KotC Roster

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I'm Interested in Joining

  • Step 1 - Read up on the Keepers of the Cosmia Lore! . You don't have to take in everything at once, but it's a good idea to get a feel for what the Keepers of the Cosmia is as both a supergroup and a "RPverse". There WILL be mistakes and inconsistencies made and corrected, so bare with us.
  • Step 2 - Review the KotC charts below and select a Keeper that appeals to you. Take into consideration which powersets you want to use (including weapons) and which colour you want to flaunt around. The pictures of the Keepers only show off the cosmic armor look for each signature. They do NOT determine which sex can take which signature. Everything is for anyone, there's no such thing as a "boy or girl colour".
  • Step 3 - Contact @Stormfall (in-game or otherwise) or keepersofthecosmia@outlook.com and declare the Keeper you are interested in/want to claim. Information and expectations will be gone through to make sure you know everything you need to. Which powersets are you choosing? How do you want your character introduced into the Cosmia world? Etc. As a special note, ICly Ophiuchus is in possession of all the Zodiac cosmia crystals. If you are choosing any of these Keepers, your IC introduction WILL involve coming into contact with Ophiuchus first.
  • Step 4 - Now it's time to get that cosmic armor costume! You can either follow the costume guide yourself, or you can create a costume file of the civilian look to your character and send it. You will receive back a cosmic armor costume file of that character (or multiple costume files if required) soon as possible. You can also choose to have your power customization file done for your character as well.
  • Step 5 - Create your new character in-game with a placeholder name. This will be freed up and available for you to change your placeholder name once everything is finalized and approved (because people taking names to be spiteful has already happened). Make sure the character origin is Magic, rectify any costume mistakes or costume-weapon issues because we all know they ALWAYS occur, and the colour pallet/effects of auras and powersets are appropriate.
  • Step 6 - One last OOC check over will occur if required, and then you will be invited to join the supergroup. Congratulations! You're now a Keeper of the Cosmia. You may choose to be ICly introduced into the story then, or a little later (no longer than a week after officially claiming the Keeper unless specifically addressing a variety of RL reasons).


Regulations

  • You can only claim 1 Keeper at any given time. You cannot claim Keepers in bulk. Please take some time (a few days at least?) to integrate your current Keeper into the RP before moving onto the next. The only exception is if you're reserving Keepers for someone else who might also be interested. See the next point. V
  • You can only reserve 1 Keeper at any given time. Keepers will be reserved for up to 14 days before automatically becoming available again.
  • You can only have a total of 5 different Keepers at any given time. This limit may be stretched for very active members. This does not include alts of Keepers, which are unlimited.
  • You can only play 1 Keeper per outlined Faction/Alliance combined. You can't, for example, play both Aries and Libra at the same time.
  • You can only play 1 Keeper per "color family". You can't, for example, claim both Aries and Reticulum at the same time as they are both red Keepers.
  • You can only play 1 Keeper per weapon powerset type. You can't, for example, play two Keepers who use Dual Blades.
  • You can make an already existing character a Keeper and be excluded from the OOC Magic Origin rule. This can only happen if you already possess the appropriate powersets of whatever Keeper signature you're interested in.


The Many Parts of a Keeper

Names/Titles

  • Most Keeper titles will fit within the confines of CoX's character count limitations, but a handful do not. In this case, the next step is to reduce the name to a Keeper.Insernamehere, KeeperInsertnamehere or K Insertnamehere

Example: K Camelopardalis

  • In very rare occasions, such as with a name like Keeper Triangulum Austale, the signature/constellation name itself can be shortened: K Tri Australe. A name must always contain Keeper or K.
  • You can easily stretch singular characters into multiple variations to keep things interesting for yourself if you need a change of pace. While some Keepers' name flexibility can let you squeeze out 5+ alts of the same person, others may struggle with giving you even a couple. Take this under consideration. If you're someone who won't be satisfied with just two versions of a character, we don't recommend choosing a Triangulum Australe, Manus Lustitiae or Piscis Austrinus type.

Example: Your Keeper Aries can also have the alts of K Aries, KeeperAries, Keeper. Aries, Keeper.Aries, K. Aries, etc.

Costumes

  • Every Keeper requires you to have at minimum one costume slot dedicated to the cosmic armor. This costume is predetermined, as shown below and cannot be altered in any way except for very niche circumstances. Some Keepers may require an additional costume slot (or two) if they have powers/themes that demand additional costume parts or body changes to be displayed.

Examples: You want to have 2 costume slots for Keeper Pegasus's or Keeper Aquila's cosmic armor - one with wings and one without wings. You may also need 2 costume slots for a role like Keeper Hercules or Lepus, as their cosmic weapon (fist-oriented and feet-oriented) have to be represented by costume parts and not actual weapon powersets. Microscopium is an example of a case that may require 3-4 costume slots just for the armor alone depending on how you want to represent their powers.

  • While it's not required, a costume slot may be reserved for a future addition to the Keeper's cosmic armor which will involve an ultra form shtick. You don't have to worry about that in the present though.

Powers

  • The colour pallets of any powers will match that Keeper's own primary colour scheme to the absolute best of your ability. This is not always possible, so exceptions will be made.

Examples: Mastermind pets, some weapons and the occasional powerset lacking custom options like Shield Defense.

  • Some cosmic weapons cannot be properly shown/used in game, and some powers will also require a little imagination to sell the concept.

Examples: Leo Minor's Megaphone can be expressed through a sonic-oriented powerset, or Aquila's ranged Claw powerset attacks can function as thrown feathers. Stretch your creative skills!

  • There will be a distinction between RP IC power expression and OOC power usage game-wise to avoid build handicapping.

Examples: If you're choosing Demon Summoning for the Whip Weapon representation or Beast Mastery just for the bugs, birds, lions or wolves, you're not expected to literally leave out the pets/powers that don't fit the theme of your Keeper. You MAY choose to do so however, and simply make use of logical pool powers that fit your Keeper's concept well enough to fill in the gaps. We want you to have fun, and that shouldn't mean not being able to actually play the game!

  • Potential mistakes may be included and/or potential powersets might've been overlooked. If you're ever in doubt or have an idea that isn't listed, please feel free to inquire!

Catchphrases/Camp Flavour

  • Other things to build upon the flavour of a Keeper are catchphrases and introductions. As mentioned on the main page, the majority of Keepers use a universal exclamation as a focal point to activate their cosmia crystals, extract the energy within and don the cosmic armor (in the same spirit as Power Rangers, Sailor Scouts, etc.) - "For the Cosmia!"
  • A macro can easily be created that will change your costume (using an animation that best fits your Keeper colourwise/themewise) and send out the message at the same time.

It could look something like this: /macro COSMIA "cce 0 CCvanguardsigil$$l For the Cosmia!"

  • Extra catchphrases and introductions can take the camp one step further, and are typically expressed after activating the cosmia crystal or when first confronting enemies. These introductions/taunts/fighting words are usually 1-2 sentences long, contain a mixture of personality, threats, and puns/relations to their signature, and are finished off with an "I am Keeper >Blank<!" Some Keepers love this camp so much that they have about five to choose from.

Example: "Follow the path of ill will, and this shepherd shall lead you to your demise. I am Keeper Bootes!" To create this simple macro: /macro CP1 "local (Insert message here without the brackets)"

  • For more information, please visit: [[1]] and [[2]].


The Roster

Currently there are over 100 Keepers for you to choose from. While the current point of the Keepers of the Cosmia plot has rendered Factions/Alliances much less important, they will still be used for organizational purposes so you're not just looking at a very long monster list. The following information will be shown for each Keeper:

  • Title: The name of your Keeper (Keeper Aries, Keeper Volans, etc.)
  • Cosmia Signature: The symbolism surrounding the cosmic signature of the Keeper (the Ram, the Flying Fish, etc.)
  • Designated Code: The three-letter code associated with the Keeper. It's not really relevant for anything beyond OOC or IC data entry.
  • Cosmic Powers: This is a short listing of superhuman powers that serve as the general feel of a Keeper. This includes both IC powers already demonstrated by past holders of the designated signature, and an OOC guideline/suggestion. You are always free to come up with power expressions not listed if they fit the theme and symbolism of the signature (Zeus knows some of them are much more difficult to figure out over others).
  • Cosmic Weapon: The weapon each signature affords their Keeper, expressed through either literal weapon powersets, costume items or other powersets that just require you to have more of an imagination. All weapons already have a predetermined aesthetic chosen to ensure all Keepers have a unique weapon.
  • Notes: Any notes of interest regarding the active Keeper's weapons and powersets.
  • Availability: Determines the availability of a Keeper: Available, Claimed, Reserved or Unavailable (usually for IC reasons).
  • Powersets This is a list of powersets that we want the first version of your Keeper to have for thematic reasons. Powersets marked with * should be especially considered (one, any or both if applicable) and usually include cosmic weapon expressions.

If the first version of your Keeper doesn't possess their "weapon set", please prioritize it in the build of your first alt. IC weapon expression will be an important factor in the not so distant future. Though this may seem limited, this is to ensure a Keeper (their first/second versions) is thematically appropriate as possible, sensible and relevant to the very nature of the signature they derive their powers from. Further alts, while still required to follow sensible powerset/pool choices, have much more freedom of expression. Power pools are also suggested, but unless they are marked with * to signify they're important for weapon expression (Tarabellum's Rocket Launcher, Microscopium's Dartgun, etc.), they're not mandatory in any way, shape or form. However, you are still expected to use pool sensibility when it comes to theme and power expression. Some universal pools that work with any Keeper: Energy Mastery, Force Mastery, Fighting, Flight, Force of Will, Leadership, Speed-Hasten, etc. You get the idea! When a character is Claimed, this powerset section will instead list the specific powersets and archetypes of all alts currently in use.

Options for powersets will be constantly updated as more powersets/pools are added or altered within the game.

Zodiac Faction

KOTCZodiac.png]

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Aquarius The Water-Bearer AQR Enhanced Intelligence, Hydroelectric Manipulation, Weather Manipulation Water-Bearer Jar (Devastator) Ideal Primary: *Beam Rifle, *Storm Summoning, Electric Affinity, Electric Blast, Electricity Manipulation, Storm Blast | Pool Suggestions: Electricity Mastery, Mu Mastery - Available
Keeper Aries The Ram ARI Anger Empowerment, Combat Mastery, Supernatural Willpower Ram Pistons (Celestial Armor) Ideal Primary: *Street Justice, Fiery Aura, Invulnerability, Martial Arts, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Force of Will, Leadership Cosmic weapon is a gloves detail costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Cancer The Crab CNC Lunar Empowerment, Lunar Energy Manipulation, Protection Empowerment Crab Shield (Tech Shield Texture B) Ideal Primary: *Kinetic Melee, *Shield Defense, Energy Melee, Force Field, Gravity Control, Radiation Melee | Pool Suggestions: Force of Will, Leadership, Psionic Mastery - Available
Keeper Capricornus The Sea Goat CAP Force Combat, Force-Field Creation, Land and Aquatic Superiority Sea Goat Cornet Ideal Primary: *Force Field, *Sonic Attack, Energy Assault, Energy Blast, Radioactive Assault, Sonic Assault, Symphony Control | Pool Suggestions: Force of Will Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. Available
Keeper Gemini The Twins GEM Duality Embodiment, Ergokinetic Cloning, Spatial Phasing Twin Daggers (Dragon Daggers) Ideal Primary: *Dual Blades, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed, Teleportation - Available
Keeper Leo The Lion LEO Courage Inducement, Solar Empowerment, Solar Energy Manipulation Lion Sword (Tech Sword) Ideal Primary: *Broad Sword, *Radiation Armor, Atomic Manipulation, Energy Aura, Energy Blast, Fiery Melee, Fire Blast, Fire Manipulation, Radiation Blast, Radiation Emission, Thermal Radiation | Pool Suggestions: Fire Mastery, Leadership - Available
Keeper Libra The Scale LIB Balance Inducement, Probability Manipulation, Vertigo Inducement Scale Fans (Reno Hard 8) Ideal Primary: *Dual Pistols, *Kinetics, Psychic Blast, Sonic Attack | Pool Suggestions: - Available
Keeper Ophiuchus The Serpent-Bearer OPH Aspect Manifestation, Healing Venom, Snake Constructs Serpent-Bearer Flute Defender: Psychic Blast/Empathy - Claimed
Keeper Pisces The Fishes PCS Aquatic Superiority, Esoteric Mist Manipulation, Illusion Generation Fishes Trident (Trident) Ideal Primary: *Illusion Control, *Staff Fighting, Dark Assault, Dark Armor, Poison, Psionic Assault, Radiation Armor, Radiation Emission, Radioactive Assault | Pool Suggestions: Dark Mastery, Psionic Mastery - Available
Keeper Sagittarius The Archer SAG Archery Mastery, Bow Manipulation, Cosmic Marking Archer Bow (Vanguard Bow) Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Atomic Manipulation, Energy Aura, Energy Manipulation, Martial Combat, Radiation Armor, Super Reflexes, Temporal Manipulation, Willpower | Pool Suggestions: - Available
Keeper Scorpius The Scorpion SCO Nether Manipulation, Nether Forces Summoning, Venom Induction Scorpion Whip Ideal Primary: *Demon Summoning, *Cold Domination, *Poison, Darkness Control, Dark Miasma | Pool Suggestions: Dark Mastery, Ice Mastery, Fire Mastery, Presence - Available
Keeper Taurus The Bull TAU Land Superiority, Momentum Empowerment, Supernatural Stamina Bull Hammer (Warhammer) Ideal Primary: *War Mace, *Stone Armor, Stone Melee, Invulnerability, Willpower | Pool Suggestions: Earth Mastery - Available
Keeper Virgo The Maiden VIR Agriculture Mastery, Femininity Empowerment, Organic Healing Maiden Crossbow (Rune Soldier Rifle) Ideal Primary: *Assault Rifle, *Nature Affinity, Arsenal Control, Arsenal Assault, Energy Assault, Plant Control, Psionic Assault, Radioactive Assault | Pool Suggestions: - Available



Ptolemy Faction

KOTCPtolemy.png

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Andromeda The Chained Maiden AND Chain Constructs, Escape Mastery, Power Nullification Chained Maiden Belt (Valkyrie Wings) Ideal Primary: *Electrical Affinity, *Electric Control, Electrical Blast, Electricity Assault, Electricity Manipulation, Energy Blast, Kinetics, Psychic Blast, Radiation Blast, Sonic Assault | Pool Suggestions: Electrical Mastery Cosmic weapon is a belt costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Aquila The Eagle AQL Feather Projection, Feather Wing Manifestation, Supernatural Vision Eagle Talons (Villain Claws 2) Ideal Primary: *Claws, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Leadership - Available
Keeper Ara The Altar ARA Altar Creation, Nether Forces Summoning, Sacrifice Empowerment Altar Flail Ideal Primary: *Demon Summoning, *Pain Domination, Dark Assault, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Mental Manipulation, Psionic Assault, Seismic Blast | Pool Suggestions: Fire Mastery, Sorcery, Soul Mastery, Psionic Mastery, Earth Mastery - Available
Keeper Auriga The Charioteer AUR Chariot Constructs, Momentum Empowerment, Riding Mastery Charioteer Crop Ideal Primary: *Demon Summoning-Whip, *Kinetics, Energy Blast, Martial Combat, Radiation Blast, Seismic Blast, Time Manipulation, Temporal Manipulation | Pool Suggestions: Speed - Available
Keeper Bootes The Herdsman BOO Herd Constructs, Leadership Empowerment Herdsman Crook (Pipe Staff) Scrapper: Staff Fighting/Super Reflexes, Controller: Illusion Control/Sonic Resonance - Claimed
Keeper Canis Major The Dog CMA Clairalience, Loyalty Empowerment Dog Fangs (Redcap Dagger) Ideal Primary: *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Canis Minor The Lesser Dog CMI Clairalience, Enhanced Cuteness, Puppy Howling Lesser Dog Handguns (S&W Model 29 Long Barrel) Ideal Primary: *Dual Pistols, Mind Control, Energy Assault, Energy Aura, Energy Manipulation, Invulnerability, Ninjitsu, Psionic Assault, Regeneration, Sonic Assault, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Cassiopeia The Queen CAS Command Inducement, Superiority Empowerment Queen Scepter (Carnival of War) Ideal Primary: *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Presence - Available
Keeper Centaurus The Centaur CEN Centaur Aura, Knowledge Inducement, Land Superiority Centaur Hooves (Mecha Armor) Ideal Primary: *Martial Arts, Empathy, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Cepheus The King CEP Command Inducement, Superiority Empowerment King Scepter (Carnival of Vengeance) Ideal Primary: *War Mace, *Mind Control, Energy Assault, Energy Aura, Fiery Aura, Invulnerability, Mental Manipulation, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radioactive Assault, Regeneration, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Presence - Available
Keeper Cetus The Sea Monster CET Depth Empowerment, Hell-Ice Manipulation, Size Augmentation Sea Monster Smasher (Atomic Smasher) Ideal Primary: *Titan Weapons, *Ice Armor, Ice Melee, Invulnerability, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Ice Mastery, Leviathan Mastery - Available
Keeper Corona Australis The Southern Crown CRA Desert Lordship, Hot Desert Manipulation Southern Crown Chakrams Ideal Primary: *Fire Control, *Martial Assault, Dark Blast, Fiery Aura, Fire Blast, Fire Manipulation, Thermal Radiation | Pool Suggestions: Fire Mastery, Presence - Available
Keeper Corona Borealis The Northern Crown CRB Cold Desert Manipulation, Desert Lordship Northern Crown Chakrams Ideal Primary: *Ice Control, *Martial Assault, Cold Domination, Ice Armor, Ice Blast, Ice Manipulation, Radiation Blast | Pool Suggestions: Ice Mastery, Presence - Available
Keeper Corvus The Crow CRV Curse Inducement, Murder Constructs, Shadow Manipulation Crow Throwing Blades Ideal Primary: *Darkness Control, *Martial Assault, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Ninjitsu, Super Reflexes | Pool Suggestions: Dark Mastery, Psionic Mastery, Soul Mastery, Weapon Mastery - Available
Keeper Crater The Cup CRT Drink Manipulation, Energy Imbuement, Healing Liquid Cup Chalice Ideal Primary: *Devices, *Water Blast, Energy Aura, Energy Blast, Kinetics, Poison, Radiation Armor, Radiation Blast Pool Suggestions: - Available
Keeper Cygnus The Swan CYG Astral Projection, Dancing Mastery, Enhanced Equilibrium Swan Batons (Imperial Dynasty) Ideal Primary: *Dual Blades, *Martial Arts, Energy Aura, Energy Blast, Invulnerability, Ninjitsu, Psychic Blast, Radiation Blast, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Delphinus The Dolphin DEL Aquatic Superiority, Enhanced Intelligence, Sonar Sensory Dolphin Blade (Chinese Broadsword) Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, Energy Aura, Ninjitsu, Sonic Attack, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Leviathan Mastery, Weapon Mastery - Available
Keeper Draco The Dragon DRA Aerial Superiority, Celestial Empowerment, Weather Manipulation Dragon Staff (Carnival of War) Ideal Primary: *Staff Fighting, *Storm Blast, *Storm Summoning, Electric Armor, Electric Melee, Electricity Manipulation | Pool Suggestions: Electricity Mastery, Mu Mastery - Available
Keeper Equuleus The Horse EQU Horse Constructs, Land Superiority, Supernatural Stamina Horse Shoes (Vanguard + Pad) Ideal Primary: *Martial Arts, Energy Aura, Invulnerability, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Speed Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Eridanus The River ERI Aquatic Superiority, Water Manipulation River Bokken (Impervium Katana) Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, *Water Blast, Dark Miasma, Energy Aura, Poison, Radiation Armor | Pool Suggestions: Leviathan Mastery - Available
Keeper Hercules The Hero HER Heroic Empowerment, Supernatural Strength, Threat Identification Hero Knuckles (Valkyrie) Ideal Primary: *Super Strength, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Hydra The HYA Appendage Generation, Fear Inducement, Supernatural Regeneration Monster Greatsword (Black Knight) Ideal Primary: *Titan Weapons, Bio Armor, Dark Armor, Regeneration, Spines, Willpower | Pool Suggestions: Dark Mastery, Presence, Soul Mastery - Available
Keeper Lepus The Hare LEP Clairaudience, Supernatural Agility Hare Boots (Santa Boots) Ideal Primary: *Martial Arts, Energy Aura, Energy Blast, Martial Combat, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes | Pool Suggestions: Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Lupus The Wolf LUP Lunar Empowerment, Pack Mind Link, Wolf Constructs Wolf Claws (Cyborg) Ideal Primary: *Beast Mastery, *Savage Melee, Energy Aura, Invulnerability, Pain Domination, Radiation Armor, Regeneration, Ninjitsu, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Lyra The LYR Music Mastery, Sound Manipulation Lyre Lute (Cupid's Bow) Ideal Primary: *Archery, *Symphony Control, *Tactical Arrow, *Trick Arrow, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | Pool Suggestions: - Available
Keeper Orion The Hunter ORI Hunting Mastery, Supernatural Tracking, Trap Constructs Hunter Cudgel (Barbarian) Ideal Primary: *War Mace, *Devices, *Traps, Energy Aura, Energy Blast, Invulnerability, Ninjitsu, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Pegasus The PEG Air Superiority, Celestial Energy Manipulation, Celestial Wing Generation Winged Horse Spear (Mystical Staff) Ideal Primary: *Staff Fighting, Atomic Manipulation, Empathy, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Force Field, Radiation Armor, Radiation Blast, Thermal Radiation | Pool Suggestions: Fire Mastery Main power theme of celestial wing manifestation is a back detail costume part. An extra costume slot may be required. Available
Keeper Perseus The Monster Slayer PER Disadvantage Empowerment, Slaying Intuition Monster Slayer Swords (Longsword) Ideal Primary: *Dual Blades, Energy Aura, Invulnerability, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Leadership - Available
Keeper Piscis Austrinus The Southern Fish PSA Aquatic Superiority, Hot Water Manipulation Southern Fish Fins (Fish Monster Gloves) Ideal Primary: *Savage Melee, *Water Blast, Energy Aura, Ninjitsu, Poison, Radiation Armor, Super Reflexes, Thermal Radiation, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Sagitta The Arrow SAA Arrow Constructs, Trajectory Manipulation Arrow Composite (Arcane Wooden) Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Energy Aura, Energy Manipulation, Fiery Aura, Fire Manipulation, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Serpens The Snake SER Enhanced Regeneration, Snake Constructs, Venom Induction Snake Fangs (Viper Blades) Ideal Primary: *Claws, *Regeneration, Energy Aura, Invulnerability, Poison, Radiation Armor, Radiation Blast | Pool Suggestions: - Available
Keeper Triangulum The Triangle TRI Trinity Force Strength, Intelligence and Attractiveness Triangle Sai (Sai) Ideal Primary: *Dual Blades, Energy Assault, Energy Aura, Mind Control, Invulnerability, Psionic Assault, Radiation Armor, Radioactive Assault, Regeneration, Street Justice, Super Reflexes, Willpower | Pool Suggestions: Presence - Available
Keeper Ursa Major The Bear UMA Clairalience, Supernatural Strength, Wisdom Manifestation Bear Claws (Tech Knight) Ideal Primary: *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Ursa Minor The Lesser Bear UMI Clairalience, Curiosity Empowerment Bear Paws (Cosmic Corsair 1) Ideal Primary: *Savage Melee, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available



Lacaille Faction

KOTCLacaille.png

Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Antlia The Air Pump ANT Air Pressure Manipulation, Air Projection, Healing Air Air Pump Vacuum (Dust Cannon) Ideal Primary: *Beam Rifle, *Storm Summoning, Gravity Control, Storm Blast | Pool Suggestions: Available
Keeper Caelum The Chisel CAE Precise Strike, Weakness Detection Chisel Pickaxe (Impervium) Ideal Primary: *Battle Axe, Energy Aura, Invulnerability, Martial Arts, Ninjitsu, Radiation Armor, Regeneration, Street Justice, Willpower | Pool Suggestions: - Available
Keeper Carina The Keel CAR Aquatic Superiority, Equilibrium Manipulation Keel Chopper (Lumberjack) Ideal Primary: *Battle Axe, Energy Aura, Energy Blast, Kinetics, Invulnerability, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Water Blast, Willpower | Pool Suggestions: - Available
Keeper Circinus The Compasses CIR Accelerated Rotation, Spinning Empowerment, Vortex Creation Compass Khopeshes (Khopesh) Ideal Primary: *Dual Blades, Energy Aura, Energy Blast, Invulnerability, Martial Combat, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Sonic Attack, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: *Speed - Available
Keeper Fornax The Furnace FOR Fire Generation, Heat Generation, Supernatural Durability Furnace Hammer (Fusion Hammer) Ideal Primary: *Titan Weapons, *Fiery Aura, Fiery Melee, Fire Blast, Fire Manipulation, Invulnerability, Thermal Radiation, Willpower | Pool Suggestions: Fire Mastery - Available
Keeper Mensa The Table Mountain MEN Land Superiority, Seismic Projection, Stillness Empowerment Table Mountain Shield (Spartan Shield 1) Ideal Primary: *Shield Defense, *Stone Melee, Earth Manipulation, Seismic Blast, Super Strength, Stone Armor | Pool Suggestions: Earth Mastery - Available
Keeper Microscopium The Microscope MIC Microscopic Forces Manipulation, Microscopic Vision, Miniaturization Microscope Dart Gun (Left Hand Resistance) Ideal Primary: Atomic Manipulation, Energy Aura, Energy Melee, Kinetic Melee, Ninjitsu, Radiation Armor, Radiation Blast, Radiation Melee, Regeneration, Super Reflexes, Willpower | Pool Suggestions: *Experimentation Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Main power theme of miniaturization is a size scale alteration. An extra costume slot may be required for expression. Available
Keeper Norma The Level NOR Enhanced Equilibrium, Equilibrium Manipulation, Vertigo Inducement Level Arquebus (L-5 Hyperifle) Ideal Primary: *Assault Rifle, *Kinetics, Arsenal Assault, Energy Blast, Gravity Control, Mind Control, Psychic Blast, Sonic Attack | Pool Suggestions: - Available
Keeper Octans The Octant OCT Eight Empowerment, Eight Manifestation, Spatial Distance Perception Octant Crossbow (Rune Soldier) Ideal Primary: *Assault Rifle, Arsenal Control, Arsenal Assault, Energy Assault, Energy Aura, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Radioactive Assault, Regeneration, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: - Available
Keeper Pictor The Easel PIC Art Manifestation, Paint Manipulation, Visual Art Mastery Easel Saw (Organic Sword) Ideal Primary: *Broad Sword, *Dark Miasma, *Darkness Affinity, Dark Armor, Dark Blast, Darkness Control, Darkness Manipulation, Energy Aura, Ninjitsu, Radiation Armor, Willpower | Pool Suggestions: Dark Mastery - Available
Keeper Puppis The Deck PUP Supernatural Durability, Wood Manipulation Deck Smasher (Fire and Ice Mace) Ideal Primary: *Titan Weapons, Bio Armor, Invulnerability, Regeneration, Stone Armor, Stone Melee, Willpower | Pool Suggestions: Earth Manipulation - Available
Keeper Pyxis The Mariner Compass PYX Electromagnetic Projection, Location Intuition, Magnetic Manipulation Mariner Compass Discs Ideal Primary: *Gravity Control, *Martial Assault, Electrical Blast, Martial Combat, Temporal Manipulation | Pool Suggestions: Electricity Mastery - Available
Keeper Reticulum The Reticule RET Lock-On Tracking, Supernatural Accuracy, Trajectory Manipulation Reticule Firearms (Rad-X) Ideal Primary: *Dual Pistols, Atomic Manipulation, Energy Aura, Energy Manipulation, Invulnerability, Kinetics, Martial Combat, Mental Manipulation, Radiation Armor, Regeneration, Sonic Manipulation, Sonic Resonance, Super Reflexes, Temporal Manipulation, Time Manipulation, Willpower | Pool Suggestions: - Available
Keeper Sculptor The Sculptor SCL Sculpting Mastery, Sculpture Constructs Sculptor Mallet (Carnival Mallet) Ideal Primary: *War Mace, Earth Assault, Earth Control, Earth Manipulation, Seismic Blast, Stone Armor | Pool Suggestions: Earth Mastery - Available
Keeper Telescopium The Telescope TEL Remote Viewing, Spatial Distance Perception, Telescopic Vision Telescope Sniper (Celestial) Ideal Primary: *Beam Rifle, Energy Aura, Energy Manipulation, Invulnerability, Martial Combat, Ninjitsu, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Vela The Sails VEL Aerial Superiority, Air Projection, Weather Influence Sails Longbow (Longbow) Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Storm Blast, Storm Summoning, Wind Control | Pool Suggestions: - Available
Keeper Argo Navis The Ship Argo ARG Cross-Time Travel, Indomitable Momentum, Quintessence Force Argo Saber (Fire and Ice Sword Elemental) Ideal Primary: | Pool Suggestions: - - Unavailable



Keyser Faction

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Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Apus The Bird-of-Paradise APS Aurora Projection, Beauty Aura, Personal Paradise Creation Bird-of-Paradise Fan (Imperial Dynasty) Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, Atomic Manipulation, Energy Aura, Illusion Control, Mind Control, Ninjitsu, Psionic Assault, Psychic Blast, Radiation Armor, Radiation Blast, Radiation Emission, Radioactive Assault | Pool Suggestions: Presence, Psionic Mastery - Available
Keeper Chamaeleon The Chameleon CHA Adhesive Climbing, Illusionary Shapeshifting, Tracking Evasion Chameleon Hook Swords (Hook Swords) Ideal Primary: *Dual Blades, Dark Armor, Energy Aura, Energy Blast, Martial Arts, Martial Assault, Radiation Blast, Ninjitsu, Street Justice | Pool Suggestions: Concealment - Available
Keeper Dorado The Swordfish DOR Aquatic Superiority, Supernatural Agility, Swordsmanship Mastery Swordfish Cutlass (Chromium Cutlass) Ideal Primary: *Broad Sword, Energy Aura, Ninjitsu, Radiation Armor, Super Reflexes, Willpower | Pool Suggestions: Leviathan Mastery - Available
Keeper Grus The Crane GRU Combat Mastery, Enhanced Equilibrium Crane Boots (Valkyrie + with wings) Ideal Primary: *Martial Arts, Energy Aura, Energy Blast, Martial Assault, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Hydrus The Water Snake HYI Aquatic Superiority, Water Snake Constructs Water Snake Hose Ideal Primary: *Water Blast, *Demon Summoning-Whip, Atomic Manipulation, Dark Miasma, Energy Manipulation, Radiation Emission | Pool Suggestions: - Available
Keeper Indus The Native IND Environmental Intuition, Environmental Symbiosis, Home Empowerment Native Tomahawk (Barbarian Axe) Ideal Primary: *Battle Axe, Bio Armor, Earth Assault, Earth Control, Energy Aura, Energy Blast, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Radiation Blast, Regeneration, Stone Armor, Super Reflexes, Thorny Assault, Willpower | Pool Suggestions: Earth Mastery - Available
Keeper Musca The Fly MUS Insectoid Wing Manifestation, Swarm Constructs Fly Barbs (Widow Claws) Ideal Primary: *Claws, Dark Armor, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Savage Assault, Super Reflexes, Willpower | Pool Suggestions: Main power theme of insectoid wing manifestation is a back detail costume part. An extra costume slot may be required. Available
Keeper Pavo The Peafowl PAV Audience Empowerment, Mesmerizing Presence Peafowl Cape "Dominator:" Mind Control/Energy Assault, "Blaster:" Radiation Blast/Mental Manipulation - Claimed
Keeper Phoenix The Firebird PHE Grand Flame Manipulation, Phoenix Wing Manifestation, Resurrection Firebird Corona Ideal Primary: *Fiery Aura, *Thermal Radiation, Energy Melee, Fiery Melee, Fire Blast, Fire Control, Radiation Melee | Pool Suggestions: Fire Mastery Main power theme of phoenix wing manifestation is a back detail costume part. An extra costume slot may be required. Available
Keeper Triangulum Australe The Southern Triangle TRA Trinity Force Fire, Electricity and Celestial Energy Projection Southern Triangle Shuriken Ideal Primary: *Martial Assault, Electric Armor, Electric Control, Electrical Affinity, Electrical Blast, Electrical Melee, Electricity Assault, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Fiery Assault, Fiery Aura, Fiery Melee, Fire Blast, Fire Control, Gravity Control, Kinetic Melee, Psionic Melee, Radiation Armor, Radiation Emission, Radioactive Assault, Thermal Radiation | Pool Suggestions: Electricity Mastery, Fire Mastery Available
Keeper Tucana The Toucan TUC Tropical Plant Manipulation, Tropical Animal Constructs, Tropical Empowerment Toucan Bugle Ideal Primary: *Plant Control, *Savage AssaultPlant Manipulation, Sonic Blast, Sonic Assault, Sonic Resonance | Pool Suggestions: Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. Available
Keeper Volans The Flying Fish VOL Aerial Superiority, Aquatic Superiority, Flying Fish Constructs Flying Fish Darts (Finned Ulterior Glove Left) Ideal Primary: Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Ice Manipulation, Martial Arts, Martial Combat, Mental Manipulation, Ninjitsu, Psychic Blast, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Water Blast, Willpower | Pool Suggestions: *Experimentation, Leviathan Mastery Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available



Hevelius Faction

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Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Canes Venatici The Hunting Dogs CVN Dog Constructs, Hunting Mastery, Supernatural Olfactory Hunting Dogs Rifle (Resistance Rifle) Ideal Primary: *Assault Rifle, *Beast Mastery, Arsenal Assault, Arsenal Control, Atomic Manipulation, Energy Assault, Energy Aura, Energy Manipulation, Martial Combat, Ninjitsu, Pain Domination, Sonic Assault, Sonic Resonance, Super Reflexes, Traps, Willpower | Pool Suggestions: - Available
Keeper Lacerta The Lizard LAC Adhesive Climbing, Supernatural Regeneration Lizard Katana (Katana) Ideal Primary: *Katana, *Ninja Blade, *Ninja Training, *Regeneration, Empathy, Energy Aura, Energy Blast, Ninjitsu, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Leo Minor The Lesser Lion LMI Courage Inducement, Lion Constructs Lesser Lion Megaphone Ideal Primary: *Beast Mastery, *Sonic Attack, Energy Aura, Energy Manipulation, Fiery Aura, Martial Combat, Radiation Armor, Sonic Manipulation, Sonic Resonance, Super Reflexes, Willpower | Pool Suggestions: Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. Available
Keeper Lynx The Lynx LYN Clear Sight, Intuitive Polygraphy, Riddle Empowerment Lynx Claws (Hero Claws) Ideal Primary: *Claws, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Concealment - Available
Keeper Scutum The Shield SCT Absolute Defense, Protection Empowerment Shield Bunker (Tech Shield 2) Ideal Primary: *Shield Defense, Energy Blast, Energy Melee, Force Field, Kinetic Melee, Radiation Blast | Pool Suggestions: - Available
Keeper Sextans The Sextant SEX Six Empowerment, Six Manifestation, Spatial Distance Perception Sextant Sidearms (Semi-Auto Scope) Blaster: Dual Pistols/Martial Combat - Claimed
Keeper Vulpecula The Fox VUL Fox-Fire Manipulation, Illusionary Shapeshifting, Illusion Generation Fox Tail (Fire Sword) Ideal Primary: *Illusion Control, *Katana, *Ninja Blade, *Ninja Training, Fiery Assault, Fiery Aura, Fire Blast, Fire Control, Ninjitsu, Thermal Radiation | Pool Suggestions: Concealment, Fire Mastery, Sorcery - Available



Plancius and Uranometria Alliances

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Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Camelopardalis The Giraffe CAM Height Augmentation, Supernatural Leg Strength Giraffe Staff (Studded Staff) Ideal Primary: *Staff Fighting, Energy Aura, Invulnerability, Martial Arts, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Main power theme of height augmentation is a size scale alteration. An extra costume slot may be required for expression. Available
Keeper Columba The Dove COL Empathic Healing, Pacifism Inducement, Peace Empowerment Dove Banner (Single Shoulder Mantle, Long Cape, Starshot) Ideal Primary: *Mind Control, Empathy, Energy Assault, Energy Aura, Energy Blast, Energy Melee, Gravity Control, Ice Control, Ice Manipulation, Ice Melee, Icy Assault, Kinetic Melee, Martial Combat, Ninjitsu, Psionic Assault, Psionic Melee, Psychic Blast, Radiation Blast, Time Manipulation, Temporal Manipulation | Pool Suggestions: Ice Mastery, Medicine, Presence, Psionic Mastery Cosmic weapon is a cape costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Coma Berenices The Hair-of-Berenice COM Cosmic Hair Constructs, Hair Manipulation Hair-of-Berenice Comb Ideal Primary: Dark Assault, Dark Blast, Dark Melee, Darkness Control, Darkness Manipulation, Electrical Blast, Electrical Melee, Electric Control, Electricity Assault, Electricity Manipulation, Energy Aura, Invulnerability, Ninjitsu, Super Reflexes, Willpower | Pool Suggestions: Dark Mastery, Electricity Mastery Cosmic weapon is currently conceptual only. Available
Keeper Crux The Southern Cross CRU Choice Clairvoyance, Cross Constructs, Crossroads Access Southern Cross Axe (Roman C) Ideal Primary: *Battle Axe, Dark Armor, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Stone Armor, Super Reflexes, Willpower | Pool Suggestions: Sorcery, Teleportation - Available
Keeper Monoceros The Unicorn MON Probability Manipulation, Spatial Manipulation, Wish Manifestation Unicorn Horn Ideal Primary: *Symphony Control, *Gravity Control, *Sonic Resonance, Empathy, Energy Blast, Force Field, Kinetics, Psychic Blast, Radiation Blast, Radiation Emission, Sonic Attack, Sonic Resonance | Pool Suggestions: Psionic Mastery, Sorcery, Teleportation Cosmic weapon cannot be visually represented in-game, and can only be expressed via sonic-based powersets. Available



The Lost Keepers

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Title Cosmia Signature Designated Code Cosmic Powers Cosmic Weapon Powersets Notes Availability
Keeper Anguilla The Eel ANG Aquatic Superiority, Bio-Electricity Generation, Electrical Healing Cosmic Eel Fins (Quartermass Pistol + Fin) Ideal Primary: *Dual Pistols, Electrical Affinity, Electric Armor, Electricity Manipulation, Electric Melee | Pool Suggestions: Electricity Mastery, Mu Mastery - Available
Keeper Antinous The Tragic Lover ATN Infatuation Inducement, Tragedy Empowerment, Supernatural Social Attraction Tragic Lover Headband (Lotus Headband) Ideal Primary: *Mind Control, Empathy, Energy Assault, Energy Aura, Invulnerability, Mental Manipulation, Pain Domination, Psionic Assault, Psionic Melee, Psychic Blast, Radioactive Assault, Radiation Armor, Super Reflexes, Willpower | Pool Suggestions: Presence, Psionic Mastery Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Aranea The Spider ANA Adhesive Climbing, Supernatural Dexterity, Web Creation Spider Mines Ideal Primary: *Devices, *Traps, Dark Armor, Dark Blast, Dark Melee, Darkness Control, Martial Arts, Martial Combat, Ninjitsu, Super Reflexes | Pool Suggestions: Concealment, Dark Mastery, Soul Mastery, Weapon Mastery Available
Keeper Cancer Minor The Lesser Crab CNM Force-Field Creation, Moody Empowerment Lesser Crab Vise (Shock Rifle) Ideal Primary: *Beam Rifle, *Force Field, Energy Aura, Energy Melee, Invulnerability, Kinetic Melee, Radiation Armor, Willpower | Pool Suggestions: - Available
Keeper Capra The Goat CPA Healing Milk, Milk Manipulation, Nurturing Empowerment Goat Pistols (Dalton Equalizer) Ideal Primary: *Dual Pistols, Dark Miasma, Empathy, Pain Domination, Poison, Water Blast | Pool Suggestions: Medicine - Available
Keeper Ceneus The Lapith CNS Combat Adaptation, Combat Empowerment, Combat Mastery Lapith Gloves (Olympian Overguard) Ideal Primary: *Street Justice, Bio Armor, Energy Aura, Invulnerability, Martial Arts, Psionic Melee, Regeneration, Super Reflexes, Super Strength, Willpower | Pool Suggestions: Leadership Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Cerberus The Hellhound CER Hell-Fire Generation, Portal Creation, Triple Elemental Breath Hellhound Battle Axe (Celestial Axe) Ideal Primary: *Battle Axe, Dark Armor, Fiery Aura, Fiery Melee, Fire Blast, Invulnerability, Radiation Armor, Willpower | Pool Suggestions: Dark Mastery, Fire Mastery, Ice Mastery, Presence, Sorcery, Soul Mastery, Teleportation Available
Keeper Custos Messium The Vineyard Keeper CSM Agriculture Mastery, Environmental Intuition, Wine Manipulation Vineyard Keeper Sickle (Khopesh) Ideal Primary: *Broad Sword, Energy Aura, Invulnerability, Nature Affinity, Plant Control, Plant Manipulation, Radiation Armor, Regeneration, Super Reflexes, Water Blast, Willpower | Pool Suggestions: Medicine Available
Keeper Felis The Cat FEL Inaudibility, Nine Lives Manifestation, Supernatural Dexterity Cat Paws (Banded Robotic) Ideal Primary: *Savage Melee, Dark Armor, Energy Aura, Invulnerability, Ninjitsu, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Concealment Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Gallus The Rooster GAL Dawn Empowerment, Masculinity Empowerment, Solar Energy Manipulation Rooster Morningstar (War Mace) Ideal Primary: *War Mace, Atomic Manipulation, Energy Aura, Energy Blast, Energy Manipulation, Fiery Aura, Fire Blast, Radiation Armor, Radiation Blast, Radiation Emission, Thermal Radiation | Pool Suggestions: Fire Mastery - Available
Keeper Gladii The Crossed Swords GDI Spatial Slicing, Sword Constructs, Swordsmanship Mastery Crossed Sword Scimitars (Scimitar) Ideal Primary: *Dual Blades, Energy Aura, Fiery Aura, Invulnerability, Radiation Armor, Regeneration, Super Reflexes, Willpower | Pool Suggestions: Sorcery, Teleportation - Available
Keeper Globus The Hot Air Balloon GLB Aerial Superiority, Air Pressure Manipulation, Hot Air Manipulation Hot Air Balloon Gondola Ideal Primary: *Gravity Control, *Thermal Radiation, Energy Aura, Energy Blast, Fiery Aura, Fire Blast, Kinetic Melee, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Wind Control | Pool Suggestions: Fire Mastery Cosmic weapon is currently conceptual only. Available
Keeper Gryphites The Shellfish GRY Ancient Empowerment, Fossil Inducement, Psychometry Shellfish Buckler (Round Shield Reinforced) Brute: Stone Melee/Shield Defense - Claimed
Keeper Hippocampus The Seahorse HIP Aquatic Superiority, Camouflage, Prehensile Appendage Generation Seahorse Bow (Tech Knight) Ideal Primary: *Archery, *Tactical Arrow, *Trick Arrow, Atomic Manipulation, Dark Armor, Darkness Manipulation, Energy Aura, Energy Manipulation, Ninjitsu | Pool Suggestions: Concealment, Dark Mastery - Available
Keeper Hirudo The Leech HIR Blunt Force Durability, Energy Draining, Energy Transference Leech Raygun (Retro Rifle) Ideal Primary: *Beam Rifle, *Kinetics, Bio Armor, Dark Armor, Dark Melee, Energy Aura, Energy Melee | Pool Suggestions: - Available
Keeper Jordanus The River Jordan JOR Aquatic Superiority, Water Manipulation River Jordan Flamberge (Flamberge) Ideal Primary: *Broad Sword, *Water Blast, Dark Armor, Dark Miasma, Darkness Manipulation, Energy Aura, Poison, Radiation Armor | Pool Suggestions: Available
Keeper Limax The Slug LIM Adhesive Climbing, Inertia Enhancement, Slime Generation Slug Gatling (Assault Rifle) Ideal Primary: *Assault Rifle, Dark Armor, Dark Melee, Dark Miasma, Darkness Affinity, Darkness Control, Martial Combat, Temporal Manipulation, Time Manipulation | Pool Suggestions: - Available
Keeper Lochium Funis The Log Line LCF Aquatic Superiority, Grapnel Mastery, Speed Perception Log Line Bolas Ideal Primary: Devices, Energy Aura, Energy Blast, Energy Manipulation, Energy Melee, Martial Arts, Martial Combat, Invulnerability, Super Reflexes, Willpower | Pool Suggestions: *Utility Belt Cosmic weapon can only be obtained via Utility Belt. However, it is not currently available for in-game use. Available
Keeper Lumbricus The Earthworm LUM Dirt Manipulation, Hypertunneling, Land Superiority Earthworm Blaster (X-M) Ideal Primary: *Beam Rifle, Dark Armor, Dark Blast, Dark Miasma, Darkness Affinity, Earth Assault, Earth Control, Earth Manipulation, Martial Combat, Seismic Blast, Stone Armor, Stone Melee | Pool Suggestions: Dark Mastery, Earth Mastery, Speed - Available
Keeper Manis The Pangolin MAN Armor Manifestation, Supernatural Olfactory Pangolin Scales (Post Apocalyptic Clean) Ideal Primary: *Bio Armor, Energy Melee, Martial Arts, Psionic Melee, Street Justice, Super Strength | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Manus Lustitiae The Hand-of-Justice MNL Power Palm, Supernatural Fist Strength Hand-of-Justice Gauntlets (Justice + Plate) Ideal Primary: *Kinetic Melee, Atomic Manipulation, Energy Blast, Energy Melee, Energy Aura, Energy Manipulation, Invulnerability, Radiation Armor, Radiation Blast, Street Justice, Super Reflexes, Super Strength, Willpower | Pool Suggestions: Cosmic weapon is a gloves costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Noctua The Owl NOC Clear Sight, Dusk Empowerment, Enhanced Wisdom Owl Goggles (Blast Goggles 2) Ideal Primary: Dark Blast, Dark Armor, Dark Melee, Energy Aura, Energy Melee, Martial Arts, Martial Combat, Ninjitsu, Psionic Melee, Psychic Blast, Radiation Blast, Super Reflexes, Willpower | Pool Suggestions: Soul Mastery Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Nubecula Major The Galaxy NMA Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel Galaxy Aura Ideal Primary: *Radiation Emission, *Seismic Blast, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Gravity Control, Martial Combat, Radiation Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation | Pool Suggestions: Earth Mastery, Fire Mastery, Sorcery, Teleportation - Available
Keeper Nubecula Minor The Lesser Galaxy NMI Cosmic Element Manipulation, Cosmic Empowerment, Interstellar Travel Lesser Galaxy Throwing Stars Ideal Primary: *Gravity Control, *Martial Assault, Atomic Manipulation, Energy Blast, Energy Manipulation, Fire Blast, Martial Combat, Radiation Blast, Radiation Emission, Seismic Blast, Storm Blast, Storm Summoning, Temporal Manipulation, Thermal Radiation| Pool Suggestions: Earth Mastery, Fire Mastery, Sorcery, Teleportation - Available
Keeper Phaeton The Fool PHA Foolishness Empowerment, Recklessness Empowerment, Temperature Manipulation Fool Ruff (Jester) Ideal Primary: *Ice Control, *Thermal Radiation, Cold Domination, Fiery Assault, Fiery Aura, Fire Blast, Fire Manipulation, Fiery Melee, Ice Blast, Ice Manipulation, Ice Melee, Icy Assault | Pool Suggestions: Fire Mastery, Ice Mastery, Sorcery Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Chosen primary powerset combo must contain one Fire and one Ice oriented powerset each regardless of Archetype. Available
Keeper Phoenicopterus The Flamingo PHO Dance Friction Combustion, Supernatural Leg Strength Flamingo Legs (Overguard) Ideal Primary: *Martial Arts, *Fiery Aura, Energy Aura, Fire Blast, Martial Combat, Super Reflexes, Willpower | Pool Suggestions: Fire Mastery Cosmic weapon is a boots costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Polophylax The South Pole POL Cold Air Projection, Ice Manipulation, Magnetic Manipulation South Pole Post (Polearm) Ideal Primary: *Staff Fighting, *Ice Armor, *Ice Control, Cold Domination, Gravity Control, Ice Blast, Ice Manipulation, Icy Assault, Storm Blast, Storm Summoning | Pool Suggestions: Ice Mastery - Available
Keeper Psalterium The Psaltery PSL Music Mastery, Sound Manipulation Psaltery Zither (Roman B) Ideal Primary: *Battle Axe, *Symphony Control, Energy Aura, Invulnerability, Radiation Armor, Regeneration, Sonic Assault, Sonic Attack, Sonic Resonance, Sonic Manipulation, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Ramus Pomifer The Apple Branch RMP Autumn Empowerment, Fruit Manipulation, Plant Manipulation Apple Branch Axes (Battle Axe) Ideal Primary: *Dual Blades, Energy Aura, Energy Blast, Nature Affinity, Plant Control, Plant Manipulation, Poison, Radiation Armor, Radiation Blast, Regeneration, Super Reflexes, Thorny Assault, Willpower | Pool Suggestions: - Available
Keeper Robur Carolinum The Oak Tree RBC Bark Generation, Enhanced Wisdom, Tree Manifestation Royal Oak Brand (Fire and Ice Sword) Ideal Primary: *Titan Weapons, Bio Armor, Energy Assault, Energy Aura, Invulnerability, Plant Control, Radiation Armor, Radioactive Assault, Thorny Assault, Willpower | Pool Suggestions: - Available
Keeper Rosa The Rose ROS Pacification Inducement, Romance Empowerment, Thorn Projection Rose Thornsword (Ice Sword) Ideal Primary: *Broad Sword, *Mind Control, *Thorny Assault, Energy Aura, Radiation Armor, Radiation Emission, Regeneration, Spines, Willpower | Pool Suggestions: Presence - Available
Keeper Scarabaeus The Beetle SCR Momentum Empowerment, Supernatural Strength Beetle Horn (Rhino Horn) Ideal Primary: Energy Aura, Energy Melee, Invulnerability, Radiation Armor, Street Justice, Super Strength, Willpower | Pool Suggestions: Speed Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Sceptrum The Scepter STM Arcane Energy Manipulation, Power Augmentation, Scepter Constructs Scepter Focus (Carnival of Light) Ideal Primary: *War Mace, *Illusion Control, Electric Armor, Electrical Affinity, Electricity Assault, Energy Assault, Energy Aura, Kinetics, Pain Domination, Radiation Armor, Storm Summoning | Pool Suggestions: Sorcery - Available
Keeper Sciurus Volans The Flying Squirrel SCV Aerial Superiority, Climbing Mastery, Explosive Nut Constructs Flying Squirrel Cape (Long Cape Gothic) Ideal Primary: Devices, Energy Aura, Energy Blast, Martial Arts, Ninjitsu, Radiation Blast, Seismic Blast, Super Reflexes, Traps, Willpower | Pool Suggestions: Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Siren The Songstress SIR Aerial and Aquatic Superiority, Siren Song, Sound Manipulation Siren Neckband (Victorian Steampunk) Ideal Primary: *Symphony Control, Mental Manipulation, Psionic Assault, Psychic Blast, Sonic Assault, Sonic Attack, Sonic Manipulation, Sonic Resonance | Pool Suggestions: Cosmic weapon is a head costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Solarium The Sundial SOL Chronovision, Solar Empowerment, Time Manipulation Sundial Aegis (Targe + Spikes) Ideal Primary: *Shield Defense, *Temporal Manipulation, *Time Manipulation, Energy Blast, Energy Melee, Fiery Melee, Fire Blast, Gravity Control, Psionic Melee, Psychic Blast, Radiation Blast, Radiation Melee | Pool Suggestions: Psionic Mastery, Sorcery Available
Keeper Tarabellum The Drill TBM Accelerated Rotation, Hypertunneling, Vortex Creation Drill Rocket Launcher Ideal Primary: Energy Blast, Martial Combat, Psychic Blast, Radiation Blast, Sonic Attack, Temporal Manipulation | Pool Suggestions: *Munitions Mastery, Speed Cosmic weapon can only be obtained via Munitions Mastery. Available
Keeper Tarandus The Reindeer TAR Arcane Energy Manipulation, Gravity Manipulation, Winter Empowerment Reindeer Rifle (Elite Vanguard Redding) Ideal Primary: *Assault Rifle, *Arsenal Assault, Cold Domination, Energy Assault, Energy Manipulation, Gravity Control, Icy Assault, Martial Combat, Temporal Manipulation, Time Manipulation | Pool Suggestions: Ice Mastery, Sorcery - Available
Keeper Testudo The Tortoise TES Force-Field Creation, Land Empowerment Tortoise Shell (Roman Shield 3 Texture B ) Ideal Primary: *Shield Defense, *Force Field, Earth Control, Earth Manipulation, Energy Melee, Kinetic Melee, Seismic Blast, Stone Melee | Pool Suggestions: Earth Mastery - Available
Keeper Tigris The River Tigris TIG Aquatic Superiority, Water Manipulation River Tigris Recurve (Composite) Ideal Primary: *Water Blast, *Tactical Arrow, *Trick Arrow, Archery | Pool Suggestions: - Available
Keeper Urna The Urn URN Ash Manipulation, Nether Forces Summoning Urn Vase (Wicker Basket) Ideal Primary: *Necromancy, *Dark Miasma, Dark Assault, Dark Blast, Darkness Affinity, Darkness Control, Darkness Manipulation, Martial Combat, Pain Domination | Pool Suggestions: Dark Mastery, Sorcery, Soul Mastery Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. Available
Keeper Vespa The Wasp VES Honey Generation, Insectoid Wing Manifestation, Swarm Constructs Wasp Stingers (Flat Blades) Ideal Primary: *Claws, Dark Assault, Darkness Control, Energy Aura, Ninjitsu, Radiation Armor, Radiation Blast, Radioactive Assault, Savage Assault, Super Reflexes, Willpower | Pool Suggestions: - Available
Keeper Volta The Battery VOL Electricity Projection, Energy Imbuement, Energy Storage Battery Cell (Rogers Rocket Pack) Ideal Primary: Electrical Affinity, Electrical Blast, Electrical Melee, Electric Armor, Electricity Manipulation, Energy Aura, Energy Manipulation | Pool Suggestions: Cosmic weapon is a back detail costume part and not a powerset. Therefore, an extra costume slot is required. Available



Help!

  • If you're overwhelmed by all the colours and lists, here are a few sections that will help you sort through the Keepers a bit better to find what you're looking for. Keepers that are officially claimed will be removed from these lists. Note that colors can be relative depending on an individual's own sense of sight, limitations and alterations thereof (color blindness, for example). It's not a perfect system just yet, so please inquire when you need to.

Keeper by Color

  • Acid Green: Cepheus (Ptolemy), Hydra (Ptolemy), Lacerta (Hevelius), Scarabaeus (Lost),
  • Black/Off-Black: Canes Venatici (Hevelius), Corvus (Ptolemy), Draco (Ptolemy), Musca (Keyser), Scorpius (Zodiac), Sculptor (Lacaille)
  • Blue: Anguilla (Lost), Eridanus (Ptolemy), Pisces (Zodiac), Telescopium (Lacaille), Triangulum (Ptolemy)
  • Brown/Dark Brown: Crux (Alliances), Hercules (Ptolemy), Lumbricus (Lost), Puppis (Lacaille), Tarandus (Lost), Taurus (Zodiac), Urna (Lost), Ursa Major (Ptolemy), Ursa Minor (Ptolemy)
  • Cyan: Aquarius (Zodiac), Delphinus (Ptolemy), Hippocampus (Lost), Pyxis (Lacaille)
  • Dark Blue: Corona Borealis (Ptolemy), Noctua (Lost),
  • Dark Green: Centaurus (Ptolemy), Cerberus (Lost), Chamaeleon (Keyser), Hirudo (Lost), Microscopium (Lacaille), Robur Carolinum (Lost), Scutum (Hevelius)
  • Dark Pink: Canis Minor (Ptolemy), Cassiopeia (Ptolemy), Mensa (Lacaille), Phaeton (Lost)
  • Dark Purple/Violet: Ara (Ptolemy), Aranea (Lost), Canis Major (Ptolemy), Octans (Lacaille)
  • Dark Red: Cancer Minor (Lost), Perseus (Ptolemy), Phoenix (Keyser), Coma Berenices (Alliances)
  • Gold/Golden Yellow: Camelopardalis (Alliances), Gemini (Zodiac), Leo (Zodiac), Leo Minor (Hevelius), Vespa (Lost)
  • Green: Sciurus Volans (Lost), Serpens (Ptolemy), Virgo (Zodiac)
  • Hot Pink: Globus (Lost), Nubecula Major (Lost), Rosa (Lost), Triangulum Australe (Keyser)
  • Lavender/Mauve/Iris: Antinous (Lost), Custos Messium (Lost), Felis (Lost), Monoceros (Alliances)
  • Light Blue: Equuleus (Ptolemy), Pegasus (Ptolemy), Polophylax (Lost), Siren (Lost)
  • Lime/Neon Green: Limax (Lost), Romus Pomifer (Lost), Tucana (Keyser), Volta (Lost)
  • Magenta/Fuchsia: Capra (Lost), Gryphites (Lost), Nubecula Minor (Lost), Vulpecula (Hevelius)
  • Orange: Corona Australis (Ptolemy), Norma (Lacaille), Lynx (Hevelius), Piscis Austrinus (Ptolemy), Sagitta (Ptolemy), Sagittarius (Zodiac)
  • Pink: Andromeda (Ptolemy), Apus (Keyser), Cygnus (Ptolemy), Libra (Zodiac), Phoenicopterus (Lost)
  • Purple/Violet: Cetus (Ptolemy), Grus (Keyser), Antlia (Lacaille)
  • Red: Aries (Zodiac), Reticulum (Lacaille), Tigris (Lost), Dorado (Keyser), Aquila (Ptolemy)
  • Sea Green: Jordanus (Lost), Lochium Funis (Lost), Manus Lustitiae (Lost), Psalterium (Lost), Vela (Lacaille)
  • Silver/Grey: Fornax (Lacaille), Caelum (Lacaille), Cancer (Zodiac), Crater (Ptolemy)
  • White/Off-White: Columba (Alliances), Solarium (Lost)
  • Yellow: Auriga (Ptolemy), Circinus (Lacaille), Gallus (Lost), Indus (Keyser), Lyra (Ptolemy),
  • Teal/Off-Teal: Ceneus (Lost), Hydrus (Keyser), Manis (Lost), Orion (Ptolemy), Testudo (Lost), Volans (Keyser)

Keeper by Weapon Powerset

  • Archery: Hippocampus (Lost), Lyra (Ptolemy), Sagitta (Ptolemy), Sagittarius (Zodiac), Tigris (Lost), Vela (Lacaille)
  • Assault Rifle: Canes Venatici (Hevelius), Limax (Lost), Octans (Lacaille), Norma (Lacaille), Tarandus (Lost), Virgo (Zodiac)
  • Battle Axe: Caelum (Lacaille), Carina (Lacaille), Cerberus (Lost), Crux (Alliances), Indus (Keyser), Psalterium (Lost)
  • Beam Rifle: Antlia (Lacaille), Aquarius (Zodiac), Canis Minor (Lost), Hirudo (Lost), Lumbricus (Lost), Telescopium (Lacaille)
  • Broad Sword: Custos Messium (Lost), Dorado (Keyser), Jorandus (Lost), Leo (Zodiac), Pictor (Lacaille), Rosa (Lost)
  • Claws: Aquila (Ptolemy), Lynx (Hevelius), Musca (Keyser), Serpens (Ptolemy), Vespa (Lost)
  • Demon Summoning Whip: Ara (Ptolemy), Auriga (Ptolemy), Hydrus (Keyser), Scorpius (Zodiac)
  • Dual Blades: Canis Major (Ptolemy), Chamaeleon (Keyser), Circinus (Lacaille), Cygnus (Ptolemy), Gemini (Zodiac), Gladii (Lost), Perseus (Ptolemy), Ramus Pomifer (Lost), Triangulum (Ptolemy)
  • Dual Pistols: Anguilla (Lost), Canis Minor (Ptolemy), Capra (Lost), Libra (Zodiac), Reticulum (Lacaille)
  • Katana/Ninja: Apus (Keyser), Delphinus (Ptolemy), Eridanus (Ptolemy), Lacerta (Hevelius), Vulpecula (Hevelius)
  • Martial Arts/Foot Weaponry: Centaurus (Ptolemy), Equuleus (Ptolemy), Grus (Keyser), Lepus (Ptolemy), Phoenicopterus (Lost)
  • Martial Assault Throwing Stars: Corona Australis (Ptolemy), Corona Borealis (Ptolemy), Corvus (Ptolemy), Nubecula Minor (Lost), Pyxis (Lacaille), Triangulum Australe (Keyser)
  • Savage Melee: Felis (Lost), Lupus (Ptolemy), Piscis Austrinus (Ptolemy), Ursa Major (Ptolemy), Ursa Minor (Ptolemy)
  • Shield Defense: Cancer (Zodiac), Mensa (Lacaille), Scutum (Lacaille), Solarium (Lost), Testudo (Lost)
  • Sound Weaponry: Capricornus (Zodiac), Leo Minor (Hevelius), Monoceros (Alliances), Tucana (Keyser)
  • Staff Fighting: Camelopardalis (Alliances), Draco (Ptolemy), Pegasus (Ptolemy), Pisces (Zodiac), Polophylax (Lost)
  • Street Justice/Super Strength/Hand Weaponry: Aries (Zodiac), Ceneus (Lost), Hercules (Ptolemy), Manis (Lost), Manus Lustitiae (Lost)
  • Titan Weapons: Hydra (Ptolemy), Cetus (Ptolemy), Fornax (Lacaille), Puppis (Lacaille), Robur Carolinum (Lost)
  • War Mace: Cassiopeia (Ptolemy), Cepheus (Ptolemy), Gallus (Lost), Orion (Ptolemy), Sceptrum (Lost), Sculptor (Lacaille), Taurus (Zodiac)
  • Other Powersets/Pools: Aranea (Lost), Crater (Ptolemy), Lochium Funis (Lost), Microscopium (Lacaille), Phoenix (Keyser), Tarabellum (Lost), Volans (Keyser)
  • Cosmetic/Conceptual: Andromeda (Ptolemy), Antinous (Lost), Columba (Alliances), Coma Berenices (Alliances), Globus (Lost), Noctua (Lost), Nubecula Major (Lost), Phaeton (Lost), Sciurus Volans (Lost), Siren (Lost), Urna (Lost), Volta (Lost)