBD
| align="center" | GEM
| align="center" |Temporal Duality, Twofold Manifestation
| align="center" | Duality Embodiment, Ergokinetic Cloning, Spatial Phasing
| align="center" |Cosmic Twin Daggers
| align="center" | Twin Daggers (Dragon Daggers)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Speed, Teleportation
| align="center" |TBD
| align="center" | -
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Dual Blades/Super Reflexes | '''Primary Options:''' Dual Blades, Energy Aura, Ninjitsu, Regeneration, Super Reflexes, Willpower, etc.
|-
| align="center" |'''Keeper Leo'''
| align="center" | The Lion
| align="center" | LEO
| align="center" | Courage Inducement, Solar Empowerment, Solar Energy Manipulation
| align="center" | Lion Sword (Tech Sword)
| align="center" | '''Ideal Primary:''' *Broad Sword, *Fiery Melee, *Radiation Armor, Atomic Manipulation, Energy Aura, Energy Blast, Fire Blast, Fire Manipulation, Radiation Blast, Radiation Emission, Thermal Radiation | '''Pool Suggestions:''' Blaze Mastery, Fire Mastery, Flame Mastery, Leadership, Pyre Mastery
| align="center" | -
| align="center" | Available
|-
|-
| align="center" |'''Keeper Libra'''
| align="center" |'''Keeper Libra'''
| align="center" |The Scale
| align="center" | The Scale
| align="center" |TBD
| align="center" | LIB
| align="center" |Balance Manipulation, Vertigo Inducement, Probability Manipulation
| align="center" | Balance Inducement, Probability Manipulation, Vertigo Inducement
| align="center" |Cosmic Scale Fans
| align="center" | Scale Fans (Reno Hard 8)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Pistols, *Kinetics, Psychic Blast, Sonic Attack | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Kinetics/Sonic Attack, Dual Blades/Energy Aura, Mind Control/Kinetics | '''Primary Options:''' Energy Aura, Dual Blades, Kinetics, Mind Control, Psychic Blast, Sonic Attack, Super Reflexes, Willpower, etc.
|-
| align="center" |'''Keeper Ophiuchus'''
| align="center" | The Serpent-Bearer
| align="center" | OPH
| align="center" | Aspect Manifestation, Healing Venom, Snake Constructs
| align="center" | Serpent-Bearer Flute
| align="center" | '''Defender:''' Psychic Blast/Empathy
| align="center" | -
| align="center" | Claimed
|-
|-
| align="center" |'''Keeper Pisces'''
| align="center" |'''Keeper Pisces'''
| align="center" |The Fishes
| align="center" | The Fishes
| align="center" |TBD
| align="center" | PCS
| align="center" |Esoteric Mist Manipulation, Illusion Creation, Aquatic Superiority
| align="center" | Aquatic Superiority, Esoteric Mist Manipulation, Illusion Generation
| align="center" |Cosmic Fishes Trident
| align="center" | Fishes Trident (Trident)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Illusion Control, *Staff Fighting, Dark Assault, Dark Armor, Poison, Psionic Assault, Radiation Armor, Radiation Emission, Radioactive Assault | '''Pool Suggestions:''' Darkness Mastery, Psionic Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Illusion Control/Radiation Emission, Staff Fighting/Dark Armor | '''Primary Options:''' Dark Armor, Darkness Affinity, Energy Aura, Illusion Control, Poison, Radiation Armor, Radiation Emission, Staff Fighting, Willpower, etc.
|-
|-
| align="center" |'''Keeper Sagittarius'''
| align="center" |'''Keeper Sagittarius'''
| align="center" |The Archer
| align="center" | The Archer
| align="center" |TBD
| align="center" | SAG
| align="center" |Lock-On Mark Generation, Archery Aptitude, Trajectory Intuition
| align="center" | Archery Mastery, Bow Manipulation, Cosmic Marking
| align="center" |Cosmic Archer Bow
| align="center" | Archer Bow (Vanguard Bow)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Archery, *Tactical Arrow, *Trick Arrow, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Radiation Armor, Super Reflexes, Temporal Manipulation, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Archery/Martial Combat, Energy Aura or Super Reflexes| '''Primary Options:''' Archery, Energy Aura, Energy Manipulation, Martial Combat, Super Reflexes, Tactical Arrow, Willpower, etc.
|-
|-
| align="center" |'''Keeper Scorpius'''
| align="center" |'''Keeper Scorpius'''
| align="center" |The Scorpion
| align="center" | The Scorpion
| align="center" |TBD
| align="center" | SCO
| align="center" |Unknown Forces Manipulation, Unknown Entity Summoning, Venom Projection
| align="center" | Nether Manipulation, Nether Forces Summoning, Venom Induction
| align="center" |Cosmic Scorpion Whip
| align="center" | Scorpion Whip
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Demon Summoning, *Cold Domination, *Poison, Dark Miasma | '''Pool Suggestions:''' Chill Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Demon Summoning/Poison or Dark Miasma | '''Primary Options:''' Cold Domination, Dark Miasma, Darkness Control, Demon Summoning, Poison, etc.
|-
|-
| align="center" |'''Keeper Taurus'''
| align="center" |'''Keeper Taurus'''
| align="center" |The Bull
| align="center" | The Bull
| align="center" |TBD
| align="center" | TAU
| align="center" |Momentum Empowerment, Earth Manipulation, Enhanced Stamina
| align="center" | Land Superiority, Momentum Empowerment, Supernatural Stamina
| align="center" |Cosmic Bull Hammer
| align="center" | Bull Hammer (Warhammer)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *War Mace, *Stone Armor, Stone Melee, Invulnerability, Willpower | '''Pool Suggestions:''' Earth Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Titan Weapons/Stone Armor | '''Primary Options:''' Invulnerability, Stone Armor, Stone Melee, Titan Weapons, Willpower, etc.
|-
|-
| align="center" |'''Keeper Virgo'''
| align="center" |'''Keeper Virgo'''
| align="center" |The Maiden
| align="center" | The Maiden
| align="center" |TBD
| align="center" | VIR
| align="center" |Plant Manipulation, Natural Force Healing, Agriculture Aptitude
| align="center" | Agriculture Mastery, Femininity Empowerment, Organic Healing
| align="center" |Cosmic Maiden Crossbow
| align="center" | Maiden Crossbow (Rune Soldier Rifle)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Assault Rifle, *Nature Affinity, Energy Assault, Plant Control, Psionic Assault, Radioactive Assault | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available, Recommended'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Plant Control/Nature Affinity, Assault Rifle/Nature Affinity | '''Primary Options:''' Assault Rifle, Energy Blast, Nature Affinity, Plant Control, Psychic Blast, Radiation Blast, Plant Manipulation, etc.
|-
|}
|}


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[[Image:KOTCPtolemy.png]]
[[Image:PtolemyFaction.png]]
=Ptolemy Faction=
=Ptolemy Faction=
{| class="wikitable"
{| class="wikitable"
Line 266: Line 229:
! Title
! Title
! Cosmia Signature
! Cosmia Signature
! Ranking
! Designated Code
! Cosmic Powers
! Cosmic Powers
! Cosmic Weapon
! Cosmic Weapon
! Civilian Identity
! Powersets
! Notes
! Notes
! Availability
! Availability
! Powersets
|-
|-
| align="center" |'''Keeper Draco'''
| align="center" |'''Keeper Andromeda'''
| align="center" |The Dragon
| align="center" | The Chained Maiden
| align="center" |TBD
| align="center" | AND
| align="center" |Celestial Energy Projection, Weather Manipulation, Celestial Empowerment
| align="center" | Chain Constructs, Escape Mastery, Power Nullification
| align="center" |Cosmic Dragon Staff
| align="center" | Chained Maiden Belt (Valkyrie Wings)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Electrical Affinity, *Electric Control, Electrical Blast, Electricity Assault, Electricity Manipulation, Energy Blast, Kinetics, Psychic Blast, Radiation Blast, Sonic Assault | '''Pool Suggestions:''' Electrical Mastery
| align="center" |TBD
| align="center" | Cosmic weapon is a belt costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Unavailable'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Staff Fighting/Electric Armor | '''Primary Options:''' Staff Fighting, Electric Armor, Storm Blast, Storm Summoning, etc.
|-
| align="center" |'''Keeper Corona Australis'''
| align="center" |The Southern Crown
| align="center" |TBD
| align="center" |Hot Desert Manipulation, Heat Generation, Domain Empowerment
| align="center" |Cosmic Southern Crown Chakram
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary:''' Fire Control/Martial Assault or Thermal Radiation | '''Primary Options:''' Fire Blast, Fire Control, Martial Assault, Radiation Blast, Thermal Radiation, etc.
|-
| align="center" |'''Keeper Corona Borealis'''
| align="center" |The Northern Crown
| align="center" |TBD
| align="center" |Cold Desert Manipulation, Cold Generation, Domain Empowerment
| align="center" |Cosmic Northern Crown Chakram
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary:''' Ice Control/Martial Assault or Cold Domination | '''Primary Options:''' Ice Blast, Ice Control, Martial Assault, Radiation Blast, Cold Domination, etc.
|-
|-
| align="center" |'''Keeper Aquila'''
| align="center" |'''Keeper Aquila'''
| align="center" |The Eagle
| align="center" | The Eagle
| align="center" |TBD
| align="center" | AQL
| align="center" |Avian Wing Manifestation, Feather Projection, Aerial Superiority
| align="center" | Feather Projection, Feather Wing Manifestation, Supernatural Vision
| align="center" |Cosmic Eagle Talons
| align="center" | Eagle Talons (Villain Claws 2)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Claws, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Claws/Willpower | '''Primary Options:''' Claws, Energy Aura, Ninjitsu, Super Reflexes, Willpower, etc.
|-
| align="center" |'''Keeper Hydra'''
| align="center" |The Monster
| align="center" |TBD
| align="center" |Appendage Generation, Enhanced Regeneration, Fear Inducement
| align="center" |Cosmic Monster Blade
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary''' Titan Weapons or Spines/Regeneration| '''Primary Options:''' Bio Armor-Min FX, Regeneration, Spines, Titan Weapons, Willpower, Dark Armor, etc.
|-
| align="center" |'''Keeper Orion'''
| align="center" |The Hunter
| align="center" |TBD
| align="center" |Hunting Aptitude, Trap Constructs, Enhanced Tracking
| align="center" |Cosmic Hunter Club
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary:''' Traps/Energy Blast, War Mace/Ninjitsu | '''Primary Options:''' Energy Aura, Energy Blast, Psychic Blast, Radiation Blast, Super Reflexes, Traps, War Mace, Ninjitsu, Willpower, etc.
|-
| align="center" |'''Keeper Pegasus'''
| align="center" |The Winged-Horse
| align="center" |TBD
| align="center" |Celestial Wing Manifestation, Enhanced Energy Projection, Aerial Superiority
| align="center" |Cosmic Winged-Horse Spear
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary:''' Staff Fighting or Energy Blast/Energy Aura | '''Primary Options:''' Energy Aura, Energy Blast, Energy Manipulation, Martial Combat, Radiation Armor, Staff Fighting, Willpower, etc.
|-
| align="center" |'''Keeper Andromeda'''
| align="center" |The Chained Maiden
| align="center" |TBD
| align="center" |Chain Constructs, Chain Proficiency
| align="center" |Cosmic Chained Maiden Whip
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary:''' Electrical Blast or Electric Control/Electrical Affinity | '''Primary Options:''' Electrical Affinity, Electrical Blast, Electric Control, Electricity Assault, etc.
|-
|-
| align="center" |'''Keeper Ara'''
| align="center" |'''Keeper Ara'''
| align="center" |The Altar
| align="center" | The Altar
| align="center" |TBD
| align="center" | ARA
| align="center" |Altar Constructs, Sacrifice Empowerment, Unknown Forces Manipulation
| align="center" | Altar Creation, Nether Forces Summoning, Sacrifice Empowerment
| align="center" |Cosmic Altar Sword
| align="center" | Altar Flail
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Demon Summoning, *Pain Domination, Dark Assault, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Mental Manipulation, Psionic Assault, Seismic Blast | '''Pool Suggestions:''' Fire Mastery, Heat Mastery, Sorcery, Soul Mastery, Psionic Mastery, Stone Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Earth Control/Pain Domination, Broad Sword/Dark Armor | '''Primary Options:''' Broad Sword, Dark Assault, Darkness Affinity, Dark Armor, Dark Miasma, Earth Assault, Earth Control, Energy Aura, Pain Domination, Seismic Blast, Stone Armor-Min FX, etc.
|-
|-
| align="center" |'''Keeper Auriga'''
| align="center" |'''Keeper Auriga'''
| align="center" |The Charioteer
| align="center" | The Charioteer
| align="center" |TBD
| align="center" | AUR
| align="center" |Chariot Manifestation, Momentum Empowerment, Locomotion Aptitude
| align="center" | Chariot Constructs, Momentum Empowerment, Riding Mastery
| align="center" |Cosmic Charioteer Whip
| align="center" | Charioteer Crop
| align="center" |TBD
| align="center" | '''Ideal Primary:''' Demon Summoning-Whip, Energy Blast, Kinetics, Martial Combat, Radiation Blast, Seismic Blast, Time Manipulation, Temporal Manipulation | '''Pool Suggestions:''' Speed
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Demon Summoning-Whip/Kinetics or Time Manipulation, Kinetic Melee or Energy Blast/Super Reflexes | '''Primary Options:''' Demon Summoning-Whip, Energy Aura, Kinetic Melee, Kinetics, Super Reflexes, Time Manipulation, Willpower, etc.
|-
|-
| align="center" |'''Keeper Bootes'''
| align="center" |'''Keeper Bootes'''
| align="center" |The Herdsman
| align="center" | The Herdsman
| align="center" |Leader
| align="center" | BOO
| align="center" |Herd Manifestation, Leadership Empowerment
| align="center" | Herd Constructs, Leadership Empowerment
| align="center" |Cosmic Herdsman Staff
| align="center" | Herdsman Crook (Pipe Staff)
| align="center" |Abasil Res
| align="center" | '''Scrapper:''' Staff Fighting/Super Reflexes, '''Controller:''' Illusion Control/Sonic Resonance
| align="center" |Member of the Cosmia Initiative prior to becoming a Keeper
| align="center" | -
| align="center" |'''Taken'''
| align="center" | Available
| align="center" |'''Staff Fighting/Super Reflexes Scrapper''' and '''Illusion Control/Sonic Resonance Controller'''
|-
|-
| align="center" |'''Keeper Canis Major'''
| align="center" |'''Keeper Canis Major'''
| align="center" |The Dog
| align="center" | The Dog
| align="center" |TBD
| align="center" | CMA
| align="center" |Clairalience, Loyalty Empowerment
| align="center" | Clairalience, Loyalty Empowerment
| align="center" |Cosmic Dog Fangs
| align="center" | Dog Fangs (Redcap Dagger)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Dual Blades/Super Reflexes | '''Primary Options:''' Dual Blades, Energy Aura, Energy Melee, Martial Arts, Street Justice, Super Reflexes, Willpower, etc.
|-
|-
| align="center" |'''Keeper Canis Minor'''
| align="center" |'''Keeper Canis Minor'''
| align="center" |The Little Dog
| align="center" | The Lesser Dog
| align="center" |TBD
| align="center" | CMI
| align="center" |Enhanced Cuteness, Loyalty Empowerment
| align="center" | Clairalience, Enhanced Cuteness, Puppy Howling
| align="center" |Cosmic Little Dog Handguns
| align="center" | Lesser Dog Handguns (S&W Model 29 Long Barrel)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Pistols, Mind Control, Energy Assault, Energy Aura, Energy Manipulation, Invulnerability, Ninjitsu, Psionic Assault, Regeneration, Sonic Assault, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Dual Pistols/Super Reflexes, Mind Control/Energy Assault | '''Primary Options:''' Dual Pistols, Energy Assault, Energy Aura, Energy Manipulation, Martial Combat, Mental Manipulation, Mind Control, Sonic Manipulation, Super Reflexes, Willpower, etc.
|-
|-
| align="center" |'''Keeper Cassiopeia'''
| align="center" |'''Keeper Cassiopeia'''
| align="center" |The Queen
| align="center" | The Queen
| align="center" |TBD
| align="center" | CAS
| align="center" |Command Inducement, Superiority Empowerment
| align="center" | Command Inducement, Superiority Empowerment  
| align="center" |Cosmic Queen Scepter
| align="center" | Queen Scepter (Carnival of War)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:''' Presence
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' War Mace/Energy Aura or Willpower | '''Primary Options:''' Energy Assault, Energy Aura, Mind Control, Psionic Assault, Sonic Resonance, War Mace, Willpower, etc.
|-
|-
| align="center" |'''Keeper Centaurus'''
| align="center" |'''Keeper Centaurus'''
| align="center" |The Centaur
| align="center" | The Centaur
| align="center" |TBD
| align="center" | CEN
| align="center" |Knowledge Bestowal, Teaching Aptitude, Centaur Physiology Manifestation
| align="center" | Centaur Aura, Knowledge Inducement, Land Superiority
| align="center" |Cosmic Centaur Boots
| align="center" | Centaur Hooves (Mecha Armor)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Martial Arts, Empathy, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Speed
| align="center" |TBD
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Martial Arts/Super Reflexes | '''Primary Options:''' Empathy, Energy Aura, Energy Blast, Martial Arts, Psychic Blast, Sonic Resonance, Super Reflexes, Willpower, etc.  
|-
|-
| align="center" |'''Keeper Cepheus'''
| align="center" |'''Keeper Cepheus'''
| align="center" |The King
| align="center" | The King
| align="center" |TBD
| align="center" | CEP
| align="center" |Command Inducement, Superiority Empowerment
| align="center" | Command Inducement, Superiority Empowerment  
| align="center" |Cosmic King Scepter
| align="center" | King Scepter (Carnival of Vengence)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:''' Presence
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' War Mace/Willpower or Energy Aura | '''Primary Options:''' Energy Assault, Energy Aura, Mind Control, Psionic Assault, Sonic Resonance, War Mace, Willpower, etc.
|-
|-
| align="center" |'''Keeper Cetus'''
| align="center" |'''Keeper Cetus'''
| align="center" |The Sea Monster
| align="center" | The Sea Monster
| align="center" |TBD
| align="center" | CET
| align="center" |Size Augmentation, Black Ice Manipulation
| align="center" | Depth Empowerment, Hell-Ice Manipulation, Size Augmentation
| align="center" |Cosmic Sea Monster Devastator
| align="center" | Sea Monster Smasher (Atomic Smasher)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Titan Weapons, *Ice Armor, Ice Melee, Invulnerability, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Arctic Mastery, Ice Mastery, Leviathan Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Titan Weapons/Ice Armor | '''Primary Options:''' Ice Armor, Ice Melee, Invulnerability, Titan Weapons, Willpower, etc.
|-
| align="center" |'''Keeper Corona Australis'''
| align="center" | The Southern Crown
| align="center" | CRA
| align="center" | Desert Lordship, Hot Desert Manipulation
| align="center" | Southern Crown Chakrams
| align="center" | '''Ideal Primary:''' *Fire Control, *Martial Assault, Dark Blast, Fiery Aura, Fire Blast, Fire Manipulation, Thermal Radiation | '''Pool Suggestions:''' Fire Mastery, Flame Mastery, Presence
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Corona Borealis'''
| align="center" | The Northern Crown
| align="center" | CRB
| align="center" | Cold Desert Manipulation, Desert Lordship
| align="center" | Northern Crown Chakrams
| align="center" | '''Ideal Primary:''' *Ice Control, *Martial Assault, Cold Domination, Ice Armor, Ice Blast, Ice Manipulation, Radiation Blast | '''Pool Suggestions:''' Ice Mastery, Presence
| align="center" | -
| align="center" | Available
|-
|-
| align="center" |'''Keeper Corvus'''
| align="center" |'''Keeper Corvus'''
| align="center" |The Crow
| align="center" | The Crow
| align="center" |TBD
| align="center" | CRV
| align="center" |Curse Inducement, Shadow Manipulation, Crow Constructs
| align="center" | Curse Inducement, Murder Constructs, Shadow Manipulation
| align="center" |Cosmic Crow Throwing Blades
| align="center" | Crow Throwing Blades
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Darkness Control, *Martial Assault, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Ninjitsu, Super Reflexes | '''Pool Suggestions:''' Dark Mastery, Psionic Mastery, Soul Mastery, Weapon Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Darkness Control/Martial Assault | '''Primary Options:''' Darkness Affinity, Darkness Control, Dark Miasma, Martial Assault, Beast Mastery-Ravens, etc.
|-
|-
| align="center" |'''Keeper Crater'''
| align="center" |'''Keeper Crater'''
| align="center" |The Cup
| align="center" | The Cup
| align="center" |TBD
| align="center" | CRT
| align="center" |Energy Absorption, Energy Storage, Energy Imbuement
| align="center" | Drink Manipulation, Energy Imbuement, Healing Liquid
| align="center" |Cosmic Cup Chalice
| align="center" | Cup Chalice  
| align="center" |TBD
| align="center" | '''Ideal Primary:'' *Devices, *Water Blast, Energy Aura, Energy Blast, Kinetics, Poison, Radiation Armor, Radiation Blast '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Energy Melee or Beam Rifle/Energy Aura | '''Primary Options:''' Beam Rifle, Electrical Affinity, Energy Aura, Energy Melee, Kinetic Melee, Kinetics, Radiation Armor, Radiation Melee, Water Blast, etc.
|-
|-
| align="center" |'''Keeper Cygnus'''
| align="center" |'''Keeper Cygnus'''
| align="center" |The Swan
| align="center" | The Swan
| align="center" |TBD
| align="center" | CYG
| align="center" |Dance Aptitude, Dance Empowerment, Dance Mesmerization
| align="center" | Astral Projection, Dancing Mastery, Enhanced Equilibrium
| align="center" |Cosmic Swan Ribbon
| align="center" | Swan Batons (Imperial Dynasty)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Blades, *Martial Arts, *Martial Combat, Energy Aura, Energy Blast, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Martial Arts/Super Reflexes, Demon-Summoning-Whip/Kinetics | '''Primary Options:''' Demon Summoning-Whip, Energy Aura, Kinetics, Martial Arts, Ninjitsu, Super Reflexes, etc.
|-
|-
| align="center" |'''Keeper Delphinus'''
| align="center" |'''Keeper Delphinus'''
| align="center" |The Dolphin
| align="center" | The Dolphin
| align="center" |TBD
| align="center" | DEL
| align="center" |Sonar Sensory, Sonic Projection, Aquatic Superiority
| align="center" | Aquatic Superiority, Enhanced Intelligence, Sonar Sensory
| align="center" |Cosmic Dolphin Blade
| align="center" | Dolphin Blade (Chinese Broadsword)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, Energy Aura, Ninjitsu, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:''' Leviathan Mastery, Ninja Tool Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Katana/Ninjitsu or Super Reflexes, Sonic Blast/Ninja Training | '''Primary Options:''' Energy Aura, Katana, Ninjitsu, Sonic Attack, Sonic Manipulation, Sonic Resonance, Ninja Training, Super Reflexes, etc. 
|-
| align="center" |'''Keeper Draco'''
| align="center" | The Dragon
| align="center" | DRA
| align="center" | Aerial Superiority, Celestial Empowerment, Weather Manipulation
| align="center" | Dragon Staff (Carnival of War)
| align="center" | '''Ideal Primary:''' *Staff Fighting, *Electric Armor, *Storm Blast, *Storm Summoning, Electric Melee, Electricity Manipulation | '''Pool Suggestions:''' Electrical Mastery, Electricity Mastery, Mu Mastery
| align="center" | -
| align="center" | Available
|-
|-
| align="center" |'''Keeper Equuleus'''
| align="center" |'''Keeper Equuleus'''
| align="center" |The Horse
| align="center" | The  
| align="center" |TBD
| align="center" | EQU
| align="center" |Equestrian Aptitude, Enhanced Stamina, Horse Constructs
| align="center" | Horse Constructs, Land Superiority, Supernatural Stamina
| align="center" |Cosmic Horse Shoes
| align="center" | Horse Shoes (Vanguard + Pad)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Martial Arts, Energy Aura, Invulnerability, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Speed
| align="center" |TBD
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Martial Arts/Energy Aura or Willpower | '''Primary Options:''' Energy Aura, Invulnerability, Martial Arts, Super Reflexes, Willpower, etc.  
|-
|-
| align="center" |'''Keeper Eridanus'''
| align="center" |'''Keeper Eridanus'''
| align="center" |The River
| align="center" | The River
| align="center" |TBD
| align="center" | ERI
| align="center" |Water Manipulation, Aquatic Superiority
| align="center" | Aquatic Superiority, Water Manipulation
| align="center" |Cosmic River Flail
| align="center" | River Bokken (Impervium Katana)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, *Water Blast, Energy Aura, Poison, Radiation Armor | '''Pool Suggestions:''' Leviathan Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Water Blast/Poison or Atomic Manipulation or Energy Manipulation  | '''Primary Options:''' Atomic Manipulation, Demon Summoning-Whip, Energy Aura, Energy Manipulation, Martial Combat, Poison, Radiation Emission, Water Blast, Willpower, etc.
|-
|-
| align="center" |'''Keeper Hercules'''
| align="center" |'''Keeper Hercules'''
| align="center" |The Hero
| align="center" | The Hero
| align="center" |TBD
| align="center" | HER
| align="center" |Enhanced Strength, Heroic Empowerment, Danger Perception
| align="center" | Heroic Empowerment, Supernatural Strength, Threat Identification
| align="center" |Cosmic Hero Knuckles
| align="center" | Hero Knuckles (Valkyrie)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Super Strength, *Invulnerability, Energy Aura, Radiation Armor, Regeneration, Street Justice, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Super Strength/Invulnerability | '''Primary Options:''' Energy Aura, Invulnerability, Street Justice, Super Strength, Willpower, etc.
|-
| align="center" |'''Keeper Hydra'''
| align="center" | The
| align="center" | HYA
| align="center" | Appendage Generation, Fear Inducement, Supernatural Regeneration
| align="center" | Monster Greatsword (Black Knight)
| align="center" | '''Ideal Primary:''' *Titan Weapons, Bio Armor, Dark Armor, Regeneration, Spines, Willpower | '''Pool Suggestions:''' Darkness Mastery, Presence, Soul Mastery
| align="center" | -
| align="center" | Available
|-
|-
| align="center" |'''Keeper Lepus'''
| align="center" |'''Keeper Lepus'''
| align="center" |The Hare
| align="center" | The Hare
| align="center" |TBD
| align="center" | LEP
| align="center" |Clairaudience, Enhanced Agility, Enhanced Leg Strength
| align="center" | Clairaudience, Supernatural Agility
| align="center" |Cosmic Hare Boots
| align="center" | Hare Boots (Santa Boots)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Martial Arts, *Super Reflexes, Energy Aura, Energy Blast, Martial Combat, Psychic Blast, Radiation Blast | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Martial Arts/Super Reflexes | '''Primary Options:''' Energy Aura, Martial Arts, Ninjitsu, Super Reflexes, etc.  
|-
|-
| align="center" |'''Keeper Lupus'''
| align="center" |'''Keeper Lupus'''
| align="center" |The Wolf
| align="center" | The Wolf
| align="center" |TBD
| align="center" | LUP
| align="center" |Pack Link Creation, Wolf Constructs, Lunar Empowerment
| align="center" | Lunar Empowerment, Pack Mind Link, Wolf Constructs
| align="center" |Cosmic Wolf Claws
| align="center" | Wolf Claws (Cyborg)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Beast Mastery, *Savage Melee, *Sonic Resonance, Energy Aura, Invulnerability, Pain Domination, Radiation Armor, Regeneration, Ninjitsu, Super Reflexes, Willpower | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Beast Mastery-wolves/Sonic Resonance, Claws/Willpower | '''Primary Suggestions:''' Beast Mastery-wolves, Claws, Energy Aura, Sonic Resonance, Super Reflexes, Willpower, etc.  
|-
|-
| align="center" |'''Keeper Lyra'''
| align="center" |'''Keeper Lyra'''
| align="center" |The Lyre
| align="center" | The  
| align="center" |TBD
| align="center" | LYR
| align="center" |Music Aptitude, Sound Manipulation
| align="center" | Music Mastery, Sound Manipulation
| align="center" |Cosmic Lyre Bow
| align="center" | Lyre Lute (Cupid's Bow)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Archery, *Symphony Control, *Tactical Arrow, *Trick Arrow, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Symphony Control or Archery/Sonic Resonance | '''Primary Options:''' Archery, Sonic Assault, Sonic Manipulation, Sonic Resonance, Symphony Control, etc. (Controller, Blaster, Corruptor, Defender or Dominator)
|-
| align="center" |'''Keeper Orion'''
| align="center" | The Hunter
| align="center" | ORI
| align="center" | Hunting Mastery, Supernatural Tracking, Trap Constructs
| align="center" | Hunter Cudgel (Barbarian)
| align="center" | '''Ideal Primary:''' *War Mace, *Devices, *Traps, Energy Aura, Energy Blast, Invulnerability, Ninjitsu, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Pegasus'''
| align="center" | The
| align="center" | PEG
| align="center" | Air Superiority, Celestial Energy Manipulation, Celestial Wing Generation
| align="center" | Winged Horse Spear (Mystical Staff)
| align="center" | '''Ideal Primary:''' *Staff Fighting, Atomic Manipulation, Empathy, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Force Field, Radiation Armor, Radiation Blast, Thermal Radiation| '''Pool Suggestions:''' Flame Mastery
| align="center" | Main power theme of celestial wing manifestation is a back detail costume part. An extra costume slot may be required.
| align="center" | Available
|-
|-
| align="center" |'''Keeper Perseus'''
| align="center" |'''Keeper Perseus'''
| align="center" |The Monster Slayer
| align="center" | The Monster Slayer
| align="center" |TBD
| align="center" | PER
| align="center" |Disadvantage Empowerment, Threat Proficiency
| align="center" | Disadvantage Empowerment, Slaying Intuition
| align="center" |Cosmic Monster Slayer Swords
| align="center" | Monster Slayer Swords (Longsword)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Dual Blades/Willpower | '''Primary Options:''' Dual Blades, Energy Aura, Invulnerability, Regeneration, Willpower, etc.
|-
|-
| align="center" |'''Keeper Piscis Austrinus'''
| align="center" |'''Keeper Piscis Austrinus'''
| align="center" |The Southern Fish
| align="center" | The Southern Fish  
| align="center" |TBD
| align="center" | PSA
| align="center" |Hot Water Manipulation, Heat Generation, Aquatic Superiority
| align="center" | Aquatic Superiority, Hot Water Manipulation
| align="center" |Cosmic Southern Fish Cannon
| align="center" | Southern Fish Fins (Fish Monster Gloves)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Savage Melee, *Water Blast, Energy Aura, Ninjitsu, Poison, Radiation Armor, Super Reflexes, Thermal Radiation, Willpower | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Water Blast/Thermal Radiation | '''Primary Options:''' Beam Rifle, Thermal Radiation, Water Blast, etc.  
|-
|-
| align="center" |'''Keeper Sagitta'''
| align="center" |'''Keeper Sagitta'''
| align="center" |The Arrow
| align="center" | The Arrow
| align="center" |TBD
| align="center" | SAA
| align="center" |Arrow Generation, Trajectory Manipulation
| align="center" | Arrow Constructs, Trajectory Manipulation
| align="center" |Cosmic Arrow Bow
| align="center" | Arrow Composite (Arcane Wooden)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Archery, *Tactical Arrow, *Trick Arrow, Energy Aura, Energy Manipulation, Fiery Aura, Fire Manipulation, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Archery/Martial Combat or Tactical Arrow | '''Primary Options:''' Archery, Energy Aura, Martial Combat, Super Reflexes, Tactical Arrow, Trick Arrow, Willpower, etc.
|-
|-
| align="center" |'''Keeper Serpens'''
| align="center" |'''Keeper Serpens'''
| align="center" |The Serpent
| align="center" | The Snake
| align="center" |TBD
| align="center" | SER
| align="center" |Enhanced Regeneration, Venom Projection, Snake Constructs
| align="center" | Enhanced Regeneration, Snake Constructs, Venom Induction
| align="center" |Cosmic Snake Fangs
| align="center" | Snake Fangs (Viper Blades)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Claws, *Regeneration, Energy Aura, Invulnerability, Poison, Radiation Armor, Radiation Blast | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Claws/Regeneration, Radiation Blast/Poison | '''Primary Options:''' Claws, Energy Blast, Poison, Psychic Blast, Radiation Blast, Regeneration, etc.
|-
|-
| align="center" |'''Keeper Triangulum'''
| align="center" |'''Keeper Triangulum'''
| align="center" |The Triangle
| align="center" | The Triangle
| align="center" |TBD
| align="center" | TRI
| align="center" |Threefold Strength, Threefold Intelligence, Threefold Attractiveness
| align="center" | Trinity Force Strength, Intelligence and Attractiveness
| align="center" |Cosmic Triangle Throwing Stars
| align="center" | Triangle Sai (Sai)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Assault, Energy Aura, Mind Control, Invulnerability, Psionic Assault, Radiation Armor, Radioactive Assault, Regeneration, Street Justice, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Super Strength/Willpower, Mind Control/Martial Assault | '''Primary Options:''' Energy Aura, Invulnerability, Martial Assault, Mind Control, Street Justice, Super Strength, Willpower, etc.
|-
|-
| align="center" |'''Keeper Ursa Major'''
| align="center" |'''Keeper Ursa Major'''
| align="center" |The Bear
| align="center" | The Bear
| align="center" |TBD
| align="center" | UMA
| align="center" |Enhanced Strength, Wisdom Manifestation, Clairalience
| align="center" | Clairalience, Supernatural Strength, Wisdom Manifestation
| align="center" |Cosmic Bear Claws
| align="center" | Bear Claws (Tech Knight)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Savage Melee/Invulnerability or Willpower | '''Primary Options:''' Energy Aura, Invulnerability, Savage Melee, Super Reflexes, Super Strength, Willpower, etc.  
|-
|-
| align="center" |'''Keeper Ursa Minor'''
| align="center" |'''Keeper Ursa Minor'''
| align="center" |The Little Bear
| align="center" | The Lesser Bear
| align="center" |TBD
| align="center" | UMI
| align="center" |Curiosity Empowerment, Clairalience
| align="center" | Clairalience, Curiosity Empowerment
| align="center" |Cosmic Little Bear Paws
| align="center" | Bear Paws (Cosmic Corsair 1)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Savage Melee/Energy Aura or Willpower | '''Primary Options:''' Energy Aura, Energy Melee, Savage Melee, Street Justice, Super Reflexes, Willpower, etc.  
|-
|-
|}
|}
Line 619: Line 547:




 
[[Image:KOTCLacaille.png]]
[[Image:LacailleFaction.png]]]
=Lacaille Faction=
=Lacaille Faction=
{| class="wikitable"
{| class="wikitable"
Line 626: Line 553:
! Title
! Title
! Cosmia Signature
! Cosmia Signature
! Ranking
! Designated Code
! Cosmic Powers
! Cosmic Powers
! Cosmic Weapon
! Cosmic Weapon
! Civilian Identity
! Powersets
! Notes
! Notes
! Availability
! Availability
! Powersets
|-
| align="center" |'''Keeper Horologium'''
| align="center" |The Pendulum Clock
| align="center" |Advisor
| align="center" |Time Manipulation, Chrono Vision, Temporal Superiority
| align="center" |Cosmic Pendulum Clock Medallion
| align="center" |N/A
| align="center" |Eldest of all Keepers
| align="center" |'''Taken'''
| align="center" |'''Gravity Control/Time Manipulation Controller''' and '''Time Manipulation/Psychic Blast Defender'''
|-
| align="center" |'''Keeper Reticulum'''
| align="center" |The Reticule
| align="center" |TBD
| align="center" |Trajectory Manipulation, Enhanced Accuracy
| align="center" |Cosmic Reticule Revolvers
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary:''' Dual Pistols/Temporal Manipulation | '''Primary Options:''' Dual Pistols, Energy Aura, Energy Manipulation, Martial Combat, Mental Manipulation, Super Reflexes, Temporal Manipulation, Willpower, etc.
|-
| align="center" |'''Keeper Telescopium'''
| align="center" |The Telescope
| align="center" |TBD
| align="center" |Telescopic Vision, Enhanced Concentration Capacity, Focus Inducement
| align="center" |Cosmic Telescope Sniper
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary:''' Beam Rifle/Martial Combat | '''Primary Options:''' Beam Rifle, Energy Aura, Energy Manipulation, Martial Combat, Mental Manipulation, Ninjitsu, Super Reflexes, Willpower, etc.
|-
|-
| align="center" |'''Keeper Antlia'''
| align="center" |'''Keeper Antlia'''
| align="center" |The Air Pump
| align="center" | The Air Pump
| align="center" |TBD
| align="center" | ANT
| align="center" |Air Manipulation, Air Projection, Pressure Manipulation
| align="center" | Air Pressure Manipulation, Air Projection, Healing Air
| align="center" |Cosmic Air Pump Cannon
| align="center" | Air Pump Vacuum (Dust Cannon)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Beam Rifle, *Storm Summoning, Gravity Control, Storm Blast | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" |
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Beam Rifle/Storm Summoning | '''Primary Options:''' Beam Rifle, Gravity Control, Radiation Blast, Storm Summoning, Storm Blast, etc. (Corruptor, Controller or Defender)
|-
|-
| align="center" |'''Keeper Caelum'''
| align="center" |'''Keeper Caelum'''
| align="center" |The Chisel
| align="center" | The Chisel
| align="center" |TBD
| align="center" | CAE
| align="center" |Weakness Detection, Vulnerability Inducement
| align="center" | Precise Strike, Weakness Detection
| align="center" |Cosmic Chisel Axe
| align="center" | Chisel Pickaxe (Impervium)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Battle Axe, Energy Aura, Invulnerability, Martial Arts, Ninjitsu, Radiation Armor, Regeneration, Street Justice, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Battle Axe/Willpower | '''Primary Options:''' Battle Axe, Energy Aura, Invulnerability, Super Reflexes, Willpower, etc.
|-
| align="center" |'''Keeper Carina'''
| align="center" | The Keel
| align="center" | CAR
| align="center" | Aquatic Superiority, Equilibrium Manipulation
| align="center" | Keel Chopper (Lumberjack)
| align="center" | '''Ideal Primary:''' *Battle Axe, Energy Aura, Energy Blast, Kinetics, Invulnerability, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Water Blast, Willpower | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
|-
| align="center" |'''Keeper Circinus'''
| align="center" |'''Keeper Circinus'''
| align="center" |The Compasses
| align="center" | The Compasses
| align="center" |TBD
| align="center" | CIR
| align="center" |Vortex Creation, Accelerated Rotation, Spinning Empowerment
| align="center" | Accelerated Rotation, Spinning Empowerment, Vortex Creation
| align="center" |Cosmic Compass Khopeshes
| align="center" | Compass Khopeshes (Khopesh)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Energy Blast, Invulnerability, Martial Combat, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Sonic Attack, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | '''Pool Suggestions:''' *Speed
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Dual Blades/Super Reflexes | '''Primary Options:''' Dual Blades, Energy Aura, Kinetic Melee, Super Reflexes, Willpower, etc.
|-
|-
| align="center" |'''Keeper Fornax'''
| align="center" |'''Keeper Fornax'''
| align="center" |The Furnace
| align="center" | The Furnace
| align="center" |TBD
| align="center" | FOR
| align="center" |Heat Generation, Fire Manipulation, Enhanced Durability
| align="center" | Fire Generation, Heat Generation, Supernatural Durability
| align="center" |Cosmic Furnace Hammer
| align="center" | Furnace Hammer (Fusion Hammer)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Titan Weapons, *Fiery Aura, Fire Blast, Fire Manipulation, Invulnerability, Thermal Radiation, Willpower | '''Pool Suggestions:''' Blaze Mastery, Flame Mastery, Pyre Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Titan Weapons/Fiery Armor | '''Primary Options:''' Fiery Armor, Fiery Melee, Radiation Armor, Titan Weapons, etc.
|-
|-
| align="center" |'''Keeper Mensa'''
| align="center" |'''Keeper Mensa'''
| align="center" |The Table Mountain
| align="center" | The Table Mountain
| align="center" |TBD
| align="center" | MEN
| align="center" |Land Manipulation, Stillness Empowerment, Enhanced Density
| align="center" | Land Superiority, Seismic Projection, Stillness Empowerment
| align="center" |Cosmic Table Mountain Shield
| align="center" | Table Mountain Shield (Spartan Shield 1)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Shield Defense, *Stone Melee, Earth Manipulation, Energy Aura, Invulnerability, Seismic Blast, Super Strength, Willpower, Stone Armor  | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Shield Defense/Stone Melee | '''Primary Options:''' Shield Defense, Stone Armor, Stone Melee, etc.
|-
|-
| align="center" |'''Keeper Microscopium'''
| align="center" |'''Keeper Microscopium'''
| align="center" |The Microscope
| align="center" | The Microscope  
| align="center" |TBD
| align="center" | MIC
| align="center" |Size Reduction, Microscopic Forces Manipulation, Microscopic Vision
| align="center" | Microscopic Forces Manipulation, Microscopic Vision, Miniaturization
| align="center" |Cosmic Microscope Rifle
| align="center" | Microscope Dart Gun (Left Hand Resistance)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' Atomic Manipulation, Energy Aura, Energy Melee, Kinetic Melee, Ninjitsu, Radiation Armor, Radiation Blast, Radiation Melee, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' *Experimentation
| align="center" |TBD
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Main power theme of miniaturization is a size scale alteration. An extra costume slot may be required for expression.  
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Assault Rifle or Kinetic Melee/Ninjitsu | '''Primary Options:''' Assault Rifle, Energy Aura, Kinetic Melee, Ninjitsu, Psionic Melee, etc.  
|-
|-
| align="center" |'''Keeper Norma'''
| align="center" |'''Keeper Norma'''
| align="center" |The Level
| align="center" | The Level
| align="center" |TBD
| align="center" | NOR
| align="center" |Equilibrium Manipulation, Vertigo Inducement
| align="center" | Enhanced Equilibrium, Equilibrium Manipulation, Vertigo Inducement
| align="center" |Cosmic Level Sword
| align="center" | Level Arquebus (L-5 Hyperifle)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Assault Rifle, *Kinetics, Energy Blast, Psychic Blast, Sonic Attack | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Broad Sword/Energy Aura, Psychic Blast or Sonic Attack/Kinetics | '''Primary Options:''' Broad Sword, Energy Aura, Energy Blast, Kinetics, Sonic Attack, Psychic Blast, Super Reflexes, Time Manipulation, Willpower, etc.
|-
|-
| align="center" |'''Keeper Octans'''
| align="center" |'''Keeper Octans'''
| align="center" |The Octant
| align="center" | The Octant
| align="center" |TBD
| align="center" | OCT
| align="center" |Navigation Aptitude, Eightfold Manifestation
| align="center" | Eight Empowerment, Eight Manifestation, Spatial Distance Perception
| align="center" |Cosmic Octant Crossbow
| align="center" | Octant Crossbow (Rune Soldier)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Assault Rifle, Energy Aura, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Assault Rifle/Martial Combat | '''Primary Options:''' Assault Rifle, Atomic Manipulation, Energy Aura, Energy Manipulation, Illusion Control, Kinetics, Martial Combat, Sonic Resonance, Super Reflexes, Willpower, etc.
|-
|-
| align="center" |'''Keeper Pictor'''
| align="center" |'''Keeper Pictor'''
| align="center" |The Easel
| align="center" | The Easel
| align="center" |TBD
| align="center" | PIC
| align="center" |Visual Art Aptitude, Paint Manipulation, Art Manifestation
| align="center" | Art Manifestation, Paint Manipulation, Visual Art Mastery
| align="center" |Cosmic Easel Saw
| align="center" | Easel Saw (Organic Sword)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Broad Sword, *Dark Miasma, *Darkness Affinity, Dark Armor, Dark Blast, Darkness Control, Darkness Manipulation, Energy Aura, Ninjitsu, Radiation Armor, Willpower | '''Pool Suggestions:''' Dark Mastery, Darkness Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Broad Sword/Dark Armor, Water Blast/Dark Miasma, Darkness Control/Darkness Affinity | '''Primary Options:''' Broad Sword, Dark Armor, Dark Assault, Dark Blast, Dark Miasma, Darkness Affinity, Darkness Control, Energy Aura, Poison, Super Reflexes, Water Blast, Willpower, etc.
|-
| align="center" |'''Keeper Puppis'''
| align="center" | The Deck
| align="center" | PUP
| align="center" | Supernatural Durability, Wood Manipulation
| align="center" | Deck Smasher (Fire and Ice Mace)
| align="center" | '''Ideal Primary:''' *Titan Weapons, *Bio Armor, *Stone Armor, Invulnerability, Stone Melee, Willpower | '''Pool Suggestions:'''  
| align="center" | -
| align="center" | Available
|-
|-
| align="center" |'''Keeper Pyxis'''
| align="center" |'''Keeper Pyxis'''
| align="center" |The Mariner Compass
| align="center" | The Mariner Compass
| align="center" |TBD
| align="center" | PYX
| align="center" |Magnetic Manipulation, Navigation Aptitude, Locality Tracking
| align="center" | Electromagnetic Projection, Location Intuition, Magnetic Manipulation
| align="center" |Cosmic Mariner Compass Shield
| align="center" | Mariner Compass Discs
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Gravity Control, *Martial Assault, Electrical Blast, Energy Blast, Martial Combat, Temporal Manipulation | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Kinetic Melee/Shield Defense, Gravity Control/Force Field | '''Primary Options:''' Energy Assault, Energy Melee, Force Field, Gravity Control, Kinetic Melee, Radioactive Assault, Shield Defense, Time Manipulation, etc.
|-
|-
| align="center" |'''Keeper Sculptor
| align="center" |'''Keeper Reticulum'''
| align="center" |The Sculptor
| align="center" | The Reticule
| align="center" |TBD
| align="center" | RET
| align="center" |Sculpting Aptitude, Sculpture Manipulation
| align="center" | Lock-On Tracking, Supernatural Accuracy, Trajectory Manipulation
| align="center" |Cosmic Sculptor Mallet
| align="center" | Reticule Firearms (Rad-X)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Pistols, Atomic Manipulation, Energy Aura, Energy Manipulation, Invulnerability, Kinetics, Martial Combat, Mental Manipulation, Radiation Armor, Regeneration, Sonic Manipulation, Sonic Resonance, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' War Mace/Stone Armor, Earth Control/Earth Assault, Seismic Blast/Earth Manipulation | '''Primary Options:''' Earth Assault, Earth Control, Earth Manipulation, Energy Manipulation, Invulnerability, Martial Combat, Seismic Blast, Stone Armor, War Mace, Willpower, etc.
|-
|-
| align="center" |'''Keeper Carina'''
| align="center" |'''Keeper Sculptor'''
| align="center" |The Keel
| align="center" | The  
| align="center" |TBD
| align="center" | SCL
| align="center" |Water Manipulation, Aquatic Superiority
| align="center" | Sculpting Mastery, Sculpture Constructs
| align="center" |Cosmic Keel Axe
| align="center" | Sculptor Mallet (Carnival Mallet)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *War Mace, Earth Assault, Earth Control, Earth Manipulation, Seismic Blast, Stone Armor | '''Pool Suggestions:''' Earth Mastery, Stone Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Battle Axe or Water Blast/Radiation Armor or Ice Armor | '''Primary Options:''' Atomic Manipulation, Battle Axe, Energy Aura, Energy Manipulation, Martial Combat, Ice Armor, Ice Manipulation, Ice Melee, Poison, Radiation Armor, Water Blast, Willpower, etc.
|-
|-
| align="center" |'''Keeper Puppis'''
| align="center" |'''Keeper Telescopium'''
| align="center" |The Deck
| align="center" | The Telescope
| align="center" |TBD
| align="center" | TEL
| align="center" |Enhanced Durability and Stamina, Wood Manipulation
| align="center" | Chain Constructs, Escape Mastery, Power Nullification
| align="center" |Cosmic Deck Hammer
| align="center" | Telescope Sniper (Celestial)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Beam Rifle, Energy Aura, Energy Manipulation, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' War Mace/Invulnerability | '''Primary Options:''' Energy Aura, Invulnerability, Super Strength, War Mace, Willpower, etc.
|-
|-
| align="center" |'''Keeper Vela'''
| align="center" |'''Keeper Vela'''
| align="center" |The Sails
| align="center" | The Sails
| align="center" |TBD
| align="center" | VEL
| align="center" |Wind Manipulation, Wind Propulsion
| align="center" | Aerial Superiority, Air Projection, Weather Influence
| align="center" |Cosmic Sails Bow
| align="center" | Sails Longbow (Longbow)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Archery, *Tactical Arrow, *Trick Arrow, Storm Blast, Storm Summoning | '''Pool Suggestions:'''
| align="center" |TBD
|0 align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Primary Options:''' Archery, Energy Blast, Storm Summoning, Storm Blast, etc.
|-
|-
| align="center" |'''Keeper Argo Navis'''
| align="center" |'''Keeper Argo Navis'''
| align="center" |The Mighty Ship
| align="center" | The Ship Argo
| align="center" |TBD
| align="center" | ARG
| align="center" |Quintessence Generation, Dimensional Travel
| align="center" | Cross-Time Travel, Indomitable Momentum, Quintessence Force
| align="center" |TBD
| align="center" | Argo Saber (Fire and Ice Sword Elemental)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' | '''Pool Suggestions:''' -
| align="center" |TBD
| align="center" | -
| align="center" |'''Unavailable'''
| align="center" | Unavailable
| align="center" |'''Primary Options:''' TBD
|-
|-
|}
|}
Line 819: Line 718:




 
[[Image:KOTCKeyser.png]]
[[Image:KeyserFaction.png]]]
=Keyser Faction=
=Keyser Faction=
{| class="wikitable"
{| class="wikitable"
Line 826: Line 724:
! Title
! Title
! Cosmia Signature
! Cosmia Signature
! Ranking
! Designated Code
! Cosmic Powers
! Cosmic Powers
! Cosmic Weapon
! Cosmic Weapon
! Civilian Identity
! Powersets
! Notes
! Notes
! Availability
! Availability
! Powersets
|-
| align="center" |'''Keeper Phoenix'''
| align="center" |The Firebird
| align="center" |TBD
| align="center" |Grand Flame Manipulation, Creation-Destruction Manipulation, Resurrection
| align="center" |Cosmic Firebird Corona
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Unavailable'''
| align="center" |'''Ideal Primary:''' Fire Blast/Fiery Aura or Thermal Radiation| '''Primary Options:''' Fiery Aura, Fiery Melee, Fire Blast, Thermal Radiation, etc.
|-
| align="center" |'''Keeper Triangulum Australe'''
| align="center" |The Southern Triangle
| align="center" |TBD
| align="center" |Triple Energy Manipulation
| align="center" |Cosmic Southern Triangle Sai
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary:''' Dual Blades/Energy Aura or Radiation Armor or Fiery Aura or Electric Armor | '''Primary Options:''' Atomic Manipulation, Cold Domination, Dark Armor, Dark Blast, Darkness Affinity, Darkness Manipulation, Dual Blades, Electric Armor, Electrical Affinity, Electrical Blast, Electricity Manipulation, Energy Aura, Energy Blast, Fiery Aura, Fire Blast, Fire Manipulation, Ice Armor, Ice Blast, Ice Manipulation, Kinetics, Mental Manipulation, Martial Combat, Psychic Blast, Radiation Armor, Radiation Blast, Radiation Emission, Sonic Attack, Sonic Manipulation, Sonic Resonance, Thermal Radiation, Willpower, etc.
|-
| align="center" |'''Keeper Grus'''
| align="center" |The Crane
| align="center" |TBD
| align="center" |Enhanced Balance, Combat Proficiency, Enhanced Focus
| align="center" |Cosmic Crane Pistols
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Ideal Primary:''' Dual Pistols/Martial Combat or Ninjitsu, Martial Arts/Super Reflexes or Ninjitsu | '''Primary Options:''' Dual Pistols, Energy Aura, Martial Arts, Martial Combat, Ninjitsu, Super Reflexes, Willpower, etc.
|-
|-
| align="center" |'''Keeper Apus'''
| align="center" |'''Keeper Apus'''
| align="center" |The Bird-of-Paradise
| align="center" | The Bird-of-Paradise
| align="center" |TBD
| align="center" | APS
| align="center" |Aurora Manipulation, Enhanced Attractiveness, Paradise Manifestation
| align="center" | Aurora Projection, Beauty Aura, Personal Paradise Creation
| align="center" |Cosmic Bird-of-Paradise Fan  
| align="center" | Bird-of-Paradise Fan (Imperial Dynasty)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, Atomic Manipulation, Energy Aura, Mind Control, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Radiation Emission, Radioactive Assault | '''Pool Suggestions:''' Presence, Psionic Mastery, Psychic Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Radiation Blast/Ninja Training or Radiation Emission, Katana/Radiation Armor or Energy Aura | '''Primary Options:''' Atomic Manipulation, Energy Aura, Energy Blast, Katana, Ninja Training, Psychic Blast, Radiation Armor, Radiation Blast, Radiation Emission, etc.
|-
|-
| align="center" |'''Keeper Chamaeleon'''
| align="center" |'''Keeper Chamaeleon'''
| align="center" |The Chameleon
| align="center" | The Chameleon
| align="center" |TBD
| align="center" | CHA
| align="center" |Camouflage, Tracking Evasion, Illusion Cloaking
| align="center" | Adhesive Climbing, Illusionary Shapeshifting, Tracking Evasion
| align="center" |Cosmic Chameleon Hook Swords
| align="center" | Chameleon Hook Swords (Hook Swords)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Dual Blades, Dark Armor, Energy Aura, Energy Blast, Martial Arts, Martial Assault, Radiation Blast, Ninjitsu, Street Justice | '''Pool Suggestions:''' Concealment
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Dual Blades/Ninjitsu | '''Primary Options:''' Dual Blades, Energy Aura, Ninjitsu, Martial Arts, Street Justice, etc.
|-
|-
| align="center" |'''Keeper Dorado'''
| align="center" |'''Keeper Dorado'''
| align="center" |The Swordfish
| align="center" | The Swordfish
| align="center" |TBD
| align="center" | DOR
| align="center" |Swordsmanship Aptitude, Enhanced Agility, Aquatic Superiority
| align="center" | Aquatic Superiority, Supernatural Agility, Swordsmanship Mastery
| align="center" |Cosmic Swordfish Cutlass
| align="center" | Swordfish Cutlass (Chromium Cutlass)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Broad Sword, Energy Aura, Ninjitsu, Super Reflexes, Willpower | '''Pool Suggestions:''' Leviathan Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Katana/Super Reflexes, Radiation Blast/Ninja Training | '''Primary Options:''' Energy Aura, Energy Blast, Katana, Ninja Training, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, etc.  
|-
| align="center" |'''Keeper Grus'''
| align="center" | The Crane
| align="center" | GRU
| align="center" | Combat Mastery, Enhanced Equilibrium
| align="center" | Crane Boots (Valkyrie + with wings)
| align="center" | '''Ideal Primary:''' *Martial Arts, Energy Aura, Energy Blast, Martial Assault, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required.  
| align="center" | Available
|-
|-
| align="center" |'''Keeper Hydrus'''
| align="center" |'''Keeper Hydrus'''
| align="center" |The Water Snake
| align="center" | The Water Snake
| align="center" |TBD
| align="center" | HYI
| align="center" |Enhanced Regeneration, Aquatic Superiority, Water Snake Constructs
| align="center" | Aquatic Superiority, Water Snake Constructs
| align="center" |Cosmic Water Snake Hose
| align="center" | Water Snake Hose
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Water Blast, *Demon Summoning-Whip, Atomic Manipulation, Dark Miasma, Energy Manipulation, Radiation Emission | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Water Blast/Regeneration | '''Primary Options:''' Demon Summoning-Whip, Energy Manipulation, Ice Blast, Ice Manipulation, Martial Combat, Poison, Psychic Blast, Radiation Blast, Regeneration, Water Blast, etc.
|-
|-
| align="center" |'''Keeper Indus'''
| align="center" |'''Keeper Indus'''
| align="center" |The Native
| align="center" | The Native
| align="center" |TBD
| align="center" | IND
| align="center" |Environmental Intuition, Environmental Symbiosis, Home Empowerment
| align="center" | Environmental Intuition, Environmental Symbiosis, Home Empowerment
| align="center" |Cosmic Native Bow
| align="center" | Native Tomahawk (Barbarian Axe)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Battle Axe, Bio Armor, Earth Assault, Earth Control, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Radiation Blast, Regeneration, Stone Armor, Super Reflexes, Thorny Assault, Willpower | '''Pool Suggestions:''' Earth Mastery, Stone Mastery
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Archery/Nature Affinity or Plant Manipulation or Bio Armor-Min FX | '''Primary Options:''' Archery, Bio Armor-Min FX, Energy Aura, Energy Manipulation, Martial Combat, Nature Affinity, Plant Manipulation, Regeneration, Tactical Arrow, Temporal Manipulation, Willpower, etc.
|-
|-
| align="center" |'''Keeper Musca'''
| align="center" |'''Keeper Musca'''
| align="center" |The Fly
| align="center" | The Fly
| align="center" |TBD
| align="center" | MUS
| align="center" |Swarm Summoning, Insectoid Wing Manifestation, Bioelectric Generation
| align="center" | Insectoid Wing Manifestation, Swarm Constructs
| align="center" |Cosmic Fly Stingers
| align="center" | Fly Barbs (Widow Claws)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Claws, Dark Armor, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Savage Assault, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | Main power theme of insectoid wing manifestation is a back detail costume part. An extra costume slot may be required.
| align="center" |'''Available'''
 
| align="center" |'''Ideal Primary:''' Claws/Electric Armor, Electric Control/Savage Assault | '''Primary Options:''' Claws, Dark Armor, Electric Armor, Electric Control, Energy Aura, Ninjitsu, Savage Assault, Super Reflexes, Willpower, etc.  
| align="center" | Available
|-
|-
| align="center" |'''Keeper Pavo'''
| align="center" |'''Keeper Pavo'''
| align="center" |The Peafowl
| align="center" | The Peafowl
| align="center" |Member
| align="center" | PAV
| align="center" |Enhanced Attractiveness, Enhanced Charisma, Mesmerizing Presence
| align="center" | Audience Empowerment, Mesmerizing Presence
| align="center" |Cosmic Peafowl Mirror
| align="center" | Peafowl Cape
| align="center" |Blissmont
| align="center" | "Dominator:" Mind Control/Energy Assault, "Blaster:" Radiation Blast/Mental Manipulation
| align="center" |Hero of his homeworld Delfas
| align="center" | -
| align="center" |'''Taken'''
| align="center" | Claimed
| align="center" |'''Mind Control/Energy Assault Dominator'''
|-
| align="center" |'''Keeper Phoenix'''
| align="center" | The Firebird
| align="center" | PHE
| align="center" | Grand Flame Manipulation, Phoenix Wing Manifestation, Resurrection
| align="center" | Firebird Corona
| align="center" | '''Ideal Primary:''' *Fiery Aura, *Thermal Radiation, Fiery Melee, Fire Blast, Fire Control | '''Pool Suggestions:''' Blaze Mastery, Fire Mastery, Flame Mastery
| align="center" | Main power theme of phoenix wing manifestation is a back detail costume part. An extra costume slot may be required.
| align="center" | Available
|-
| align="center" |'''Keeper Triangulum Australe'''
| align="center" | The Southern Triangle
| align="center" | TRA
| align="center" | Trinity Force Fire, Electricity and Celestial Energy Projection
| align="center" | Southern Triangle Shuriken
| align="center" | '''Ideal Primary:''' *Martial Assault, Electric Armor, Electric Control, Electrical Affinity, Electrical Blast, Electrical Melee, Electricity Assault, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Fiery Assault, Fiery Aura, Fiery Melee, Fire Blast, Fire Control, Gravity Control, Kinetic Melee, Psionic Melee, Radiation Armor, Radiation Emission, Radioactive Assault, Thermal Radiation | '''Pool Suggestions:''' Blaze Mastery, Electrical Mastery, Electricity Mastery, Fire Mastery, Flame Mastery
| align="center" |
| align="center" | Available
|-
|-
| align="center" |'''Keeper Tucana'''
| align="center" |'''Keeper Tucana'''
| align="center" |The Toucan
| align="center" | The Toucan
| align="center" |TBD
| align="center" | TUC
| align="center" |Tropical Plant Manipulation, Tropical Animal Manipulation
| align="center" | Tropical Plant Manipulation, Tropical Animal Constructs, Tropical Empowerment
| align="center" |Cosmic Toucan Horn
| align="center" | Toucan Bugle
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Plant Control, *Savage Assault, Plant Manipulation, Sonic Blast, Sonic Assault, Sonic Resonance | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Beast Mastery or Plant Control/Nature Affinity or Sonic Resonance | '''Primary Options:''' Beast Mastery, Nature Affinity, Plant Control, Savage Assault, Sonic Resonance, Symphony Control, etc.  
|-
|-
| align="center" |'''Keeper Volans'''
| align="center" |'''Keeper Volans'''
| align="center" |The Flying Fish
| align="center" | The  
| align="center" |TBD
| align="center" | VOL
| align="center" |Aerial Superiority, Aquatic Superiority, Flying Fish Constructs
| align="center" | Aerial Superiority, Aquatic Superiority, Flying Fish Constructs
| align="center" |Cosmic Flying Fish Knives
| align="center" | Flying Fish Darts (Finned Ulterior Glove Left)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Ice Manipulation, Martial Arts, Martial Combat, Mental Manipulation, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Water Blast, Willpower | '''Pool Suggestions:''' *Experimentation, Leviathan Mastery
| align="center" |TBD
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.  
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Darkness Control/Martial Assault, Psionic Melee/Energy Aura or Super Reflexes| '''Primary Options:''' Darkness Control, Energy Aura, Kinetic Melee, Martial Arts, Martial Assault, Psionic Melee, Street Justice, Super Reflexes, Willpower, etc.  
|-
|-
|}
|}
Line 959: Line 845:




 
[[Image:KOTCHevelius.png]]
[[Image:HeveliusFaction.png]]]
=Hevelius Faction=
=Hevelius Faction=
{| class="wikitable"
{| class="wikitable"
Line 966: Line 851:
! Title
! Title
! Cosmia Signature
! Cosmia Signature
! Ranking
! Designated Code
! Cosmic Powers
! Cosmic Powers
! Cosmic Weapon
! Cosmic Weapon
! Civilian Identity
! Powersets
! Notes
! Notes
! Availability
! Availability
! Powersets
|-
| align="center" |'''Keeper Scutum'''
| align="center" |The Shield
| align="center" |TBD
| align="center" |Absolute Defense
| align="center" |Cosmic Shield Bunker
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" |'''Primary Options:''' Energy Melee, Kinetic Melee, Martial Arts, Shield Defense, Street Justice
|-
|-
| align="center" |'''Keeper Canes Venatici'''
| align="center" |'''Keeper Canes Venatici'''
| align="center" |The Hunting Dogs
| align="center" | The Hunting Dogs
| align="center" |TBD
| align="center" | CVN
| align="center" |Dog Constructs, Enhanced Tracking
| align="center" | Dog Constructs, Hunting Mastery, Supernatural Olfactory
| align="center" |Cosmic Hunting Dogs Rifle
| align="center" | Hunting Dogs Rifle (Resistance Rifle)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Assault Rifle, *Beast Mastery, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Ninjitsu, Pain Domination, Sonic Resonance, Super Reflexes, Traps, Willpower | '''Pool Suggestions:'''  
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Assault Rifle/Martial Combat or Super Reflexes, Beast Mastery-wolves/Sonic Resonance | '''Primary Options:''' Assault Rifle, Atomic Manipulation, *Beast Mastery-wolves, Energy Aura, Energy Manipulation, Martial Combat, Mental Manipulation, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower, etc.
|-
| align="center" |'''Keeper Vulpecula'''
| align="center" |The Fox
| align="center" |TBD
| align="center" |Fox-Fire Manipulation, Curse Inducement
| align="center" |Cosmic Fox Fan
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Available'''
| align="center" '''Ideal Primary:''' Katana/Ninjitsu, Fire Control/Fiery Assault or Dark Assault or Pain Domination | '''Primary Options:''' Dark Assault, Darkness Affinity, Dark Miasma, Energy Assault, Energy Aura, Fiery Assault, Fire Control, Katana, Ninjitsu, Pain Domination, Radiation Emission, Radioactive Assault, Super Reflexes, Willpower, etc.
|-
|-
| align="center" |'''Keeper Lacerta'''
| align="center" |'''Keeper Lacerta'''
| align="center" |The Lizard
| align="center" | The Lizard
| align="center" |TBD
| align="center" | LAC
| align="center" |Adhesive Climbing, Enhanced Regeneration, Regeneration Emanation
| align="center" | Adhesive Climbing, Supernatural Regeneration
| align="center" |Cosmic Lizard Whip
| align="center" | Lizard Katana (Katana)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, *Regeneration, Empathy, Energy Aura, Energy Blast, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Demon Summoning-Whip/Empathy or Pain Domination | '''Primary Options:''' Demon Summoning-whip, Empathy, Energy Aura, Energy Blast, Energy Melee, Martial Arts, Pain Domination, Psychic Blast, Radiation Blast, Regeneration, Street Justice, Willpower, etc.
|-
|-
| align="center" |'''Keeper Leo Minor'''
| align="center" |'''Keeper Leo Minor'''
| align="center" |The Little Lion
| align="center" | The Lesser Lion
| align="center" |TBD
| align="center" | LMI
| align="center" |Lion Constructs, The Lion's Roar, Pride Empowerment
| align="center" | Courage Inducement, Lion Constructs
| align="center" |Cosmic Leo Minor Megaphone
| align="center" | Lesser Lion Megaphone
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Beast Mastery, *Sonic Attack, Energy Aura, Energy Manipulation, Fiery Aura, Martial Combat, Radiation Armor, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Beast Mastery-lions/Sonic Resonance | '''Primary Options:''' Beast Mastery-lions, Energy Aura, Martial Arts, Martial Combat, Sonic Blast, Sonic Resonance, Street Justice, Super Reflexes, Willpower, etc.  
|-
|-
| align="center" |'''Keeper Lynx'''
| align="center" |'''Keeper Lynx'''
| align="center" |The Lynx
| align="center" | The Lynx
| align="center" |TBD
| align="center" | LYN
| align="center" |Deception Mastery, Illusion Detection, Lie Detection
| align="center" | Clear Sight, Intuitive Polygraphy, Riddle Empowerment
| align="center" |Cosmic Lynx Claws
| align="center" | Lynx Claws (Hero Claws)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Claws, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower  | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Claws/Ninjitsu | '''Primary Options:''' Claws, Dark Aura, Energy Aura, Martial Arts, Ninjitsu, Savage Melee, Street Justice, Super Reflexes, etc.
|-
| align="center" |'''Keeper Scutum'''
| align="center" | The Shield
| align="center" | SCT
| align="center" | Absolute Defense, Protection Empowerment
| align="center" | Shield Bunker (Tech Shield 2)
| align="center" | '''Ideal Primary:''' *Shield Defense, Energy Blast, Energy Melee, Force Field, Kinetic Melee, Radiation Blast | '''Pool Suggestions:'''  
| align="center" | -
| align="center" | Available
|-
|-
| align="center" |'''Keeper Sextans'''
| align="center" |'''Keeper Sextans'''
| align="center" |The Sextant
| align="center" | The Sextant
| align="center" |Member
| align="center" | SEX
| align="center" |Distance Perception, Navigation Aptitude, Sixfold Manifestation
| align="center" | Six Empowerment, Six Manifestation, Spatial Distance Perception
| align="center" |Cosmic Sextant Sidearms
| align="center" | Sextant Sidearms (Semi-Auto Scope)
| align="center" |Naresh Ray
| align="center" | '''Blaster:''' Dual Pistols/Martial Combat
| align="center" |An Earth-born epsilon mutant
| align="center" | -
| align="center" |'''Taken'''
| align="center" | Claimed
| align="center" |'''Dual Pistols/Martial Combat Blaster'''  
|-
| align="center" |'''Keeper Vulpecula'''
| align="center" | The Fox
| align="center" | VUL
| align="center" | Fox-Fire Manipulation, Illusionary Shapeshifting, Illusion Generation
| align="center" | Fox Tail (Fire Sword)
| align="center" | '''Ideal Primary:''' *Katana, *Ninja Blade, *Ninja Training, Fiery Assault, Fiery Aura, Fire Blast, Fire Control, Illusion Control, Ninjitsu, Thermal Radiation | '''Pool Suggestions:''' Blaze Mastery, Concealment, Fire Mastery, Flame Mastery, Sorcery
| align="center" | -
| align="center" | Available
|-
|-
|}
|}
Line 1,049: Line 926:




 
[[Image:KOTCAlliances.png]]
[[Image:PlanciusAlliance.png]]]
=Plancius and Uranometria Alliances=
=Plancius Alliance=
{| class="wikitable"
{| class="wikitable"
|-
|-
! Title
! Title
! Cosmia Signature
! Cosmia Signature
! Ranking
! Designated Code
! Cosmic Powers
! Cosmic Powers
! Cosmic Weapon
! Cosmic Weapon
! Civilian Identity
! Powersets
! Notes
! Notes
! Availability
! Availability
! Powersets
|-
| align="center" |'''Keeper Monoceros'''
| align="center" |The Unicorn
| align="center" |TBD
| align="center" |Spatial Manipulation, Cosmic Manipulation, Probability Manipulation
| align="center" |Cosmic Unicorn Horn
| align="center" |TBD
| align="center" |TBD
| align="center" |'''Unavailable'''
| align="center" |'''Primary Options:''' Gravity Control, Kinetics (Controller)
|-
|-
| align="center" |'''Keeper Camelopardalis'''
| align="center" |'''Keeper Camelopardalis'''
| align="center" |The Giraffe
| align="center" | The Giraffe
| align="center" |TBD
| align="center" | CAM
| align="center" |Height Augmentation, Enhanced Leg Strength
| align="center" | Height Augmentation, Supernatural Leg Strength
| align="center" |Cosmic Giraffe Staff
| align="center" | Giraffe Staff (Studded Staff)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Staff Fighting, *Martial Arts, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |TBD
| align="center" | Main power theme of height augmentation is a size scale alteration. An extra costume slot may be required for expression.  
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Primary Options:''' Energy Aura, Invulnerability, Martial Arts, Staff Fighting, Super Reflexes, Willpower, etc.  
|-
|-
| align="center" |'''Keeper Columba'''
| align="center" |'''Keeper Columba'''
| align="center" |The Dove
| align="center" | The Dove
| align="center" |TBD
| align="center" | COL
| align="center" |Pacification Inducement, Peace Empowerment
| align="center" | Empathic Healing, Pacifism Inducement, Peace Empowerment
| align="center" |Cosmic Dove Cross
| align="center" | Dove Banner
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Mind Control, *Empathy, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Gravity Control, Ice Control, Ice Manipulation, Ice Melee, Icy Assault, Kinetic Melee, Martial Combat, Ninjitsu, Psionic Assault, Psionic Melee, Psychic Blast, Radiation Blast, Time Manipulation, Temporal Manipulation | '''Pool Suggestions:''' Arctic Mastery, Cold Mastery, Ice Mastery, Medicine, Presence, Psionic Mastery, Psychic Mastery
| align="center" |TBD
| align="center" | Cosmic weapon is currently conceptual only.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Mind Control/Empathy | '''Primary Options:''' Empathy, Energy Assault, Energy Aura, Energy Melee, Martial Arts, Mind Control, Ninjitsu, Radiation Emission, Radioactive Assault, Psionic Assault, Psionic Melee, Sonic Resonance, Street Justice, Willpower, etc.
|-
|}
 
 
 
 
 
[[Image:UranometriaAlliance.png]]]
=Uranometria Alliance=
{| class="wikitable"
|-
! Title
! Cosmia Signature
! Ranking
! Cosmic Powers
! Cosmic Weapon
! Civilian Identity
! Notes
! Availability
! Powersets
|-
|-
| align="center" |'''Keeper Coma Berenices'''
| align="center" |'''Keeper Coma Berenices'''
| align="center" |The Hair-of-Berenice
| align="center" | The Hair-of-Berenice
| align="center" |TBD
| align="center" | COM
| align="center" |Hair Contructs, Hair Manipulation
| align="center" | Cosmic Hair Constructs, Hair Manipulation
| align="center" |Cosmic Hair-of-Berenice Comb
| align="center" | Hair-of-Berenice Comb
| align="center" |TBD
| align="center" | '''Ideal Primary:''' Dark Assault, Dark Blast, Dark Melee, Darkness Control, Darkness Manipulation, Electrical Blast, Electrical Melee, Electric Control, Electricity Assault, Electricity Manipulation, Energy Aura, Invulnerability, Ninjitsu, Super Reflexes, Willpower | '''Pool Suggestions:''' Dark Mastery, Electrical Mastery, Electricity Mastery
| align="center" |TBD
| align="center" | Cosmic weapon is currently conceptual only.
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Ideal Primary:''' Electric Control/Electricity Assault or Dark Assault | '''Primary Options:''' Dark Assault, Dark Blast, Darkness Manipulation, Electric Control, Electrical Affinity, Electrical Blast, Electricity Assault, Electricity Manipulation, etc.  
|-
|-
| align="center" |'''Keeper Crux'''
| align="center" |'''Keeper Crux'''
| align="center" |The Southern Cross
| align="center" | The Southern Cross
| align="center" |TBD
| align="center" | CRU
| align="center" |Dimensional Teleportation, Crossroads Manifestation
| align="center" | Cross Constructs, Crossroads Access
| align="center" |Cosmic Southern Cross Axe
| align="center" | Southern Cross Axe (Roman C)
| align="center" |TBD
| align="center" | '''Ideal Primary:''' *Battle Axe, Dark Armor, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Stone Armor, Super Reflexes, Willpower | '''Pool Suggestions:''' Sorcery, Teleportation
| align="center" |TBD
| align="center" | -
| align="center" |'''Available'''
| align="center" | Available
| align="center" |'''Primary Options:''' Battle Axe, Energy Aura, Invulnerability, Willpower, etc.  
|-
| align="center" |'''Keeper Monoceros'''
| align="center" | The Unicorn
| align="center" | MON
| align="center" | Probability Manipulation, Spatial Manipulation, Wish Manifestation
| align="center" | Unicorn Horn
| align="center" | '''Ideal Primary:''' *Gravity Control, Empathy, Energy Blast, Force Field, Kinetics, Psychic Blast, Radiation Blast, Radiation Emission, Sonic Attack, Sonic Resonance, Storm Blast, Storm Summoning, Symphony Control | '''Pool Suggestions:''' Sorcery, Teleportation
| align="center" | Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets.
| align="center" | Available
|-
|-
|}
|}
Line 1,138: Line 988:




[[Image:KOTCLost.png]]
=The Lost Keepers=
=The Lost Keepers=
{| class="wikitable"
{| class="wikitable"
Line 1,143: Line 994:
! Title
! Title
! Cosmia Signature
! Cosmia Signature
! Ranking
! Designated Code
! Cosmic Powers
! Cosmic Powers
! Cosmic Weapon
! Cosmic Weapon
! Civilian Identity
! Powersets
! Notes
! Notes
! Availability
! Availability
! Powersets
|-
|-
| align="center" |'''Keeper '''
| align="center" |'''Keeper Anguilla'''
| align="center" |
| align="center" | The Eel
| align="center" |
| align="center" | ANG
| align="center" |
| align="center" | Aquatic Superiority, Bio-Electricity Generation, Electrical Healing
| align="center" |
| align="center" | Cosmic Eel Fins (Quartermass Pistol + Fin)
| align="center" |
| align="center" | '''Ideal Primary:''' *Dual Pistols, *Electrical Affinity, Electric Armor, Electricity Manipulation | '''Pool Suggestions:''' Electrical Mastery, Electricity Mastery, Mu Mastery
| align="center" |
| align="center" | -
| align="center" |
| align="center" | Available
| align="center" |
|-
| align="center" |'''Keeper Antinous'''
| align="center" | The Tragic Lover
| align="center" | ATN
| align="center" | Infatuation Inducement, Tragedy Empowerment, Supernatural Social Attraction
| align="center" | Tragic Lover Headband (Lotus Headband)
| align="center" | '''Ideal Primary:''' *Mind Control, Empathy, Energy Aura, Invulnerability, Mental Manipulation, Pain Domination, Psionic Assault, Psionic Melee, Psychic Blast, Radiation Armor, Super Reflexes, Willpower | '''Pool Suggestions:''' Presence, Psionic Mastery, Psychic Mastery
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Aranea'''
| align="center" | The Spider
| align="center" | ANA
| align="center" | Adhesive Climbing, Supernatural Dexterity, Web Creation
| align="center" | Spider Mines
| align="center" | '''Ideal Primary:''' *Devices, *Traps, Dark Armor, Dark Blast, Dark Melee, Darkness Control, Martial Arts, Martial Combat, Ninjitsu, Super Reflexes | '''Pool Suggestions:''' Weapon Mastery, Concealment, Darkness Mastery, Soul Mastery
| align="center" |
| align="center" | Available
|-
| align="center" |'''Keeper Cancer Minor'''
| align="center" | The Lesser Crab
| align="center" | CNM
| align="center" | Force-Field Creation, Moody Empowerment
| align="center" | Lesser Crab Vise (Shock Rifle)
| align="center" | '''Ideal Primary:''' *Beam Rifle, *Force Field, Energy Aura, Invulnerability, Kinetic Melee, Radiation Armor, Willpower | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Capra'''
| align="center" | The Goat
| align="center" | CPA
| align="center" | Healing Milk, Milk Manipulation, Nurturing Empowerment
| align="center" | Goat Pistols (Dalton Equalizer)
| align="center" | '''Ideal Primary:''' *Dual Pistols, Dark Miasma, Empathy, Poison, Water Blast | '''Pool Suggestions:''' Medicine
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Ceneus'''
| align="center" | The Lapith
| align="center" | CNS
| align="center" | Combat Adaptation, Combat Empowerment, Combat Mastery
| align="center" | Lapith Gloves (Olympian Overguard)
| align="center" | '''Ideal Primary:''' *Street Justice, Bio Armor, Energy Aura, Invulnerability, Martial Arts, Psionic Melee, Regeneration, Super Reflexes, Super Strength, Willpower | '''Pool Suggestions:''' Leadership
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Cerberus'''
| align="center" | The Hellhound
| align="center" | CER
| align="center" | Hell-Fire Generation, Portal Creation, Triple Elemental Breath
| align="center" | Hellhound Battle Axe (Celestial Axe)
| align="center" | '''Ideal Primary:''' *Battle Axe, Dark Armor, Fiery Aura, Fiery Melee, Fire Blast, Invulnerability, Radiation Armor, Willpower | '''Pool Suggestions:''' Blaze Mastery, Dark Mastery, Darkness Mastery, Fire Mastery, Presence, Pyre Mastery, Sorcery, Soul Mastery, Teleportation
| align="center" |
| align="center" | Available
|-
| align="center" |'''Keeper Custos Messium'''
| align="center" | The Vineyard Keeper
| align="center" | CSM
| align="center" | Agriculture Mastery, Environmental Intuition, Wine Manipulation
| align="center" | Vineyard Keeper Sickle (Khopesh)
| align="center" | '''Ideal Primary:''' *Broad Sword, Energy Aura, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Regeneration, Super Reflexes, Water Blast, Willpower | '''Pool Suggestions:''' Medicine
| align="center" |
| align="center" | Available
|-
| align="center" |'''Keeper Felis'''
| align="center" | The Cat
| align="center" | FEL
| align="center" | Inaudibility, Nine Lives Manifestation, Supernatural Dexterity
| align="center" | Cat Paws (Banded Robotic)
| align="center" | '''Ideal Primary:''' *Savage Melee, Dark Armor, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Concealment
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Gallus'''
| align="center" | The Rooster
| align="center" | GAL
| align="center" | Dawn Empowerment, Masculinity Empowerment, Solar Energy Manipulation
| align="center" | Rooster Morningstar (War Mace)
| align="center" | '''Ideal Primary:''' *War Mace, Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Radiation Armor, Radiation Blast, Radiation Emission, Thermal Radiation | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Gladii'''
| align="center" | The Crossed Swords
| align="center" | GDI
| align="center" | Spatial Slicing, Sword Constructs, Swordsmanship Mastery
| align="center" | Crossed Sword Scimitars (Scimitar)
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | '''Pool Suggestions:''' Sorcery, Teleportation
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Globus'''
| align="center" | The Hot Air Balloon
| align="center" | GLB
| align="center" | Aerial Superiority, Air Pressure Manipulation, Hot Air Manipulation
| align="center" | Hot Air Balloon Gondola
| align="center" | '''Ideal Primary:''' *Gravity Control, *Thermal Radiation, Energy Aura, Energy Blast, Fiery Aura, Fire Blast, Kinetic Melee, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Wind Control | '''Pool Suggestions:''' Blaze Mastery, Flame Mastery, Pyre Mastery
| align="center" | Cosmic weapon is currently conceptual only.
| align="center" | Available
|-
| align="center" |'''Keeper Gryphites'''
| align="center" | The Shellfish
| align="center" | GRY
| align="center" | Ancient Empowerment, Fossil Inducement, Psychometry
| align="center" | Shellfish Buckler (Round Shield Reinforced)
| align="center" | '''Brute:''' Stone Melee/Shield Defense
| align="center" | -
| align="center" | Claimed
|-
| align="center" |'''Keeper Hippocampus'''
| align="center" | The Seahorse
| align="center" | HIP
| align="center" | Aquatic Superiority, Camouflage, Ink Projection
| align="center" | Seahorse Bow (Tech Knight)
| align="center" | '''Ideal Primary:''' *Archery, *Tactical Arrow, *Trick Arrow, Dark Armor, Dark Blast, Darkness Affinity, Darkness Manipulation, Dark Miasma, Energy Aura, Ninjitsu | '''Pool Suggestions:''' Concealment, Dark Mastery
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Hirudo'''
| align="center" | The Leech
| align="center" | HIR
| align="center" | Blunt Force Durability, Energy Draining, Energy Transference
| align="center" | Leech Raygun (Retro Rifle)
| align="center" | '''Ideal Primary:''' *Beam Rifle, *Kinetics, Bio Armor, Dark Armor, Dark Melee, Energy Aura, Energy Melee | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Jordanus'''
| align="center" | The River Jordan
| align="center" | JOR
| align="center" | Aquatic Superiority, Water Manipulation
| align="center" | River Jordan Blade (Flamberge)
| align="center" | '''Ideal Primary:''' *Broad Sword, *Water Blast, Dark Armor, Dark Miasma, Darkness Manipulation, Energy Aura, Poison, Radiation Armor | '''Pool Suggestions:'''
| align="center" |
| align="center" | Available
|-
| align="center" |'''Keeper Limax'''
| align="center" | The Slug
| align="center" | LIM
| align="center" | Adhesive Climbing, Inertia Enhancement, Slime Generation
| align="center" | Slug Gatling (Assault Rifle)
| align="center" | '''Ideal Primary:''' *Assault Rifle, *Temporal Manipulation, *Time Manipulation, Dark Armor, Dark Melee, Dark Miasma, Darkness Affinity, Darkness Control, Martial Combat | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Lochium Fumis'''
| align="center" | The Log Line
| align="center" | LCF
| align="center" | Aquatic Superiority, Grapnel Mastery, Speed Perception
| align="center" | Log Line Bolas
| align="center" |'''Ideal Primary:''' Devices, Energy Aura, Energy Blast, Energy Manipulation, Energy Melee, Martial Arts, Martial Combat, Invulnerability, Super Reflexes, Willpower | '''Pool Suggestions:''' *Utility Belt
| align="center" | Cosmic weapon can only be obtained via Utility Belt. However, it is not currently available for in-game use.
| align="center" | Available
|-
| align="center" |'''Keeper Lumbricus'''
| align="center" | The Earthworm
| align="center" | LUM
| align="center" | Hypertunneling, Land Superiority, Soil Manipulation
| align="center" | Earthworm Blaster (X-M)
| align="center" | '''Ideal Primary:''' *Beam Rifle, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Martial Combat, Seismic Blast, Stone Armor, Stone Melee | '''Pool Suggestions:''' Darkness Mastery, Earth Mastery, Speed, Stone Mastery
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Manis'''
| align="center" | The Pangolin
| align="center" | MAN
| align="center" | Armor Manifestation, Supernatural Olfactory
| align="center" | Pangolin Scales (Post Apocalyptic Clean)
| align="center" | '''Ideal Primary:''' *Street Justice, *Bio Armor, Energy Melee, Martial Arts, Psionic Melee, Super Strength | '''Pool Suggestions:'''
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Manus Lustitiae'''
| align="center" | The Hand-of-Justice
| align="center" | MNL
| align="center" | Power Palm, Supernatural Fist Strength
| align="center" | Hand-of-Justice Gauntlets (Justice + Plate)
| align="center" | '''Ideal Primary:''' *Kinetic Melee, Atomic Manipulation, Energy Blast, Energy Melee, Energy Aura, Energy Manipulation, Invulnerability, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Super Strength, Willpower | '''Pool Suggestions:'''
| align="center" | Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Noctua'''
| align="center" | The Owl
| align="center" | NOC
| align="center" | Clear Sight, Dusk Empowerment, Enhanced Wisdom
| align="center" | Owl Goggles (Blast Goggles 2)
| align="center" | '''Ideal Primary:''' Dark Blast, Dark Armor, Dark Melee, Energy Aura, Energy Melee, Martial Arts, Martial Combat, Ninjitsu, Psionic Melee, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | '''Pool Suggestions:''' Soul Mastery
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Nubecula Major'''
| align="center" | The Galaxy
| align="center" | NMA
| align="center" | Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel
| align="center" | Galaxy Aura
| align="center" | '''Ideal Primary:''' *Gravity Control, *Seismic Blast, *Radiation Emission, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation | '''Pool Suggestions:''' Fire Mastery, Flame Mastery, Sorcery, Teleportation
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Nubecula Minor'''
| align="center" | The Lesser Galaxy
| align="center" | NMI
| align="center" | Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel
| align="center" | Lesser Galaxy Throwing Stars
| align="center" | '''Ideal Primary:''' *Gravity Control, *Martial Assault, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Radiation Emission, Seismic Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation| '''Pool Suggestions:''' Fire Mastery, Flame Mastery, Sorcery, Teleportation
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Phaeton'''
| align="center" | The Fool
| align="center" | PHA
| align="center" | Foolishness Empowerment, Recklessness Empowerment, Temperature Manipulation
| align="center" | Fool Ruff (Jester)
| align="center" | '''Ideal Primary:''' *Ice Control, *Thermal Radiation, Cold Domination, Fiery Assault, Fiery Aura, Fire Blast, Fire Manipulation, Fiery Melee, Ice Blast, Ice Manipulation, Ice Melee, Icy Assault | '''Pool Suggestions:''' Arctic Mastery, Blaze Mastery, Cold Mastery, Fire Mastery, Flame Mastery, Ice Mastery, Pyre Mastery, Sorcery
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Phoenicopterus'''
| align="center" | The Flamingo
| align="center" | PHO
| align="center" | Dance Friction Combustion, Supernatural Leg Strength
| align="center" | Flamingo Legs (Overguard)
| align="center" | '''Ideal Primary:''' *Martial Arts, *Fiery Aura, Energy Aura, Fire Blast, Martial Combat, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" | Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Polophylax'''
| align="center" | The South Pole
| align="center" | POL
| align="center" | Cold Air Projection, Ice Manipulation, Magnetic Manipulation
| align="center" | South Pole Post (Polearm)
| align="center" | '''Ideal Primary:''' *Staff Fighting, *Ice Armor, *Cold Domination, *Ice Control, Gravity Control, Ice Blast, Ice Manipulation, Icy Assault, Storm Blast, Storm Summoning | '''Pool Suggestions:''' Arctic Mastery, Cold Mastery, Ice Mastery
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Psalterium'''
| align="center" | The Psaltery
| align="center" | PSL
| align="center" | Music Mastery, Sound Manipulation
| align="center" | Psaltery Zither (Roman B)
| align="center" | '''Ideal Primary:''' *Battle Axe, *Symphony Control, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Sonic Assault, Sonic Attack, Sonic Resonance, Sonic Manipulation, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Ramus Pomifer'''
| align="center" | The Apple Branch
| align="center" | RMP
| align="center" | Autumn Empowerment, Fruit Empowerment, Plant Manipulation
| align="center" | Apple Branch Axes (Battle Axe)
| align="center" | '''Ideal Primary:''' *Dual Blades, Energy Aura, Energy Blast, Nature Affinity, Radiation Armor, Radiation Blast, Plant Control, Plant Manipulation, Regeneration, Super Reflexes, Thorny Assault, Willpower | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Robur Carolinum'''
| align="center" | The Oak Tree
| align="center" | RBC
| align="center" | Branch Generation, Enhanced Wisdom, Land Superiority
| align="center" | Royal Oak Brand (Fire and Ice Sword)
| align="center" | '''Ideal Primary:''' *Titan Weapons, *Bio Armor, Energy Aura, Invulnerability, Plant Control, Radiation Armor, Thorny Assault, Willpower | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Rosa'''
| align="center" | The Rose
| align="center" | ROS
| align="center" | Pacification Inducement, Romance Empowerment, Thorn Projection
| align="center" | Rose Thornsword (Ice Sword)
| align="center" | '''Ideal Primary:''' *Broad Sword, *Mind Control, *Thorny Assault, Energy Aura, Radiation Armor, Radiation Emission, Regeneration, Spines, Willpower | '''Pool Suggestions:''' Presence
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Scarabaeus'''
| align="center" | The Rhino Beetle
| align="center" | SCR
| align="center" | Momentum Empowerment, Supernatural Strength
| align="center" | Rhino Beetle Horn (Rhino Horn)
| align="center" | '''Ideal Primary:''' Energy Aura, Energy Melee, Invulnerability, Radiation Armor, Street Justice, Super Strength, Willpower | '''Pool Suggestions:''' Speed
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Sceptrum'''
| align="center" | The Scepter
| align="center" | STM
| align="center" | Arcane Energy Manipulation, Power Augmentation, Scepter Constructs
| align="center" | Scepter Focus (Carnival of Light)
| align="center" | '''Ideal Primary:''' *War Mace, *Illusion Control, Electric Armor, Electrical Affinity, Electricity Assault, Energy Assault, Energy Aura, Kinetics, Pain Domination, Radiation Armor, Storm Summoning | '''Pool Suggestions:''' Sorcery
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Sciurus Volans'''
| align="center" | The Flying Squirrel
| align="center" | SCV
| align="center" | Aerial Superiority, Climbing Mastery, Explosive Nut Constructs
| align="center" | Flying Squirrel Cape (Long Cape Gothic)
| align="center" | '''Ideal Primary:''' Devices, Energy Aura, Energy Blast, Martial Arts, Ninjitsu, Radiation Blast, Seismic Blast, Super Reflexes, Traps, Willpower | '''Pool Suggestions:'''
| align="center" | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Siren'''
| align="center" | The Siren
| align="center" | SIR
| align="center" | Aerial and Aquatic Superiority, Siren Song, Sound Manipulation
| align="center" | Siren Neckband (Victorian Steampunk)
| align="center" | '''Ideal Primary:''' *Symphony Control, Mental Manipulation, Psionic Assault, Psychic Blast, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | '''Pool Suggestions:'''
| align="center" | Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" | Available
|-
| align="center" |'''Keeper Tarabellum'''
| align="center" | The Drill
| align="center" | TBM
| align="center" | Accelerated Rotation, Hypertunneling, Vortex Creation
| align="center" | Drill Rocket Launcher
| align="center" | '''Ideal Primary:''' Energy Blast, Martial Combat, Psychic Blast, Radiation Blast, Sonic Attack, Temporal Manipulation | '''Pool Suggestions:''' *Munitions Mastery, Speed
| align="center" | Cosmic weapon can only be obtained via Munitions Mastery.
| align="center" | Available
|-
| align="center" |'''Keeper Tarandus'''
| align="center" | The Reindeer
| align="center" | TAR
| align="center" | Arcane Energy Manipulation, Gravity Manipulation, Winter Empowerment
| align="center" | Reindeer Rifle (Elite Vanguard Redding)
| align="center" | '''Ideal Primary:''' *Assault Rifle, Cold Domination, Energy Assault, Energy Manipulation, Gravity Control, Icy Assault, Martial Combat, Temporal Manipulation, Time Manipulation | '''Pool Suggestions:''' Cold Mastery, Ice Mastery, Sorcery
| align="center" | -
| align="center" | Available
|-
| align="center" |'''Keeper Testudo'''
| align="center" | The Tortoise
| align="center" | TES
| align="center" | Force-Field Creation, Land Empowerment
| align="center" | Tortoise Shell (Roman Shield 3 Texture B )
| align="center" | '''Ideal Primary:''' *Shield Defense, *Force Field, Earth Control, Earth Manipulation, Energy Melee, Kinetic Melee, Seismic Blast, Stone Melee | '''Pool Suggestions:'''
| align="center" | -
| align="center" | Available
|-
|-
| align="center" |'''Keeper '''
| align="center" |'''Keeper Tigris'''
| align="center" |
| align="center" | The River Tigris
| align="center" |
| align="center" | TIG
| align="center" |
| align="center" | Aquatic Superiority, Water Manipulation
| align="center" |
| align="center" | River Tigris Recurve (Composite)
| align="center" |
| align="center" | '''Ideal Primary:''' *Water Blast, Tactical Arrow, Trick Arrow, Archery | '''Pool Suggestions:'''
| align="center" |
| align="center" | -
| align="center" |
| align="center" | Available
| align="center" |
|-
|-
| align="center" |'''Keeper '''
| align="center" |'''Keeper Urna'''
| align="center" |
| align="center" | The Urn
| align="center" |
| align="center" | URN
| align="center" |
| align="center" | Ash Manipulation, Nether Forces Summoning
| align="center" |
| align="center" | Urn Vase (Wicker Basket)
| align="center" |
| align="center" | '''Ideal Primary:''' *Necromancy, *Dark Miasma, Dark Assault, Dark Blast, Darkness Affinity, Darkness Control, Darkness Manipulation, Martial Combat, Pain Domination | '''Pool Suggestions:''' Sorcery
| align="center" |
| align="center" | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |
| align="center" | Available
| align="center" |
|-
|-
| align="center" |'''Keeper '''
| align="center" |'''Keeper Vespa'''
| align="center" |
| align="center" | The Wasp
| align="center" |
| align="center" | VES
| align="center" |
| align="center" | Honey Generation, Insectoid Wing Manifestation, Swarm Constructs
| align="center" |
| align="center" | Wasp Stingers (Flat Blades)
| align="center" |
| align="center" | '''Ideal Primary:''' *Claws, Dark Assault, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Radiation Blast, Radioactive Assault, Savage Assault, Super Reflexes, Willpower | '''Pool Suggestions:'''
| align="center" |
| align="center" | -
| align="center" |
| align="center" | Available
| align="center" |
|-
|-
| align="center" |'''Keeper '''
| align="center" |'''Keeper Volta'''
| align="center" |
| align="center" | The Battery
| align="center" |
| align="center" | VOL
| align="center" |
| align="center" | Electricity Projection, Energy Imbuement, Energy Storage
| align="center" |
| align="center" | Battery Cell (Rogers Rocket Pack)
| align="center" |
| align="center" | '''Ideal Primary:''' *Electrical Affinity, *Electrical Blast, Electrical Melee, Electric Armor, Electricity Manipulation, Energy Aura, Energy Manipulation | '''Pool Suggestions:'''
| align="center" |
| align="center" | Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required.
| align="center" |
| align="center" | Available
| align="center" |
|-
|-
| align="center" |'''Keeper '''
| align="center" |
| align="center" |
| align="center" |
| align="center" |
| align="center" |
| align="center" |
| align="center" |
| align="center" |
|}
|}




=Groups=
 
A couple of lists that organize the Keepers by various qualities.
 
''(Currently a WIP - mind the dust!)''
==By Colour==
*'''Acid:''' Bootes, Cepheus, Hydra, Lacerta, Sextans
*'''Black/Dark:''' Corvus, Mensa, Musca, Scorpius, Sculptor
*'''Blue:''' Corona Borealis, Eridanus, Lupus, Pictor, Pisces, Telescopium, Triangulum
*'''Brown:''' Crux, Hercules, Puppis, Taurus, Ursa Major, Ursa Minor
*'''Cyan:''' Aquarius, Delphinus, Pyxis
*'''Dark Green:''' Centaurus, Hydrus, Orion
*'''Gold:''' Leo, Leo Minor
*'''Green:''' Capricornus, Chamaeleon, Microscopium, Scutum, Serpens, Tucana, Vela, Virgo, Volans
*'''Light Blue:''' Equuleus, Pegasus
*'''Orange:''' Corona Australis, Lynx, Norma, Piscis Austrinus, Sagitta, Sagittarius
*'''Pink:''' Andromeda, Apus, Canis Major, Canis Minor, Cassiopeia, Cygnus, Horologium, Lepus, Libra, Triangulum Australe, Vulpecula
*'''Purple/Violet:''' Antlia, Ara, Carnina, Cetus, Draco, Grus, Monoceros, Octans, Ophiuchus, Pavo
*'''Red:''' Aquila, Aries, Coma Berenices, Dorado, Perseus, Phoenix, Reticulum
*'''White/Silver:''' Caelum, Cancer, Canes Venatici, Columba, Crater, Fornax
*'''Yellow:''' Argo Navis, Auriga, Camelopardalis, Circinus, Gemini, Indus, Lyra
==By Weapon/Weapon Powerset==
*'''Archery:''' Indus (Bow), Lyra (Bow), Sagitta (Bow), Sagittarius (Bow), Vela (Bow)
*'''Assault Rifle:''' Canes Venatici (Rifle), Microscopium (Rifle), Octans (Crossbow), Virgo (Crossbow)
*'''Battle Axe:''' Caelum (Pickaxe), Carina (Axe), Crux (Axe)
*'''Beam Rifle:''' Antlia (Cannon), Aquarius (Jar), Crater (Chalice), Piscis Austrinus (Cannon), Telescopium (Sniper)
*'''Boots (Martial Arts):''' Centaurus (Boots), Equuleus (Shoes), Lepus (Boots)
*'''Broad Sword:''' Ara (Sword), Leo (Sword), Norma (Sword), Pictor (Saw)
*'''Claws Sets:''' Aquila (Talons), Lupus (Claws), Lynx (Claws), Musca (Stingers), Serpens (Fangs)
*'''Dual Blades:''' Canis Major (Fangs), Chamaeleon (Hook Swords), Circinus (Khopeshes), Gemini (Daggers), Libra (Fans), Perseus (Swords), Triangulum Australe (Sai)
*'''Dual Pistols:''' Canis Minor (Handguns), Grus (Pistols), Reticulum (Revolvers), Sextans (Sidearms)
*'''Katana/Ninja Blade:''' Apus (Fan), Delphinus (Blade), Dorado (Cutlass), Vulpecula (Fan)
*'''Savage Melee Sets:''' Ursa Major (Claws), Ursa Minor (Paws)
*'''Shield Defense:''' Cancer (Shield), Mensa (Shield), Pyxis (Shield), Scutum (Bunker)
*'''Sonic/Symphony Sets:''' Capricornus (Horn), Leo Minor (Megaphone), Monoceros (Horn), Ophiuchus (Flute), Tucana (Horn)
*'''Staff Fighting:''' Bootes (Staff), Camelopardalis (Staff), Draco (Staff), Pegasus (Spear), Pisces (Trident)
*'''Super Strength/Street Justice/Fists Sets:''' Hercules (Knuckles)
*'''Titan Weapons:''' Argo Navis, Cetus (Devastator), Fornax (Hammer), Hydra (Blade), Taurus (Hammer)
*'''Throwing Blades/Stars (Martial Assault/Weapon Mastery/etc.)''' Corona Australis (Chakram), Corona Bordealis (Chakram), Corvus (Throwing Blades), Triangulum (Throwing Stars), Volans (Throwing Blades)
*'''War Mace:''' Aries (Mace), Cassiopeia (Scepter), Cepheus (Scepter), Orion (Club), Puppis (Hammer), Sculptor (Mallet)
*'''Whips (Demon Summoning-Whip):''' Auriga (Whip), Cygnus (Ribbon), Eridanus (Flail), Hydrus (Hose), Lacerta (Whip), Scorpius (Whip)
*'''Other:''' Columba (Cross), Coma Berenice (Comb), Horologium (Medallion), Pavo (Mirror), Phoenix (Corona)




[[Category:KotC]]
[[Category:KotC]]

Revision as of 02:19, 22 January 2024

I'm Interested in Joining

  • Step 1 - Read up on the Keepers of the Cosmia Lore! . You don't have to take in everything at once, but it's a good idea to get a feel for what the Keepers of the Cosmia is as both a supergroup and a "RPverse". There WILL be mistakes and inconsistencies made and corrected, so bare with us.
  • Step 2 - Review the KotC charts below and select a Keeper that appeals to you. Take into consideration which powersets you want to use (including weapons) and which colour you want to flaunt around. The pictures of the Keepers only show off the cosmic armor look for each signature. They do NOT determine which sex can take which signature. Everything is for anyone, there's no such thing as a "boy or girl colour".
  • Step 3 - Contact @Stormfall (in-game or otherwise) or keepersofthecosmia@outlook.com and declare the Keeper you are interested in/want to claim. Information and expectations will be gone through to make sure you know everything you need to. Which powersets are you choosing? How do you want your character introduced into the Cosmia world? Etc. As a special note, ICly Ophiuchus is in possession of all the Zodiac cosmia crystals. If you are choosing any of these Keepers, your IC introduction WILL involve coming into contact with Ophiuchus first.
  • Step 4 - Now it's time to get that cosmic armor costume! You can either follow the costume guide yourself, or you can create a costume file of the civilian look to your character and send it. You will receive back a cosmic armor costume file of that character (or multiple costume files if required) soon as possible. You can also choose to have your power customization file done for your character as well.
  • Step 5 - Create your new character in-game with a placeholder name. This will be freed up and available for you to change your placeholder name once everything is finalized and approved (because people taking names to be spiteful has already happened). Make sure the character origin is Magic, rectify any costume mistakes or costume-weapon issues because we all know they ALWAYS occur, and the colour pallet/effects of auras and powersets are appropriate.
  • Step 6 - One last OOC check over will occur if required, and then you will be invited to join the supergroup. Congratulations! You're now a Keeper of the Cosmia. You may choose to be ICly introduced into the story then, or a little later (no longer than three days after officially claiming the Keeper).


Regulations

  • You can only claim 1 Keeper at any given time. You cannot claim Keepers in bulk. Please take some time (a few days at least?) to integrate your current Keeper into the RP before moving onto the next. The only exception is if you're reserving Keepers for someone else who might also be interested. See the next point. V
  • You can only reserve 2 Keepers at any given time. Keepers will be reserved for up to 14 days before automatically becoming available again.
  • You can only have a total of 5 different Keepers at any given time. This limit may be stretched for very active members. This does not include alts of Keepers, which are unlimited.
  • You can only play 1 Keeper per outlined Faction/Alliance combined. You can't, for example, play both Aries and Libra at the same time.
  • You can only play 1 Keeper per weapon powerset type. You can't, for example, play two Keepers who use Dual Blades.
  • You can make an already existing character a Keeper and be excluded from the Magic Origin rule. This can only happen if you already possess the appropriate powersets of whatever Keeper signature you're interested in.


The Many Parts of a Keeper

Names/Titles

  • Most Keeper titles will fit within the confines of CoX's character count limitations, but a handful do not. In this case, the next step is to reduce the name to a Keeper.Insernamehere, KeeperInsertnamehere or K Insertnamehere

Example: K Camelopardalis

  • In very rare occasions, such as with a name like Keeper Triangulum Austale, the signature/constellation name itself can be shortened: K Tri Australe. A name must always contain Keeper or K.
  • You can easily stretch singular characters into multiple variations to keep things interesting for yourself if you need a change of pace. While some Keepers' name flexibility can let you squeeze out 5+ alts of the same person, others may struggle with giving you even a couple. Take this under consideration. If you're someone who won't be satisfied with just two versions of a character, we don't recommend choosing a Triangulum Australe, Manus Lustitiae or Piscis Austrinus type.

Example: Your Keeper Aries can also have the alts of K Aries, KeeperAries, Keeper. Aries, Keeper.Aries, K. Aries, etc.

Costumes

  • Every Keeper requires you to have at minimum one costume slot dedicated to the cosmic armor. This costume is predetermined, as shown below and cannot be altered in any way except for very niche circumstances. Some Keepers may require an additional costume slot (or two) if they have powers/themes that demand additional costume parts or body changes to be displayed.

Examples: You want to have 2 costume slots for Keeper Pegasus's or Keeper Aquila's cosmic armor - one with wings and one without wings. You may also need 2 costume slots for a role like Keeper Hercules or Lepus, as their cosmic weapon (fist-oriented and feet-oriented) have to be represented by costume parts and not actual weapon powersets. Microscopium is an example of a case that may require 3-4 costume slots just for the armor alone depending on how you want to represent their powers.

  • While it's not required, a costume slot may be reserved for a future addition to the Keeper's cosmic armor which will involve an ultra form shtick. You don't have to worry about that in the present though.

Powers

  • The colour pallets of any powers will match that Keeper's own primary colour scheme to the absolute best of your ability. This is not always possible, so exceptions will be made.

Examples: Mastermind pets, some weapons and the occasional powerset lacking custom options like Shield Defense.

  • Some cosmic weapons cannot be properly shown/used in game, and some powers will also require a little imagination to sell the concept.

Examples: Leo Minor's Megaphone can be expressed through a sonic-oriented powerset, or Aquila's ranged Claw powerset attacks can function as thrown feathers. Stretch your creative skills!

  • There will be a distinction between RP IC power expression and OOC power usage game-wise to avoid build handicapping.

Examples: If you're choosing Demon Summoning for the Whip Weapon representation or Beast Mastery just for the bugs, birds, lions or wolves, you're not expected to literally leave out the pets/powers that don't fit the theme of your Keeper. You MAY choose to do so however, and simply make use of logical pool powers that fit your Keeper's concept well enough to fill in the gaps. We want you to have fun, and that shouldn't mean not being able to actually play the game!

Catchphrases/Camp Flavour

  • Other things to build upon the flavour of a Keeper are catchphrases and introductions. As mentioned on the main page, the majority of Keepers use a universal exclamation as a focal point to activate their cosmia crystals, extract the energy within and don the cosmic armor (in the same spirit as Power Rangers, Sailor Scouts, etc.) - "For the Cosmia!"
  • A macro can easily be created that will change your costume (using an animation that best fits your Keeper colourwise/themewise) and send out the message at the same time.

It could look something like this: /macro COSMIA "cce 0 CCvanguardsigil$$l For the Cosmia!"

  • Extra catchphrases and introductions can take the camp one step further, and are typically expressed after activating the cosmia crystal or when first confronting enemies. These introductions/taunts/fighting words are usually 1-2 sentences long, contain a mixture of personality, threats, and puns/relations to their signature, and are finished off with an "I am Keeper >Blank<!" Some Keepers love this camp so much that they have about five to choose from.

Example: "Follow the path of ill will, and this shepherd shall lead you to your demise. I am Keeper Bootes!" To create this simple macro: /macro CP1 "local (Insert message here without the brackets)"

  • For more information, please visit: [[1]] and [[2]].


The Roster

Currently there are over 100 Keepers for you to choose from. While the current point of the Keepers of the Cosmia plot has rendered Factions/Alliances much less important, they will still be used for organizational purposes so you're not just looking at a very long monster list. The following information will be shown for each Keeper:

  • Title: The name of your Keeper (Keeper Aries, Keeper Volans, etc.)
  • Cosmia Signature: The symbolism surrounding the cosmic signature of the Keeper (the Ram, the Flying Fish, etc.)
  • Designated Code: The three-letter code associated with the Keeper. It's not really relevant for anything beyond OOC or IC data entry.
  • Cosmic Powers: This is a short listing of superhuman powers that serve as the general feel of a Keeper. This includes both IC powers already demonstrated by past holders of the designated signature, and an OOC guideline/suggestion. You are always free to come up with power expressions not listed if they fit the theme and symbolism of the signature (Zeus knows some of them are much more difficult to figure out over others).
  • Cosmic Weapon: The weapon each signature affords their Keeper, expressed through either literal weapon powersets, costume items or other powersets that just require you to have more of an imagination. All weapons already have a predetermined aesthetic chosen to ensure all Keepers have a unique weapon.
  • Notes: Any notes of interest regarding the active Keeper's weapons and powersets.
  • Availability: Determines the availability of a Keeper: Available, Claimed, Reserved or Unavailable (usually for IC reasons).
  • Powersets This is a list of powersets that we want the first version of your Keeper to have for thematic reasons. Powersets marked with * should be especially considered, and are usually cosmic weapon expressions.

If the first version of your Keeper doesn't possess their weapon powerset if applicable, please ensure the second alt of your Keeper does sooner rather than later. IC weapon expression will be an important factor in the not so distant future. Though this may seem limited, this is to ensure a Keeper (their first/second versions) is thematically appropriate as possible, sensible and relevant to the very nature of the signature they derive their powers from. Further alts, while still required to follow sensible powerset/pool regulations, have much more freedom of expression. Power pools are also suggested, but unless they are marked with * to signify they're important for weapon expression (Tarabellum's Rocket Launcher, Microscopium's Dartgun, etc.), they're not mandatory in any way, shape or form. However, you are still expected to use pool sensibility when it comes to theme and power expression. Some universal pools that work with any Keeper: Fighting, Flight, Leadership, Force of Will, Force Mastery, Energy Mastery, Primal Forces Mastery, Power Mastery, Field Mastery, Body Mastery, etc. When a character is Claimed, this powerset section will instead list the specific powersets and archetypes of all alts in use.



KOTCZodiac.png]

Zodiac Faction

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Aquarius The Water-Bearer AQR Enhanced Intelligence, Hydroelectric Manipulation, Weather Manipulation Water-Bearer Jar (Devastator) Ideal Primary: *Beam Rifle, *Storm Summoning, Electric Affinity, Electric Blast, Electricity Manipulation, Storm Blast | Pool Suggestions: Electrical Mastery, Electricity Mastery, Mu Mastery - Available
Keeper Aries The Ram ARI Anger Empowerment, Combat Mastery, Supernatural Willpower Ram Pistons (Celestial Armor) Ideal Primary: *Street Justice, Fiery Aura, Invulnerability, Martial Arts, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a gloves detail costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Cancer The Crab CNC Lunar Empowerment, Lunar Energy Manipulation, Protection Empowerment Crab Shield (Tech Shield Texture B) Ideal Primary: *Kinetic Melee, *Shield Defense, Energy Melee, Force Field, Gravity Control | Pool Suggestions: Force of Will, Leadership - Available
Keeper Capricornus The Sea Goat CAP Force Combat, Force-Field Creation, Land and Aquatic Superiority Sea Goat Cornet Ideal Primary: *Force Field, *Sonic Attack, Energy Assault, Energy Blast, Radioactive Assault, Sonic Assault, Symphony Control | Pool Suggestions: Force of Will Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. Available
Keeper Gemini The Twins GEM Duality Embodiment, Ergokinetic Cloning, Spatial Phasing Twin Daggers (Dragon Daggers) Ideal Primary: *Dual Blades, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed, Teleportation - Available
Keeper Leo The Lion LEO Courage Inducement, Solar Empowerment, Solar Energy Manipulation Lion Sword (Tech Sword) Ideal Primary: *Broad Sword, *Fiery Melee, *Radiation Armor, Atomic Manipulation, Energy Aura, Energy Blast, Fire Blast, Fire Manipulation, Radiation Blast, Radiation Emission, Thermal Radiation | Pool Suggestions: Blaze Mastery, Fire Mastery, Flame Mastery, Leadership, Pyre Mastery - Available
Keeper Libra The Scale LIB Balance Inducement, Probability Manipulation, Vertigo Inducement Scale Fans (Reno Hard 8) Ideal Primary: *Dual Pistols, *Kinetics, Psychic Blast, Sonic Attack | Pool Suggestions: - Available
Keeper Ophiuchus The Serpent-Bearer OPH Aspect Manifestation, Healing Venom, Snake Constructs Serpent-Bearer Flute Defender: Psychic Blast/Empathy - Claimed
Keeper Pisces The Fishes PCS Aquatic Superiority, Esoteric Mist Manipulation, Illusion Generation Fishes Trident (Trident) Ideal Primary: *Illusion Control, *Staff Fighting, Dark Assault, Dark Armor, Poison, Psionic Assault, Radiation Armor, Radiation Emission, Radioactive Assault | Pool Suggestions: Darkness Mastery, Psionic Mastery - Available
Keeper Sagittarius The Archer SAG Archery Mastery, Bow Manipulation, Cosmic Marking Archer Bow (Vanguard Bow) Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Radiation Armor, Super Reflexes, Temporal Manipulation, Willpower | Pool Suggestions: - Available
Keeper Scorpius The Scorpion SCO Nether Manipulation, Nether Forces Summoning, Venom Induction Scorpion Whip Ideal Primary: *Demon Summoning, *Cold Domination, *Poison, Dark Miasma | Pool Suggestions: Chill Mastery - Available
Keeper Taurus The Bull TAU Land Superiority, Momentum Empowerment, Supernatural Stamina Bull Hammer (Warhammer) Ideal Primary: *War Mace, *Stone Armor, Stone Melee, Invulnerability, Willpower | Pool Suggestions: Earth Mastery - Available
Keeper Virgo The Maiden VIR Agriculture Mastery, Femininity Empowerment, Organic Healing Maiden Crossbow (Rune Soldier Rifle) Ideal Primary: *Assault Rifle, *Nature Affinity, Energy Assault, Plant Control, Psionic Assault, Radioactive Assault | Pool Suggestions: - Available



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Ptolemy Faction

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Andromeda The Chained Maiden AND Chain Constructs, Escape Mastery, Power Nullification Chained Maiden Belt (Valkyrie Wings) Ideal Primary: *Electrical Affinity, *Electric Control, Electrical Blast, Electricity Assault, Electricity Manipulation, Energy Blast, Kinetics, Psychic Blast, Radiation Blast, Sonic Assault | Pool Suggestions: Electrical Mastery Cosmic weapon is a belt costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Aquila The Eagle AQL Feather Projection, Feather Wing Manifestation, Supernatural Vision Eagle Talons (Villain Claws 2) Ideal Primary: *Claws, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Ara The Altar ARA Altar Creation, Nether Forces Summoning, Sacrifice Empowerment Altar Flail Ideal Primary: *Demon Summoning, *Pain Domination, Dark Assault, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Mental Manipulation, Psionic Assault, Seismic Blast | Pool Suggestions: Fire Mastery, Heat Mastery, Sorcery, Soul Mastery, Psionic Mastery, Stone Mastery - Available
Keeper Auriga The Charioteer AUR Chariot Constructs, Momentum Empowerment, Riding Mastery Charioteer Crop Ideal Primary: Demon Summoning-Whip, Energy Blast, Kinetics, Martial Combat, Radiation Blast, Seismic Blast, Time Manipulation, Temporal Manipulation | Pool Suggestions: Speed - Available
Keeper Bootes The Herdsman BOO Herd Constructs, Leadership Empowerment Herdsman Crook (Pipe Staff) Scrapper: Staff Fighting/Super Reflexes, Controller: Illusion Control/Sonic Resonance - Available
Keeper Canis Major The Dog CMA Clairalience, Loyalty Empowerment Dog Fangs (Redcap Dagger) Ideal Primary: *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Canis Minor The Lesser Dog CMI Clairalience, Enhanced Cuteness, Puppy Howling Lesser Dog Handguns (S&W Model 29 Long Barrel) Ideal Primary: *Dual Pistols, Mind Control, Energy Assault, Energy Aura, Energy Manipulation, Invulnerability, Ninjitsu, Psionic Assault, Regeneration, Sonic Assault, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Cassiopeia The Queen CAS Command Inducement, Superiority Empowerment Queen Scepter (Carnival of War) Ideal Primary: *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Presence - Available
Keeper Centaurus The Centaur CEN Centaur Aura, Knowledge Inducement, Land Superiority Centaur Hooves (Mecha Armor) Ideal Primary: *Martial Arts, Empathy, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Cepheus The King CEP Command Inducement, Superiority Empowerment King Scepter (Carnival of Vengence) Ideal Primary: *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Presence - Available
Keeper Cetus The Sea Monster CET Depth Empowerment, Hell-Ice Manipulation, Size Augmentation Sea Monster Smasher (Atomic Smasher) Ideal Primary: *Titan Weapons, *Ice Armor, Ice Melee, Invulnerability, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Arctic Mastery, Ice Mastery, Leviathan Mastery - Available
Keeper Corona Australis The Southern Crown CRA Desert Lordship, Hot Desert Manipulation Southern Crown Chakrams Ideal Primary: *Fire Control, *Martial Assault, Dark Blast, Fiery Aura, Fire Blast, Fire Manipulation, Thermal Radiation | Pool Suggestions: Fire Mastery, Flame Mastery, Presence - Available
Keeper Corona Borealis The Northern Crown CRB Cold Desert Manipulation, Desert Lordship Northern Crown Chakrams Ideal Primary: *Ice Control, *Martial Assault, Cold Domination, Ice Armor, Ice Blast, Ice Manipulation, Radiation Blast | Pool Suggestions: Ice Mastery, Presence - Available
Keeper Corvus The Crow CRV Curse Inducement, Murder Constructs, Shadow Manipulation Crow Throwing Blades Ideal Primary: *Darkness Control, *Martial Assault, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Ninjitsu, Super Reflexes | Pool Suggestions: Dark Mastery, Psionic Mastery, Soul Mastery, Weapon Mastery - Available
Keeper Crater The Cup CRT Drink Manipulation, Energy Imbuement, Healing Liquid Cup Chalice 'Ideal Primary: *Devices, *Water Blast, Energy Aura, Energy Blast, Kinetics, Poison, Radiation Armor, Radiation Blast Pool Suggestions: - Available
Keeper Cygnus The Swan CYG Astral Projection, Dancing Mastery, Enhanced Equilibrium Swan Batons (Imperial Dynasty) Ideal Primary: *Dual Blades, *Martial Arts, *Martial Combat, Energy Aura, Energy Blast, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Delphinus The Dolphin DEL Aquatic Superiority, Enhanced Intelligence, Sonar Sensory Dolphin Blade (Chinese Broadsword) Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, Energy Aura, Ninjitsu, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Leviathan Mastery, Ninja Tool Mastery - Available
Keeper Draco The Dragon DRA Aerial Superiority, Celestial Empowerment, Weather Manipulation Dragon Staff (Carnival of War) Ideal Primary: *Staff Fighting, *Electric Armor, *Storm Blast, *Storm Summoning, Electric Melee, Electricity Manipulation | Pool Suggestions: Electrical Mastery, Electricity Mastery, Mu Mastery - Available
Keeper Equuleus The EQU Horse Constructs, Land Superiority, Supernatural Stamina Horse Shoes (Vanguard + Pad) Ideal Primary: *Martial Arts, Energy Aura, Invulnerability, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Eridanus The River ERI Aquatic Superiority, Water Manipulation River Bokken (Impervium Katana) Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, *Water Blast, Energy Aura, Poison, Radiation Armor | Pool Suggestions: Leviathan Mastery - Available
Keeper Hercules The Hero HER Heroic Empowerment, Supernatural Strength, Threat Identification Hero Knuckles (Valkyrie) Ideal Primary: *Super Strength, *Invulnerability, Energy Aura, Radiation Armor, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Hydra The HYA Appendage Generation, Fear Inducement, Supernatural Regeneration Monster Greatsword (Black Knight) Ideal Primary: *Titan Weapons, Bio Armor, Dark Armor, Regeneration, Spines, Willpower | Pool Suggestions: Darkness Mastery, Presence, Soul Mastery - Available
Keeper Lepus The Hare LEP Clairaudience, Supernatural Agility Hare Boots (Santa Boots) Ideal Primary: *Martial Arts, *Super Reflexes, Energy Aura, Energy Blast, Martial Combat, Psychic Blast, Radiation Blast | Pool Suggestions: Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Lupus The Wolf LUP Lunar Empowerment, Pack Mind Link, Wolf Constructs Wolf Claws (Cyborg) Ideal Primary: *Beast Mastery, *Savage Melee, *Sonic Resonance, Energy Aura, Invulnerability, Pain Domination, Radiation Armor, Regeneration, Ninjitsu, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Lyra The LYR Music Mastery, Sound Manipulation Lyre Lute (Cupid's Bow) Ideal Primary: *Archery, *Symphony Control, *Tactical Arrow, *Trick Arrow, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | Pool Suggestions: - Available
Keeper Orion The Hunter ORI Hunting Mastery, Supernatural Tracking, Trap Constructs Hunter Cudgel (Barbarian) Ideal Primary: *War Mace, *Devices, *Traps, Energy Aura, Energy Blast, Invulnerability, Ninjitsu, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Pegasus The PEG Air Superiority, Celestial Energy Manipulation, Celestial Wing Generation Winged Horse Spear (Mystical Staff) Ideal Primary: *Staff Fighting, Atomic Manipulation, Empathy, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Force Field, Radiation Armor, Radiation Blast, Thermal Radiation| Pool Suggestions: Flame Mastery Main power theme of celestial wing manifestation is a back detail costume part. An extra costume slot may be required. Available
Keeper Perseus The Monster Slayer PER Disadvantage Empowerment, Slaying Intuition Monster Slayer Swords (Longsword) Ideal Primary: *Dual Blades, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Piscis Austrinus The Southern Fish PSA Aquatic Superiority, Hot Water Manipulation Southern Fish Fins (Fish Monster Gloves) Ideal Primary: *Savage Melee, *Water Blast, Energy Aura, Ninjitsu, Poison, Radiation Armor, Super Reflexes, Thermal Radiation, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Sagitta The Arrow SAA Arrow Constructs, Trajectory Manipulation Arrow Composite (Arcane Wooden) Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Energy Aura, Energy Manipulation, Fiery Aura, Fire Manipulation, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Serpens The Snake SER Enhanced Regeneration, Snake Constructs, Venom Induction Snake Fangs (Viper Blades) Ideal Primary: *Claws, *Regeneration, Energy Aura, Invulnerability, Poison, Radiation Armor, Radiation Blast | Pool Suggestions: - Available
Keeper Triangulum The Triangle TRI Trinity Force Strength, Intelligence and Attractiveness Triangle Sai (Sai) Ideal Primary: *Dual Blades, Energy Assault, Energy Aura, Mind Control, Invulnerability, Psionic Assault, Radiation Armor, Radioactive Assault, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Ursa Major The Bear UMA Clairalience, Supernatural Strength, Wisdom Manifestation Bear Claws (Tech Knight) Ideal Primary: *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Ursa Minor The Lesser Bear UMI Clairalience, Curiosity Empowerment Bear Paws (Cosmic Corsair 1) Ideal Primary: *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available



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Lacaille Faction

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Antlia The Air Pump ANT Air Pressure Manipulation, Air Projection, Healing Air Air Pump Vacuum (Dust Cannon) Ideal Primary: *Beam Rifle, *Storm Summoning, Gravity Control, Storm Blast | Pool Suggestions: Available
Keeper Caelum The Chisel CAE Precise Strike, Weakness Detection Chisel Pickaxe (Impervium) Ideal Primary: *Battle Axe, Energy Aura, Invulnerability, Martial Arts, Ninjitsu, Radiation Armor, Regeneration, Street Justice, Willpower | Pool Suggestions: - Available
Keeper Carina The Keel CAR Aquatic Superiority, Equilibrium Manipulation Keel Chopper (Lumberjack) Ideal Primary: *Battle Axe, Energy Aura, Energy Blast, Kinetics, Invulnerability, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Water Blast, Willpower | Pool Suggestions: - Available
Keeper Circinus The Compasses CIR Accelerated Rotation, Spinning Empowerment, Vortex Creation Compass Khopeshes (Khopesh) Ideal Primary: *Dual Blades, Energy Aura, Energy Blast, Invulnerability, Martial Combat, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Sonic Attack, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: *Speed - Available
Keeper Fornax The Furnace FOR Fire Generation, Heat Generation, Supernatural Durability Furnace Hammer (Fusion Hammer) Ideal Primary: *Titan Weapons, *Fiery Aura, Fire Blast, Fire Manipulation, Invulnerability, Thermal Radiation, Willpower | Pool Suggestions: Blaze Mastery, Flame Mastery, Pyre Mastery - Available
Keeper Mensa The Table Mountain MEN Land Superiority, Seismic Projection, Stillness Empowerment Table Mountain Shield (Spartan Shield 1) Ideal Primary: *Shield Defense, *Stone Melee, Earth Manipulation, Energy Aura, Invulnerability, Seismic Blast, Super Strength, Willpower, Stone Armor | Pool Suggestions: - Available
Keeper Microscopium The Microscope MIC Microscopic Forces Manipulation, Microscopic Vision, Miniaturization Microscope Dart Gun (Left Hand Resistance) Ideal Primary: Atomic Manipulation, Energy Aura, Energy Melee, Kinetic Melee, Ninjitsu, Radiation Armor, Radiation Blast, Radiation Melee, Regeneration, Super Reflexes, Willpower | Pool Suggestions: *Experimentation Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Main power theme of miniaturization is a size scale alteration. An extra costume slot may be required for expression. Available
Keeper Norma The Level NOR Enhanced Equilibrium, Equilibrium Manipulation, Vertigo Inducement Level Arquebus (L-5 Hyperifle) Ideal Primary: *Assault Rifle, *Kinetics, Energy Blast, Psychic Blast, Sonic Attack | Pool Suggestions: - Available
Keeper Octans The Octant OCT Eight Empowerment, Eight Manifestation, Spatial Distance Perception Octant Crossbow (Rune Soldier) Ideal Primary: *Assault Rifle, Energy Aura, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: - Available
Keeper Pictor The Easel PIC Art Manifestation, Paint Manipulation, Visual Art Mastery Easel Saw (Organic Sword) Ideal Primary: *Broad Sword, *Dark Miasma, *Darkness Affinity, Dark Armor, Dark Blast, Darkness Control, Darkness Manipulation, Energy Aura, Ninjitsu, Radiation Armor, Willpower | Pool Suggestions: Dark Mastery, Darkness Mastery - Available
Keeper Puppis The Deck PUP Supernatural Durability, Wood Manipulation Deck Smasher (Fire and Ice Mace) Ideal Primary: *Titan Weapons, *Bio Armor, *Stone Armor, Invulnerability, Stone Melee, Willpower | Pool Suggestions: - Available
Keeper Pyxis The Mariner Compass PYX Electromagnetic Projection, Location Intuition, Magnetic Manipulation Mariner Compass Discs Ideal Primary: *Gravity Control, *Martial Assault, Electrical Blast, Energy Blast, Martial Combat, Temporal Manipulation | Pool Suggestions: - Available
Keeper Reticulum The Reticule RET Lock-On Tracking, Supernatural Accuracy, Trajectory Manipulation Reticule Firearms (Rad-X) Ideal Primary: *Dual Pistols, Atomic Manipulation, Energy Aura, Energy Manipulation, Invulnerability, Kinetics, Martial Combat, Mental Manipulation, Radiation Armor, Regeneration, Sonic Manipulation, Sonic Resonance, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: - Available
Keeper Sculptor The SCL Sculpting Mastery, Sculpture Constructs Sculptor Mallet (Carnival Mallet) Ideal Primary: *War Mace, Earth Assault, Earth Control, Earth Manipulation, Seismic Blast, Stone Armor | Pool Suggestions: Earth Mastery, Stone Mastery - Available
Keeper Telescopium The Telescope TEL Chain Constructs, Escape Mastery, Power Nullification Telescope Sniper (Celestial) Ideal Primary: *Beam Rifle, Energy Aura, Energy Manipulation, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Vela The Sails VEL Aerial Superiority, Air Projection, Weather Influence Sails Longbow (Longbow) Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Storm Blast, Storm Summoning | Pool Suggestions: - Available
Keeper Argo Navis The Ship Argo ARG Cross-Time Travel, Indomitable Momentum, Quintessence Force Argo Saber (Fire and Ice Sword Elemental) Ideal Primary: | Pool Suggestions: - - Unavailable



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Keyser Faction

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Apus The Bird-of-Paradise APS Aurora Projection, Beauty Aura, Personal Paradise Creation Bird-of-Paradise Fan (Imperial Dynasty) Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, Atomic Manipulation, Energy Aura, Mind Control, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Radiation Emission, Radioactive Assault | Pool Suggestions: Presence, Psionic Mastery, Psychic Mastery - Available
Keeper Chamaeleon The Chameleon CHA Adhesive Climbing, Illusionary Shapeshifting, Tracking Evasion Chameleon Hook Swords (Hook Swords) Ideal Primary: *Dual Blades, Dark Armor, Energy Aura, Energy Blast, Martial Arts, Martial Assault, Radiation Blast, Ninjitsu, Street Justice | Pool Suggestions: Concealment - Available
Keeper Dorado The Swordfish DOR Aquatic Superiority, Supernatural Agility, Swordsmanship Mastery Swordfish Cutlass (Chromium Cutlass) Ideal Primary: *Broad Sword, Energy Aura, Ninjitsu, Super Reflexes, Willpower | Pool Suggestions: Leviathan Mastery - Available
Keeper Grus The Crane GRU Combat Mastery, Enhanced Equilibrium Crane Boots (Valkyrie + with wings) Ideal Primary: *Martial Arts, Energy Aura, Energy Blast, Martial Assault, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Hydrus The Water Snake HYI Aquatic Superiority, Water Snake Constructs Water Snake Hose Ideal Primary: *Water Blast, *Demon Summoning-Whip, Atomic Manipulation, Dark Miasma, Energy Manipulation, Radiation Emission | Pool Suggestions: - Available
Keeper Indus The Native IND Environmental Intuition, Environmental Symbiosis, Home Empowerment Native Tomahawk (Barbarian Axe) Ideal Primary: *Battle Axe, Bio Armor, Earth Assault, Earth Control, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Radiation Blast, Regeneration, Stone Armor, Super Reflexes, Thorny Assault, Willpower | Pool Suggestions: Earth Mastery, Stone Mastery - Available
Keeper Musca The Fly MUS Insectoid Wing Manifestation, Swarm Constructs Fly Barbs (Widow Claws) Ideal Primary: *Claws, Dark Armor, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Savage Assault, Super Reflexes, Willpower | Pool Suggestions: Main power theme of insectoid wing manifestation is a back detail costume part. An extra costume slot may be required. Available
Keeper Pavo The Peafowl PAV Audience Empowerment, Mesmerizing Presence Peafowl Cape "Dominator:" Mind Control/Energy Assault, "Blaster:" Radiation Blast/Mental Manipulation - Claimed
Keeper Phoenix The Firebird PHE Grand Flame Manipulation, Phoenix Wing Manifestation, Resurrection Firebird Corona Ideal Primary: *Fiery Aura, *Thermal Radiation, Fiery Melee, Fire Blast, Fire Control | Pool Suggestions: Blaze Mastery, Fire Mastery, Flame Mastery Main power theme of phoenix wing manifestation is a back detail costume part. An extra costume slot may be required. Available
Keeper Triangulum Australe The Southern Triangle TRA Trinity Force Fire, Electricity and Celestial Energy Projection Southern Triangle Shuriken Ideal Primary: *Martial Assault, Electric Armor, Electric Control, Electrical Affinity, Electrical Blast, Electrical Melee, Electricity Assault, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Fiery Assault, Fiery Aura, Fiery Melee, Fire Blast, Fire Control, Gravity Control, Kinetic Melee, Psionic Melee, Radiation Armor, Radiation Emission, Radioactive Assault, Thermal Radiation | Pool Suggestions: Blaze Mastery, Electrical Mastery, Electricity Mastery, Fire Mastery, Flame Mastery Available
Keeper Tucana The Toucan TUC Tropical Plant Manipulation, Tropical Animal Constructs, Tropical Empowerment Toucan Bugle Ideal Primary: *Plant Control, *Savage Assault, Plant Manipulation, Sonic Blast, Sonic Assault, Sonic Resonance | Pool Suggestions: Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. Available
Keeper Volans The VOL Aerial Superiority, Aquatic Superiority, Flying Fish Constructs Flying Fish Darts (Finned Ulterior Glove Left) Ideal Primary: Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Ice Manipulation, Martial Arts, Martial Combat, Mental Manipulation, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Water Blast, Willpower | Pool Suggestions: *Experimentation, Leviathan Mastery Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available



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Hevelius Faction

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Canes Venatici The Hunting Dogs CVN Dog Constructs, Hunting Mastery, Supernatural Olfactory Hunting Dogs Rifle (Resistance Rifle) Ideal Primary: *Assault Rifle, *Beast Mastery, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Ninjitsu, Pain Domination, Sonic Resonance, Super Reflexes, Traps, Willpower | Pool Suggestions: - Available
Keeper Lacerta The Lizard LAC Adhesive Climbing, Supernatural Regeneration Lizard Katana (Katana) Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, *Regeneration, Empathy, Energy Aura, Energy Blast, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Leo Minor The Lesser Lion LMI Courage Inducement, Lion Constructs Lesser Lion Megaphone Ideal Primary: *Beast Mastery, *Sonic Attack, Energy Aura, Energy Manipulation, Fiery Aura, Martial Combat, Radiation Armor, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. Available
Keeper Lynx The Lynx LYN Clear Sight, Intuitive Polygraphy, Riddle Empowerment Lynx Claws (Hero Claws) Ideal Primary: *Claws, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Scutum The Shield SCT Absolute Defense, Protection Empowerment Shield Bunker (Tech Shield 2) Ideal Primary: *Shield Defense, Energy Blast, Energy Melee, Force Field, Kinetic Melee, Radiation Blast | Pool Suggestions: - Available
Keeper Sextans The Sextant SEX Six Empowerment, Six Manifestation, Spatial Distance Perception Sextant Sidearms (Semi-Auto Scope) Blaster: Dual Pistols/Martial Combat - Claimed
Keeper Vulpecula The Fox VUL Fox-Fire Manipulation, Illusionary Shapeshifting, Illusion Generation Fox Tail (Fire Sword) Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, Fiery Assault, Fiery Aura, Fire Blast, Fire Control, Illusion Control, Ninjitsu, Thermal Radiation | Pool Suggestions: Blaze Mastery, Concealment, Fire Mastery, Flame Mastery, Sorcery - Available



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Plancius and Uranometria Alliances

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Camelopardalis The Giraffe CAM Height Augmentation, Supernatural Leg Strength Giraffe Staff (Studded Staff) Ideal Primary: *Staff Fighting, *Martial Arts, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Main power theme of height augmentation is a size scale alteration. An extra costume slot may be required for expression. Available
Keeper Columba The Dove COL Empathic Healing, Pacifism Inducement, Peace Empowerment Dove Banner Ideal Primary: *Mind Control, *Empathy, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Gravity Control, Ice Control, Ice Manipulation, Ice Melee, Icy Assault, Kinetic Melee, Martial Combat, Ninjitsu, Psionic Assault, Psionic Melee, Psychic Blast, Radiation Blast, Time Manipulation, Temporal Manipulation | Pool Suggestions: Arctic Mastery, Cold Mastery, Ice Mastery, Medicine, Presence, Psionic Mastery, Psychic Mastery Cosmic weapon is currently conceptual only. Available
Keeper Coma Berenices The Hair-of-Berenice COM Cosmic Hair Constructs, Hair Manipulation Hair-of-Berenice Comb Ideal Primary: Dark Assault, Dark Blast, Dark Melee, Darkness Control, Darkness Manipulation, Electrical Blast, Electrical Melee, Electric Control, Electricity Assault, Electricity Manipulation, Energy Aura, Invulnerability, Ninjitsu, Super Reflexes, Willpower | Pool Suggestions: Dark Mastery, Electrical Mastery, Electricity Mastery Cosmic weapon is currently conceptual only. Available
Keeper Crux The Southern Cross CRU Cross Constructs, Crossroads Access Southern Cross Axe (Roman C) Ideal Primary: *Battle Axe, Dark Armor, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Stone Armor, Super Reflexes, Willpower | Pool Suggestions: Sorcery, Teleportation - Available
Keeper Monoceros The Unicorn MON Probability Manipulation, Spatial Manipulation, Wish Manifestation Unicorn Horn Ideal Primary: *Gravity Control, Empathy, Energy Blast, Force Field, Kinetics, Psychic Blast, Radiation Blast, Radiation Emission, Sonic Attack, Sonic Resonance, Storm Blast, Storm Summoning, Symphony Control | Pool Suggestions: Sorcery, Teleportation Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. Available


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The Lost Keepers

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Anguilla The Eel ANG Aquatic Superiority, Bio-Electricity Generation, Electrical Healing Cosmic Eel Fins (Quartermass Pistol + Fin) Ideal Primary: *Dual Pistols, *Electrical Affinity, Electric Armor, Electricity Manipulation | Pool Suggestions: Electrical Mastery, Electricity Mastery, Mu Mastery - Available
Keeper Antinous The Tragic Lover ATN Infatuation Inducement, Tragedy Empowerment, Supernatural Social Attraction Tragic Lover Headband (Lotus Headband) Ideal Primary: *Mind Control, Empathy, Energy Aura, Invulnerability, Mental Manipulation, Pain Domination, Psionic Assault, Psionic Melee, Psychic Blast, Radiation Armor, Super Reflexes, Willpower | Pool Suggestions: Presence, Psionic Mastery, Psychic Mastery Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Aranea The Spider ANA Adhesive Climbing, Supernatural Dexterity, Web Creation Spider Mines Ideal Primary: *Devices, *Traps, Dark Armor, Dark Blast, Dark Melee, Darkness Control, Martial Arts, Martial Combat, Ninjitsu, Super Reflexes | Pool Suggestions: Weapon Mastery, Concealment, Darkness Mastery, Soul Mastery Available
Keeper Cancer Minor The Lesser Crab CNM Force-Field Creation, Moody Empowerment Lesser Crab Vise (Shock Rifle) Ideal Primary: *Beam Rifle, *Force Field, Energy Aura, Invulnerability, Kinetic Melee, Radiation Armor, Willpower | Pool Suggestions: - Available
Keeper Capra The Goat CPA Healing Milk, Milk Manipulation, Nurturing Empowerment Goat Pistols (Dalton Equalizer) Ideal Primary: *Dual Pistols, Dark Miasma, Empathy, Poison, Water Blast | Pool Suggestions: Medicine - Available
Keeper Ceneus The Lapith CNS Combat Adaptation, Combat Empowerment, Combat Mastery Lapith Gloves (Olympian Overguard) Ideal Primary: *Street Justice, Bio Armor, Energy Aura, Invulnerability, Martial Arts, Psionic Melee, Regeneration, Super Reflexes, Super Strength, Willpower | Pool Suggestions: Leadership Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Cerberus The Hellhound CER Hell-Fire Generation, Portal Creation, Triple Elemental Breath Hellhound Battle Axe (Celestial Axe) Ideal Primary: *Battle Axe, Dark Armor, Fiery Aura, Fiery Melee, Fire Blast, Invulnerability, Radiation Armor, Willpower | Pool Suggestions: Blaze Mastery, Dark Mastery, Darkness Mastery, Fire Mastery, Presence, Pyre Mastery, Sorcery, Soul Mastery, Teleportation Available
Keeper Custos Messium The Vineyard Keeper CSM Agriculture Mastery, Environmental Intuition, Wine Manipulation Vineyard Keeper Sickle (Khopesh) Ideal Primary: *Broad Sword, Energy Aura, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Regeneration, Super Reflexes, Water Blast, Willpower | Pool Suggestions: Medicine Available
Keeper Felis The Cat FEL Inaudibility, Nine Lives Manifestation, Supernatural Dexterity Cat Paws (Banded Robotic) Ideal Primary: *Savage Melee, Dark Armor, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Concealment Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Gallus The Rooster GAL Dawn Empowerment, Masculinity Empowerment, Solar Energy Manipulation Rooster Morningstar (War Mace) Ideal Primary: *War Mace, Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Radiation Armor, Radiation Blast, Radiation Emission, Thermal Radiation | Pool Suggestions: - Available
Keeper Gladii The Crossed Swords GDI Spatial Slicing, Sword Constructs, Swordsmanship Mastery Crossed Sword Scimitars (Scimitar) Ideal Primary: *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Sorcery, Teleportation - Available
Keeper Globus The Hot Air Balloon GLB Aerial Superiority, Air Pressure Manipulation, Hot Air Manipulation Hot Air Balloon Gondola Ideal Primary: *Gravity Control, *Thermal Radiation, Energy Aura, Energy Blast, Fiery Aura, Fire Blast, Kinetic Melee, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Wind Control | Pool Suggestions: Blaze Mastery, Flame Mastery, Pyre Mastery Cosmic weapon is currently conceptual only. Available
Keeper Gryphites The Shellfish GRY Ancient Empowerment, Fossil Inducement, Psychometry Shellfish Buckler (Round Shield Reinforced) Brute: Stone Melee/Shield Defense - Claimed
Keeper Hippocampus The Seahorse HIP Aquatic Superiority, Camouflage, Ink Projection Seahorse Bow (Tech Knight) Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Dark Armor, Dark Blast, Darkness Affinity, Darkness Manipulation, Dark Miasma, Energy Aura, Ninjitsu | Pool Suggestions: Concealment, Dark Mastery - Available
Keeper Hirudo The Leech HIR Blunt Force Durability, Energy Draining, Energy Transference Leech Raygun (Retro Rifle) Ideal Primary: *Beam Rifle, *Kinetics, Bio Armor, Dark Armor, Dark Melee, Energy Aura, Energy Melee | Pool Suggestions: - Available
Keeper Jordanus The River Jordan JOR Aquatic Superiority, Water Manipulation River Jordan Blade (Flamberge) Ideal Primary: *Broad Sword, *Water Blast, Dark Armor, Dark Miasma, Darkness Manipulation, Energy Aura, Poison, Radiation Armor | Pool Suggestions: Available
Keeper Limax The Slug LIM Adhesive Climbing, Inertia Enhancement, Slime Generation Slug Gatling (Assault Rifle) Ideal Primary: *Assault Rifle, *Temporal Manipulation, *Time Manipulation, Dark Armor, Dark Melee, Dark Miasma, Darkness Affinity, Darkness Control, Martial Combat | Pool Suggestions: - Available
Keeper Lochium Fumis The Log Line LCF Aquatic Superiority, Grapnel Mastery, Speed Perception Log Line Bolas Ideal Primary: Devices, Energy Aura, Energy Blast, Energy Manipulation, Energy Melee, Martial Arts, Martial Combat, Invulnerability, Super Reflexes, Willpower | Pool Suggestions: *Utility Belt Cosmic weapon can only be obtained via Utility Belt. However, it is not currently available for in-game use. Available
Keeper Lumbricus The Earthworm LUM Hypertunneling, Land Superiority, Soil Manipulation Earthworm Blaster (X-M) Ideal Primary: *Beam Rifle, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Martial Combat, Seismic Blast, Stone Armor, Stone Melee | Pool Suggestions: Darkness Mastery, Earth Mastery, Speed, Stone Mastery - Available
Keeper Manis The Pangolin MAN Armor Manifestation, Supernatural Olfactory Pangolin Scales (Post Apocalyptic Clean) Ideal Primary: *Street Justice, *Bio Armor, Energy Melee, Martial Arts, Psionic Melee, Super Strength | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Manus Lustitiae The Hand-of-Justice MNL Power Palm, Supernatural Fist Strength Hand-of-Justice Gauntlets (Justice + Plate) Ideal Primary: *Kinetic Melee, Atomic Manipulation, Energy Blast, Energy Melee, Energy Aura, Energy Manipulation, Invulnerability, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Super Strength, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Noctua The Owl NOC Clear Sight, Dusk Empowerment, Enhanced Wisdom Owl Goggles (Blast Goggles 2) Ideal Primary: Dark Blast, Dark Armor, Dark Melee, Energy Aura, Energy Melee, Martial Arts, Martial Combat, Ninjitsu, Psionic Melee, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: Soul Mastery Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Nubecula Major The Galaxy NMA Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel Galaxy Aura Ideal Primary: *Gravity Control, *Seismic Blast, *Radiation Emission, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation | Pool Suggestions: Fire Mastery, Flame Mastery, Sorcery, Teleportation - Available
Keeper Nubecula Minor The Lesser Galaxy NMI Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel Lesser Galaxy Throwing Stars Ideal Primary: *Gravity Control, *Martial Assault, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Radiation Emission, Seismic Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation| Pool Suggestions: Fire Mastery, Flame Mastery, Sorcery, Teleportation - Available
Keeper Phaeton The Fool PHA Foolishness Empowerment, Recklessness Empowerment, Temperature Manipulation Fool Ruff (Jester) Ideal Primary: *Ice Control, *Thermal Radiation, Cold Domination, Fiery Assault, Fiery Aura, Fire Blast, Fire Manipulation, Fiery Melee, Ice Blast, Ice Manipulation, Ice Melee, Icy Assault | Pool Suggestions: Arctic Mastery, Blaze Mastery, Cold Mastery, Fire Mastery, Flame Mastery, Ice Mastery, Pyre Mastery, Sorcery Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Phoenicopterus The Flamingo PHO Dance Friction Combustion, Supernatural Leg Strength Flamingo Legs (Overguard) Ideal Primary: *Martial Arts, *Fiery Aura, Energy Aura, Fire Blast, Martial Combat, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Polophylax The South Pole POL Cold Air Projection, Ice Manipulation, Magnetic Manipulation South Pole Post (Polearm) Ideal Primary: *Staff Fighting, *Ice Armor, *Cold Domination, *Ice Control, Gravity Control, Ice Blast, Ice Manipulation, Icy Assault, Storm Blast, Storm Summoning | Pool Suggestions: Arctic Mastery, Cold Mastery, Ice Mastery - Available
Keeper Psalterium The Psaltery PSL Music Mastery, Sound Manipulation Psaltery Zither (Roman B) Ideal Primary: *Battle Axe, *Symphony Control, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Sonic Assault, Sonic Attack, Sonic Resonance, Sonic Manipulation, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Ramus Pomifer The Apple Branch RMP Autumn Empowerment, Fruit Empowerment, Plant Manipulation Apple Branch Axes (Battle Axe) Ideal Primary: *Dual Blades, Energy Aura, Energy Blast, Nature Affinity, Radiation Armor, Radiation Blast, Plant Control, Plant Manipulation, Regeneration, Super Reflexes, Thorny Assault, Willpower | Pool Suggestions: - Available
Keeper Robur Carolinum The Oak Tree RBC Branch Generation, Enhanced Wisdom, Land Superiority Royal Oak Brand (Fire and Ice Sword) Ideal Primary: *Titan Weapons, *Bio Armor, Energy Aura, Invulnerability, Plant Control, Radiation Armor, Thorny Assault, Willpower | Pool Suggestions: - Available
Keeper Rosa The Rose ROS Pacification Inducement, Romance Empowerment, Thorn Projection Rose Thornsword (Ice Sword) Ideal Primary: *Broad Sword, *Mind Control, *Thorny Assault, Energy Aura, Radiation Armor, Radiation Emission, Regeneration, Spines, Willpower | Pool Suggestions: Presence - Available
Keeper Scarabaeus The Rhino Beetle SCR Momentum Empowerment, Supernatural Strength Rhino Beetle Horn (Rhino Horn) Ideal Primary: Energy Aura, Energy Melee, Invulnerability, Radiation Armor, Street Justice, Super Strength, Willpower | Pool Suggestions: Speed Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Sceptrum The Scepter STM Arcane Energy Manipulation, Power Augmentation, Scepter Constructs Scepter Focus (Carnival of Light) Ideal Primary: *War Mace, *Illusion Control, Electric Armor, Electrical Affinity, Electricity Assault, Energy Assault, Energy Aura, Kinetics, Pain Domination, Radiation Armor, Storm Summoning | Pool Suggestions: Sorcery - Available
Keeper Sciurus Volans The Flying Squirrel SCV Aerial Superiority, Climbing Mastery, Explosive Nut Constructs Flying Squirrel Cape (Long Cape Gothic) Ideal Primary: Devices, Energy Aura, Energy Blast, Martial Arts, Ninjitsu, Radiation Blast, Seismic Blast, Super Reflexes, Traps, Willpower | Pool Suggestions: Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Siren The Siren SIR Aerial and Aquatic Superiority, Siren Song, Sound Manipulation Siren Neckband (Victorian Steampunk) Ideal Primary: *Symphony Control, Mental Manipulation, Psionic Assault, Psychic Blast, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | Pool Suggestions: Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Tarabellum The Drill TBM Accelerated Rotation, Hypertunneling, Vortex Creation Drill Rocket Launcher Ideal Primary: Energy Blast, Martial Combat, Psychic Blast, Radiation Blast, Sonic Attack, Temporal Manipulation | Pool Suggestions: *Munitions Mastery, Speed Cosmic weapon can only be obtained via Munitions Mastery. Available
Keeper Tarandus The Reindeer TAR Arcane Energy Manipulation, Gravity Manipulation, Winter Empowerment Reindeer Rifle (Elite Vanguard Redding) Ideal Primary: *Assault Rifle, Cold Domination, Energy Assault, Energy Manipulation, Gravity Control, Icy Assault, Martial Combat, Temporal Manipulation, Time Manipulation | Pool Suggestions: Cold Mastery, Ice Mastery, Sorcery - Available
Keeper Testudo The Tortoise TES Force-Field Creation, Land Empowerment Tortoise Shell (Roman Shield 3 Texture B ) Ideal Primary: *Shield Defense, *Force Field, Earth Control, Earth Manipulation, Energy Melee, Kinetic Melee, Seismic Blast, Stone Melee | Pool Suggestions: - Available
Keeper Tigris The River Tigris TIG Aquatic Superiority, Water Manipulation River Tigris Recurve (Composite) Ideal Primary: *Water Blast, Tactical Arrow, Trick Arrow, Archery | Pool Suggestions: - Available
Keeper Urna The Urn URN Ash Manipulation, Nether Forces Summoning Urn Vase (Wicker Basket) Ideal Primary: *Necromancy, *Dark Miasma, Dark Assault, Dark Blast, Darkness Affinity, Darkness Control, Darkness Manipulation, Martial Combat, Pain Domination | Pool Suggestions: Sorcery Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Vespa The Wasp VES Honey Generation, Insectoid Wing Manifestation, Swarm Constructs Wasp Stingers (Flat Blades) Ideal Primary: *Claws, Dark Assault, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Radiation Blast, Radioactive Assault, Savage Assault, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Volta The Battery VOL Electricity Projection, Energy Imbuement, Energy Storage Battery Cell (Rogers Rocket Pack) Ideal Primary: *Electrical Affinity, *Electrical Blast, Electrical Melee, Electric Armor, Electricity Manipulation, Energy Aura, Energy Manipulation | Pool Suggestions: Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. Available